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Mobile Legends/Heroes/Selena
IF / MLBB#063

SEASON 41 PROFILE

Abyssal Witch

Selena

AssassinMageMid LaneRoaming

Abyssal Trap watches an area and builds marks, Abyssal Arrow stuns longer the farther it travels, and Primal Darkness shifts Selena into melee form. Landing the arrow opens the play; missing it should change the plan rather than trigger a blind engage.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Selena guide for Season 41

DAMAGE
Magic
ATTACK
Hybrid
SPECIALTY
Initiator / Finisher
MAIN POSITIONS
Mid Lane / Roaming
IN THE GAME SINCE
10 July 2018
  1. 01EARLY GAME

    Place Abyssal Traps in river and entrances before rotating, keeping at least one available to combine with the arrow.

  2. 02MID GAME

    Fire Abyssal Arrow from fog and change form only if it lands on a target you can actually reach.

  3. 03LATE GAME

    Around Lord, use traps for vision and save the arrow for whoever checks the pit. There is no need to dive when the stun already lets the team finish.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Mid Pickoff Burst

Default mid build for turning one trap-arrow connection into a kill threat through Clock, Truncheon, and Starlium burst.

12,160 GOLD
  1. WHAT IT DOES

    +10 magicpenFlat. +40 Movement Speed

    magicpenFlat
    +10
    Movement Speed
    +40
  2. WHAT IT DOES

    +400 HP. +400 Mana. +45 Magic Power. +10% Cooldown Reduction. Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 second). Gift: When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60s.

    HP
    +400
    Mana
    +400
    Magic Power
    +45
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +400 Mana. +75 Magic Power. +10% Cooldown Reduction. Resonate: Every 6 seconds, the next skill that deals damage will resonate, dealing (120% Magic Power) extra Magic Damage to up to 3 enemies and speeding up the hero by 30%, which decays over 2 seconds.

    Mana
    +400
    Magic Power
    +75
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +6 Mana Regen. +8% Hybrid Lifesteal. +75 Magic Power. +10% Cooldown Reduction. Crisis: In 3s after using the skill, the caster's next Basic Attack will apply additional 90 (+60% Total Magic Power) True Damage with a cooldown of 1.5s. Then briefly gains 10% Movement Speed

    Mana Regen
    +6
    Hybrid Lifesteal
    +8%
    Magic Power
    +75
    Cooldown Reduction
    +10%
  5. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  6. WHAT IT DOES

    +165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

    Magic Power
    +165
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Magic Power
+30
Cooldown Reduction
+5%
Magic Penetration
+8
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Equipment can be purchased at 95% of their base price.

CORE TALENT

Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level). Cooldown 15 seconds.

BATTLE SPELL
50s
Flameshot

Fires a long-range flame that deals more damage the farther it travels and slows the target. At close range, it also knocks the enemy back.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90
↔
WHAT IT DOES

+165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

Magic Power
+165

Blood Wings FOR Holy CrystalUse when late fights are decided by surviving the first counter-engage after Selena commits in Abyssal Form.

WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

Magic Power
+165

Winter Crown FOR Holy CrystalUse against Saber, Hayabusa, Ling, Natalia, or any hard punish that reaches Selena after the first dash.

WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%
↔
WHAT IT DOES

+6 Mana Regen. +8% Hybrid Lifesteal. +75 Magic Power. +10% Cooldown Reduction. Crisis: In 3s after using the skill, the caster's next Basic Attack will apply additional 90 (+60% Total Magic Power) True Damage with a cooldown of 1.5s. Then briefly gains 10% Movement Speed

Mana Regen
+6
Hybrid Lifesteal
+8%
Magic Power
+75
Cooldown Reduction
+10%

Glowing Wand FOR Starlium ScytheUse when sustain or shielding keeps marked targets alive and your team needs Lifebane more than the skill-to-basic burst.

WHAT IT DOES

+75 Magic Power. +5% Movement Speed. 10 Magic Penetration. Magic: Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

Magic Power
+75
Movement Speed
+5%
↔
WHAT IT DOES

+6 Mana Regen. +8% Hybrid Lifesteal. +75 Magic Power. +10% Cooldown Reduction. Crisis: In 3s after using the skill, the caster's next Basic Attack will apply additional 90 (+60% Total Magic Power) True Damage with a cooldown of 1.5s. Then briefly gains 10% Movement Speed

Mana Regen
+6
Hybrid Lifesteal
+8%
Magic Power
+75
Cooldown Reduction
+10%

Genius Wand FOR Starlium ScytheUse when early flat Magic Defense reduction matters more than the enhanced basic attack window.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Selena can switch freely between her two forms. Elven Form: Selena applies "Abyssal Mark" with her skills. The mark can stack up to 2 times. When Abyssal Trap hits an enemy, it immediately adds an "Abyssal Mark". Abyssal Form: All damage will consume 1 stack of "Abyssal Mark" to deal 225 extra Magic Damage. "Abyssal Mark" deals 285% extra damage to non-hero units.

  2. HOW IT WORKS

    Selena summons an Abyssal Devil to lurk in a designated location. The Abyssal Devil will attach itself to any enemy that approaches the location and slow them by 50%. After 3 seconds, the Abyssal Devil deals 350–550 Magic Damage to the enemy and other nearby enemies and slows them by 50% for 1 second. The Abyssal Devil lasts up to 60 seconds. Up to 3 Abyssal Devils can exist at the same time. Each extra Abyssal Devil increases the final damage by 50%.

    HOW IT WORKS

    Selena empowers her claws with Abyssal energy. Her next Basic Attack deals 200–350 extra Magic Damage and grants her a shield.

  3. HOW IT WORKS

    Selena fires an Abyssal Arrow in the selected direction. The first enemy hero hit takes 250–400 Magic Damage at close range; after travelling farther, it can reach 500–800. The stun also scales with distance, from 0.5 to 2.5 seconds. The arrow absorbs Abyssal Traps it passes through and applies their damage and effects to the target. If the stun lasts at least 0.9 seconds, Selena gains 40% Movement Speed for 2 seconds.

    HOW IT WORKS

    Selena charges in a designated direction, dealing 150–350 Magic Damage to enemies along the way. If the damage triggers the Abyssal Mark effect, the skill's cooldown resets immediately.

  4. HOW IT WORKS

    Selena enters Abyssal Form and increases her Movement Speed by 30% for 0.8 seconds. Immediately resets the CD of Soul Eater and Garotte. Abyssal Form: Selena gains new skills. Her Basic Attack will deal 25% Total Magic Power extra Magic Damage. Passive: Selena gains 5-20 extra Magic Power.

    HOW IT WORKS

    Selena returns to Elven Form, gains 30% Movement Speed for 0.8 seconds, and immediately resets the cooldowns of Abyssal Trap and Abyssal Arrow. Upgrading the skill also grants her 5–20 Magic Power.

IF / LIVE META

Selena in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERC
WIN RATE
48.22%
PICK RATE
1.15%
BAN RATE
4.46%
WIN-RATE CHANGE
+0.19 pp
OUR READING

Selena sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
16
RECORD
9-7
BANS
22
DRAFT PRESENCE
33.63%

Selena has appeared in the tournament draft 38 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Selena's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

13documented patches

13 patches shown

  1. v2.1.61NERF
    11 March 2026
    • NERFSkill 1: Mana Cost: 50-75 → 70-95
    • NERFSkill 2: Mana Cost: 80-120 → 80-130
    Check original notes · MLBBHub
  2. v1.6.26NERF
    • NERFAbyssal Trap: Abyssal Devil Duration: Permanent → 60s
    Check original notes · MLBB Wiki
  3. v1.5.38ADJUSTMENT
    • NERFSoul Eater: Base Damage of the next Basic Attack's Extra Damage: 300-400 → 200-350
    • BUFFSoul Eater: Total Magic Power Bonus: 110% → 130%
    Check original notes · MLBB Wiki
  4. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted label specialty - Reap/Burst to Initiator/Reap.
    Check original notes · MLBB Wiki
Open the earlier archive · 9 patches
  1. v1.4.70NERF
    • NERFAbyssal Trap: Basic Damage decreased from 400 to 350.
    • NERFSoul Eater: Basic Damage decreased from 350 to 300.
    Check original notes · MLBB Wiki
  2. v1.4.36ADJUSTMENT
    • ADJUSTMENTFixed the problem where her Abyssal Arrow couldn't absorb Abyssal Trap after passing through the allied summoned object.
    Check original notes · MLBB Wiki
  3. v1.4.28ADJUSTMENT
    • ADJUSTMENTAbyssal Trap: Now players can use Arrival on Abyssal Traps.
    Check original notes · MLBB Wiki
  4. v1.2.86ADJUSTMENT
    • ADJUSTMENTAbyssal Trap: Traps are now visible on the mini map. (The traps became completely invisible for the enemy team)
    Check original notes · MLBB Wiki
  5. v1.2.76ADJUSTMENT
    • ADJUSTMENTImproved hero's sharing image. hero selection image. and portrait art.
    • ADJUSTMENTRepaired a bug where shadows beneath Selena's foot do not appear properly, while she's in assassin form.
    • ADJUSTMENTRepaired a bug where special effects did not properly cast reflections.
    • ADJUSTMENTImproved on movement animations.
    Check original notes · MLBB Wiki
  6. v1.2.74ADJUSTMENT
    • ADJUSTMENTOptimized the descriptions of Abyssal Trap and Abyssal Arrow.
    • ADJUSTMENTOptimized special effects performance.
    • ADJUSTMENTFixed a problem where, when both teams had a player using Selena, her special effects would be disordered when casting her ultimate skill. Solved a problem where upgrading some hero skills while casting Recall would cancel Recall.
    Check original notes · MLBB Wiki
  7. v1.2.70ADJUSTMENT
    • ADJUSTMENTHP Growth adjusted from 137.5 to 154.5.
    • ADJUSTMENTSoul Eater: Shield modifier adjusted from 0.7 to 1.
    Check original notes · MLBB Wiki
  8. v1.2.68ADJUSTMENT
    • ADJUSTMENTSymbiosis: Abyssal Mark stack limit increased from 1 stack to 2 stacks (however, dealing damage in Abyssal Form will only consume 1 Abyssal Mark stack).
    • ADJUSTMENTAbyssal Trap: When hitting an enemy with this skill. it will immediately add an Abyssal Mark. Reduced the casting range of this skill.
    Check original notes · MLBB Wiki
  9. v1.2.66ADJUSTMENT
    • ADJUSTMENT1st Skill: [Abyssal Trap] -- Summons an Abyssal Devil to lurk in the designated locations. when approached by an enemy unit, it will attach itself to the enemy. then ‘ deal magic damage to the enemy and surrounding enemy targets while slowing them. Devils can also be attached to SeIena's body. but she will not take damage or be slowed by them. Up to 3 devils can exist at the same time.
    • ADJUSTMENT2nd Skill: [Abyssal Arrow] -- Channels the power of the abyss into magic arrows then fires them in the specified direction. Enemies hit are stunned and take magical damage. Stun duration and damage increase the further the arrows fly. Abyssal Traps hit along the way will be absorbed and the trap's effect will be applied to the target when hit.
    • ADJUSTMENTUltimate Skill: [Primal Darkness] -- Selena melds with the Abyss, entering abyssal form and gaining movement speed for a short time. She also gains access to new skills while in abyssal form.
    • ADJUSTMENT1st Skill: [Soul Eater] -- Uses the power of the abyss to strengthen both claws, causing the next basic attack to deal an additional magical damage, while granting a damage absorbing shield.
    • ADJUSTMENT2nd Skill: [Garotte] -- Charges in the specified direction, dealing magical damage to enemies along the way. If this damage triggers the Abyssal Mark effect, its cooldown will reset immediately.
    Check original notes · MLBB Wiki
03

THE DRAFT

Selena in the draft: strengths, counters and teammates

GOOD INTO

Beatrix and Gord suffer a long stun when a distant arrow reaches their fixed position.

ValirMageX.BorgFighterBaneFighter / Mage
WATCH OUT FOR

Popol and Kupa detect routes with traps, while Khufra punishes the follow-up after Selena changes form.

HarithMageKaguraMagePopol and KupaMarksman
WORKS WELL WITH

Zhask occupies the landing area and Valentina can chain another crowd control onto the marked target.

ZhuxinMageAkaiTankBaxiaTank

See all 5 counters, favorable matchups and best teammates for Selena

04

COLLECTION

Selena skins: what you can get right now

Available now1

Wasp Queen, a Selena skin
AVAILABLE
Wasp Queen
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Locked right now8

Virus, a Selena skin
NOT AVAILABLE NOW
Virus
ORIGIN / EVENTa limited in-game shop sale in January 2019; it later returned in limited rotations

It was obtainable through a limited in-game shop sale in January 2019; it later returned in limited rotations. It is not currently available.

Gemini - Shadow, a Selena skin
NOT AVAILABLE NOW
Gemini - Shadow
ORIGIN / EVENTZodiac Summon

It was obtainable through the Zodiac Summon. It is not currently available.

Double Identity, a Selena skin
NOT AVAILABLE NOW
Double Identity
ORIGIN / EVENTOctober 2019 StarLight Pass

It was obtainable through the October 2019 StarLight Pass. It is not currently available.

Thunder Flash, a Selena skin
NOT AVAILABLE NOW
Thunder Flash
ORIGIN / EVENTLucky Box draw; recorded release on 4 May 2020

It was obtainable through the Lucky Box draw; recorded release on 4 May 2020. It is not currently available.

Gothic Curse, a Selena skin
NOT AVAILABLE NOW
Gothic Curse
ORIGIN / EVENTSeason 25 first-recharge reward

It was obtainable through the Season 25 first-recharge reward. It is not currently available.

S.T.U.N. Selena, a Selena skin
NOT AVAILABLE NOW
S.T.U.N. Selena
ORIGIN / EVENTS.T.U.N. event; recorded release on 15 May 2021

It was obtainable through the S.T.U.N. event; recorded release on 15 May 2021. It is not currently available.

Lady Vengeance, a Selena skin
NOT AVAILABLE NOW
Lady Vengeance
ORIGIN / EVENTABYSS event; recorded release on 11 December 2021

It was obtainable through the ABYSS event; recorded release on 11 December 2021. It is not currently available.

Curse of Cinder, a Selena skin
NOT AVAILABLE NOW
Curse of Cinder
ORIGIN / EVENTZenith event; recorded release on 10 March 2025

It was obtainable through the Zenith event; recorded release on 10 March 2025. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Selena

01What is the best lane for Selena?+

Selena is currently played mainly in Mid Lane and Roaming. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Selena build should I use?+

Start with «Mid Pickoff Burst». The other options, «Roam Dire Hit Pickoff» and «Frontline Control CDR», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Selena?+

Harith, Kagura and Popol and Kupa are the first counters to consider. Popol and Kupa detect routes with traps, while Khufra punishes the follow-up after Selena changes form.

04Which Selena skins can be obtained now?+

1 skin is marked as obtainable right now. 8 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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