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Mobile Legends/Heroes/Baxia
IF / MLBB#087

SEASON 41 PROFILE

Mystic Tortoise

Baxia

TankJungleRoaming

Baxia crosses the map in wheel form through Baxia-Shield Unity and reduces enemy recovery with Baxia Mark. He arrives quickly, covers an area with Tortoise's Puissance and forces healing-based heroes into a fight that already favours him.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Baxia guide for Season 41

DAMAGE
Magic
ATTACK
Melee
SPECIALTY
Support / Damage
MAIN POSITIONS
Jungle / Roaming
IN THE GAME SINCE
8 October 2019
  1. 01EARLY GAME

    Use Baxia-Shield Unity to reach a lane after clearing, but signal before jumping; the knock-up matters only when someone can follow.

  2. 02MID GAME

    Around Turtle, run Tortoise's Puissance through the objective and throw Shield of Spirit at healing-dependent targets. Do not chase away while the enemy jungler remains nearby.

  3. 03LATE GAME

    Late in the game, roll through a flank to cut the retreat rather than always opening the fight. Baxia can split opponents and return to his marksman more easily than many tanks.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Roam Anti-Sustain Default

Default roam setup for drafts where Baxia must apply anti-sustain, survive first contact, and keep objective fights grouped.

11,350 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

    Physical Defense
    +40
    Movement Speed
    +5%
    Magic Defense
    +40
  3. WHAT IT DOES

    +900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

    HP
    +900
    HP Regen
    +2
    Magic Defense
    +48
  4. WHAT IT DOES

    +920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

    HP
    +920
    HP Regen
    +4
    Physical Defense
    +40
  5. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
  6. WHAT IT DOES

    +1550 HP. +20 HP Regen. Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).

    HP
    +1550
    HP Regen
    +20
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

HP
+500
Hybrid Defense
+10
HP Regen
+4
STANDARD TALENT

Gain 225 extra max HP.

STANDARD TALENT

When HP is below 50%, Damage Reduction is increased by 5%.

CORE TALENT

After the next Basic Attack, deal 100(+7% Total HP) Magic Damage to nearby enemies. Cooldown: 15s.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+950 HP. +12 HP Regen. +40 Magic Defense. Holy Blessing: Taking Magic Damage grants 6-20 Magic Defense (scales with level) for 5s, up to 6 stacks (1 stack only every 0.6s).

HP
+950
HP Regen
+12
Magic Defense
+40
↔
WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48

Radiant Armor FOR Athena's ShieldUse against repeated magic ticks or burn patterns instead of one burst mage opening.

WHAT IT DOES

+70 Physical Defense. 20% Critical Damage Reduction. Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 30% of the incoming damage (calculated before Damage Reduction) plus 20% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.

Physical Defense
+70
↔
WHAT IT DOES

+920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

HP
+920
HP Regen
+4
Physical Defense
+40

Blade Armor FOR Antique CuirassUse when a basic-attack marksman is forced to keep hitting you during objective fights.

WHAT IT DOES

+18 Physical Defense. +40 Movement Speed. Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20

Physical Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40

Warrior Boots FOR Tough BootsUse only when the enemy damage is heavily physical and control duration is not stopping your roll.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Baxia activates the Baxia Mark permanently, reducing the final damage received by 15 (+1 Hero Level). At the same time Baxia's skills reduce the enemy hero's Shield and HP Regen by 50% for 4 seconds when hit by his skills.

  2. HOW IT WORKS

    Baxia retracts into his shield and accelerates forward for 9 seconds. Hitting an enemy unit deals 300–400 Magic Damage to the target and nearby enemies, stuns the target for 0.8 seconds, and slightly knocks other enemies back. Cast the skill again while accelerating to launch Baxia into the air and cross obstacles or enemy Minions. If he lands on an enemy hero, he deals 375–500 Magic Damage to that hero and nearby enemies, stuns the target for 1.5 seconds, and slightly knocks the others back.

  3. HOW IT WORKS

    Baxia throws his shield forward, piercing Minions and dealing 180–255 Magic Damage along its path. It disappears when it hits the first enemy hero or Creep, marks that target for 5 seconds, and slows them by 50% for 1 second. Baxia can cast the skill again during the next 5 seconds; if it hits an enemy hero or Creep, the cooldown is reduced by 15%.

  4. HOW IT WORKS

    Baxia deploys a lava path for 10 seconds and gains 30% Movement Speed. The path deals 40–50 Magic Damage every 0.5 seconds and slows enemies by 15% for 0.5 seconds. While the skill is active, the Damage Reduction provided by Baxia Mark is strengthened.

IF / LIVE META

Baxia in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERD
WIN RATE
46.53%
PICK RATE
0.08%
BAN RATE
0.19%
WIN-RATE CHANGE
+0.16 pp
OUR READING

Baxia is a niche choice here. The result is worth watching, but a low pick rate means it should not be read in isolation.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
11
RECORD
4-7
BANS
26
DRAFT PRESENCE
32.74%

Baxia has appeared in the tournament draft 37 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Baxia's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

9documented patches

9 patches shown

  1. v2.1.90NERF
    8 July 2026
    • NERFSkill 2: Damage: 140-265 (+ 120% Magic Power) (+ 6% target's Max HP) → 120-220 (+ 100% Magic Power) (+ 5% target's Max HP)
    • NERFSkill 2: New Effect: Max Damage to Creeps: 350-800 → 250-575
    Check original notes · MLBBHub
  2. v1.8.20ADJUSTMENT
    • ADJUSTMENTShield Unity: Stun Duration: 1s → 1.5s
    • ADJUSTMENTShield Unity: Cooldown: 14-11.5s → 15-12s
    Check original notes · MLBB Wiki
  3. v1.6.66ADJUSTMENT
    • BUFFShield of Spirit: Base Damage: 125-250 → 180-255
    • NERFShield of Spirit: Cooldown: 9-6s → 10-7s
    • BUFFShield of Spirit: + Optimized the calculation of the cooldown, now Baxia will have shorter cooldowns in certain cases.
    Check original notes · MLBB Wiki
  4. v1.5.24ADJUSTMENT
    • NERFBaxia Mark: Damage Reduction: 35 → 25
    • BUFFShield of Spirit: Max HP Bonus of Damage: 5% → 6%
    • NERFTortoise's Puissance: Base Damage: 50-70 → 40-60
    • BUFFTortoise's Puissance: Damage Reduction Boost: 75% → 140% (Total Damage Reduction effect almost unchanged)
    Check original notes · MLBB Wiki
Open the earlier archive · 5 patches
  1. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted label specialty - Initiator/Crowd Control to Support/Damage.
    Check original notes · MLBB Wiki
  2. v1.4.86ADJUSTMENT
    • BUFFBaxia-Shield Unity: Basic Damage: 280-380 → 300-400
    • BUFFBaxia-Shield Unity: Magic Power Bonus: 55% → 60%
    • BUFFBaxia-Shield Unity: Stun Duration: 0.5 seconds → 0.8 seconds
    • BUFFBaxia-Shield Unity: Leaping Damage & Stun Duration Multiplier: 100% → 125%
    • NERFBaxia-Shield Unity: Leaping Cooldown: 1s → 1.5s
    Check original notes · MLBB Wiki
  3. v1.4.44ADJUSTMENT
    • ADJUSTMENTBaxia Mark: Damage Reduction: 28-56 → 35 (for all levels)
    • NERFTortoise's Puissance: Basic Damage: 60-90 → 50-70
    • NERFTortoise's Puissance: CD increased by 10s at all levels
    Check original notes · MLBB Wiki
  4. v1.4.36ADJUSTMENT
    • BUFFShield of Spirit: Increased the width of this skill’s AoE by 30%
    • ADJUSTMENTShield of Spirit: Now the CD can be reduced by hitting Heroes and Creeps instead of hitting a marked enemy
    • ADJUSTMENTTortoise's Puissance: Now this skill will slow the hit targets down by 15% for 0.5s
    Check original notes · MLBB Wiki
  5. v1.4.28ADJUSTMENT
    • BUFFShield of Spirit: Magic Power Bonus: 80% → 120%
    • NERFTortoise's Puissance: Magic Power Bonus: 50% → 30%
    • NERFBaxia-Shield Unity: Stun Duration: 1s → 0.5s (The duration of the Stunning Effect when striking to the target will be still the same)
    Check original notes · MLBB Wiki
03

THE DRAFT

Baxia in the draft: strengths, counters and teammates

GOOD INTO

Zhask and Obsidia depend on holding a fixed position, and Baxia can cross the front line to bring healing reduction directly to them.

GlooTankKaditaMage / AssassinHiraraAssassin
WATCH OUT FOR

X.Borg and Yve control large areas from a distance where Baxia cannot answer with enough damage.

NatanMarksmanAtlasTankAldousFighter
WORKS WELL WITH

Angela supports the long engage, while Natan benefits from Baxia keeping opponents busy inside a small area.

YveMageChang'eMageNataliaAssassin

See all 5 counters, favorable matchups and best teammates for Baxia

04

COLLECTION

Baxia skins: what you can get right now

Available now3

Wild Totem, a Baxia skin
AVAILABLE
Wild Totem
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Badass Roller, a Baxia skin
AVAILABLE
Badass Roller
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Ba-tender, a Baxia skin
AVAILABLE
Ba-tender
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Locked right now3

Black Tortoise, a Baxia skin
NOT AVAILABLE NOW
Black Tortoise
ORIGIN / EVENTRanked Season 30 reward

It was obtainable through the Ranked Season 30 reward. It is not currently available.

Dauntless Shield, a Baxia skin
NOT AVAILABLE NOW
Dauntless Shield
ORIGIN / EVENTM6 World Championship Pass

It was obtainable through the M6 World Championship Pass. It is not currently available.

Aegis of Honor, a Baxia skin
NOT AVAILABLE NOW
Aegis of Honor
ORIGIN / EVENTthe MSC Pass 2026 (19 July-8 August 2026)

It was obtainable through the MSC Pass 2026 (19 July-8 August 2026). It is not currently available.

05

QUICK ANSWERS

The questions players ask about Baxia

01What is the best lane for Baxia?+

Baxia is currently played mainly in Jungle and Roaming. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Baxia build should I use?+

Start with «Roam Anti-Sustain Default». The other options, «Jungle Tempo Anti-Heal» and «Roam Physical DPS Wall», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Baxia?+

Natan, Atlas and Aldous are the first counters to consider. X.Borg and Yve control large areas from a distance where Baxia cannot answer with enough damage.

04Which Baxia skins can be obtained now?+

3 skins are marked as obtainable right now. 3 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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