THE JOB
How a mage changes the map
Mid lane gives a mage access to both sides of the map after the wave is cleared. The rotation only creates an advantage when the hero has time and resources left to move. Staying on the wave while a side lane fights removes the value of that central position.
Mage covers burst, poke, control and utility, with some heroes also tagged Tank, Assassin or Support. Range, specialties and lanes reveal which kind of space each profile can control.
Three ways mages create room
Clear and rotate
Finishing the wave first lets a mage reach a side lane without giving away mid pressure and experience.
Close an approach
Crowd control and area damage make a narrow route cost health, time or an enemy defensive cooldown.
Use the right range
Poke weakens opponents before an objective, while burst waits for a short opening to concentrate damage.































