MAP CONTROL AND MOBILE SUPPORT

Mobile Legends roam heroes

Roam gives up lane resources to reach the place where the next play begins. The position can protect gold lane, move with the jungler, gather information or answer an engage. A useful route follows waves and objectives instead of movement for its own sake.

See all 37 heroes
S41
HEROES
37
MULTI-POSITION
15
ROLES
6
REVIEWED

37 ROAM HEROES

Every roam hero and guide

The alphabetical list includes every profile tagged Roaming and is not a tier list. Check roles, abilities, builds, counters and synergies.

  1. Akai, Panda Warrior009
    TankAkai

    Roam

  2. Angela, Bunnylove055
    SupportAngela

    Roam

  3. Atlas, Ocean Gladiator093
    TankAtlas

    Roam

  4. Badang, Tribal Warrior077
    FighterBadang

    Roam · EXP Lane

  5. Baxia, Mystic Tortoise087
    TankBaxia

    Jungle · Roam

  6. Belerick, Guard of Nature070
    TankBelerick

    Roam

  7. Carmilla, Shadow of Twilight092
    Support / TankCarmilla

    Roam

  8. Chip, Phase Technician124
    Support / TankChip

    Roam

  9. Chou, Kung Fu Boy026
    FighterChou

    EXP Lane · Roam

  10. Diggie, Timekeeper048
    SupportDiggie

    Roam

  11. Edith, Ancient Guard111
    Tank / MarksmanEdith

    EXP Lane · Roam

  12. Estes, Moon Elf King034
    SupportEstes

    Roam

  13. Faramis, Soul Binder076
    Support / MageFaramis

    Mid Lane · Roam

  14. Floryn, The Budding Hope112
    SupportFloryn

    Roam

  15. Franco, Frozen Warrior010
    TankFranco

    Roam

  16. Gatotkaca, Mighty Legend041
    Tank / FighterGatotkaca

    Roam · EXP Lane

  17. Gloo, Swamp Spirits104
    TankGloo

    Roam · EXP Lane

  18. Grock, Fortress Titan044
    Tank / FighterGrock

    Roam

  19. Helcurt, Shadowbringer051
    AssassinHelcurt

    Jungle · Roam

  20. Hilda, Power of Megalith035
    Fighter / TankHilda

    Roam · EXP Lane

  21. Hylos, Grand Warden049
    TankHylos

    Roam

  22. Jawhead, Steel Sweetheart054
    FighterJawhead

    Roam · EXP Lane

  23. Johnson, Wild Engine032
    Tank / SupportJohnson

    Roam

  24. Kaja, Nazar King062
    SupportKaja

    Roam

  25. Kalea, Surging Wave128
    Support / FighterKalea

    Roam

  26. Khaleed, Desert Scimitar098
    FighterKhaleed

    Roam · EXP Lane

  27. Khufra, Desert Tyrant078
    TankKhufra

    Roam

  28. Lolita, Steel Elf020
    Support / TankLolita

    Roam

  29. Marcel, Soul Photographer132
    SupportMarcel

    Roam

  30. Mathilda, Swift Plume102
    Support / AssassinMathilda

    Roam

  31. Minotaur, Son of Minos019
    Tank / SupportMinotaur

    Roam

  32. Minsitthar, Courageous Warrior074
    FighterMinsitthar

    EXP Lane · Roam

  33. Natalia, Bright Claw024
    AssassinNatalia

    Jungle · Roam

  34. Rafaela, Wings of Holiness014
    SupportRafaela

    Roam

  35. Saber, Wandering Sword003
    AssassinSaber

    Jungle · Roam

  36. Selena, Abyssal Witch063
    Assassin / MageSelena

    Mid Lane · Roam

  37. Tigreal, Warrior of Dawn006
    TankTigreal

    Roam

THE JOB

What the roam position adds

With roaming equipment active, the hero can accompany allies who depend on lane gold and experience. The position creates value by connecting routes, adding an extra teammate to a play and keeping a scaling hero safe.

Tanks and supports are common, while fighters and assassins also appear in the roam roster. This hub follows the positions recorded on each profile and shows why two roamers can engage, protect or pressure in different ways.

Three roamer decisions

01

Choose the ally

The most fragile teammate does not always need immediate help. Wave state and the visible threat change the priority.

02

Open the area

Walking in first provides information so the jungler and carries can approach without exposing their main resources.

03

Engage or respond

Using control to start leaves fewer answers for the counterattack. Team composition decides which use matters more.

BEFORE THE PICK

How to choose a roam hero

Start with the enemy threat and your own win condition. A healer, an engage tank and an aggressive roamer do not protect the same kind of match.

  1. 01

    Finish the front line

    If EXP and jungle are fragile, roam can add durability. If they already supply it, utility or early pressure may add more.

  2. 02

    Read enemy control

    Healing and shields do not replace an answer to sudden engage. Stopping the threat can matter more than restoring health.

  3. 03

    Plan the first route

    The opening should protect the buff, lane or invasion that is actually at risk instead of repeating an automatic path.

KEEP EXPLORING

Change the role or the position

A hero can cover more than one job. Switch between both views without losing the direct route to any profile.

Roles

Positions