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Mobile Legends/Heroes/Angela
IF / MLBB#055

SEASON 41 PROFILE

Bunnylove

Angela

SupportRoaming

Love Waves heals and marks anyone it touches, Puppet-on-a-String roots when the tether holds, and Heartguard lets Angela join an ally from anywhere. Her most important decision is choosing the teammate who will actually remain in the fight.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Angela guide for Season 41

DAMAGE
Magic
ATTACK
Ranged
SPECIALTY
Guard / Support
MAIN POSITIONS
Roaming
IN THE GAME SINCE
6 February 2018
  1. 01EARLY GAME

    Alternate Love Waves between poke and healing without emptying every charge before the jungler rotates.

  2. 02MID GAME

    Keep Puppet-on-a-String on someone who has spent an escape; chasing the tether into a bad position is not worth the root.

  3. 03LATE GAME

    Check all five health bars before Heartguard. The lowest ally is not always the right choice if they are already leaving while another starts the fight.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Roam Favor Tempo

Default ranked Angela roam setup built around Favor, Flask, Fleeting Time, anti-sustain damage, and repeatable slow pressure.

10,830 GOLD
  1. WHAT IT DOES

    +300 HP. +60 Magic Power. +10% Cooldown Reduction. 12% Healing Effect. Blessing: When casting a healing or shielding skill, if the target's HP is below 35% or falls below 35% within 3 seconds, they will get a (100*Hero Level)) that lasts 3 seconds. When this effect triggers, it also reduces the cooldown of the caster's skills by 2 seconds. (This effect can only trigger once every 60 seconds on the same target, and will not trigger on self-only healing and shield skills.)

    HP
    +300
    Magic Power
    +60
    Cooldown Reduction
    +10%
  2. WHAT IT DOES

    +600 HP. +30 Adaptive Attack. +15% Cooldown Reduction. Timestream: Hero kills or assists reduce the Ultimate's current cooldown by 30%.

    HP
    +600
    Adaptive Attack
    +30
    Cooldown Reduction
    +15%
  3. WHAT IT DOES

    +300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

    HP
    +300
    Magic Power
    +60
    Movement Speed
    +5%
  4. WHAT IT DOES

    +300 HP. +10% Spell Vamp. +60 Magic Power. +7% Movement Speed. Ice Bound: When skill deals damage to an enemy hero, it will slow them by 10% for 2s (stacks up to 3 times). This effect has a 0.4s cooldown

    HP
    +300
    Spell Vamp
    +10%
    Magic Power
    +60
    Movement Speed
    +7%
  5. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
  6. WHAT IT DOES

    +10 Mana Regen. +40 Movement Speed. Mysticism: Getting a kill or assist on an enemy Minion will restore 4% Mana. (An asisst occurs when a Minion dies within 2s after taking damage from the hero.)

    Mana Regen
    +10
    Movement Speed
    +40
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Healing Effect
+12%
Cooldown Reduction
+10%
Movement Speed
+6%
STANDARD TALENT

Gain 4% extra Movement Speed.

STANDARD TALENT

Cooldowns of Battle Spells and equipment's active skills are reduced by 12% initially. Each hero kill or assist grants an additional 1% reduction, up to 8 stacks.

CORE TALENT

After damaging an enemy hero, allied heroes deal 6% more damage to them and gain 10% Movement Speed. Duration: 3 seconds. Cooldown: 4 seconds.

BATTLE SPELL + BLESSING
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

Favor

Every 15 seconds, the next healing or shield restores 400 extra HP to the nearby allied hero with the lowest HP. Self-only skills cannot trigger it.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

Physical Defense
+40
Movement Speed
+5%
Magic Defense
+40
↔
WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%

Dominance Ice FOR Glowing WandUse when enemy divers or sustain bruisers are repeatedly damaging Angela or her host in close fights. Both items carry Lifebane and it does not stack, so take the version that fires on whoever is hitting you.

WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48
↔
WHAT IT DOES

+300 HP. +10% Spell Vamp. +60 Magic Power. +7% Movement Speed. Ice Bound: When skill deals damage to an enemy hero, it will slow them by 10% for 2s (stacks up to 3 times). This effect has a 0.4s cooldown

HP
+300
Spell Vamp
+10%
Magic Power
+60
Movement Speed
+7%

Athena's Shield FOR Ice Queen WandUse against one-shot magic burst that can cancel the next Heartguard setup.

WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Winter Crown FOR ImmortalityUse when a single dive combo is killing Angela before she can channel or detach.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Angela gains 7.5% extra Movement Speed for 4 seconds each time she casts a skill (up to 30%). When she's attached to an allied hero, the Movement Speed boost is transferred to the allied hero.

  2. HOW IT WORKS

    Angela sends Love Waves in the target direction, dealing 170–320 Magic Damage to enemies hit, revealing their positions briefly, and applying a stack of Lover's Mark to them (up to 5 stacks). Each stack of Lover's Mark increases the damage by 20% and slows enemies hit by 8% for 3 seconds. The Love Waves also restore HP to allied heroes hit. Angela can store up to 5 charges of this skill and the recharge time is affected by Cooldown Reduction.

  3. HOW IT WORKS

    Angela launches a Puppet String at the target enemy, dealing 300–450 Magic Damage and gradually slowing them up to 80%. If the enemy is still connected to the string after 3 seconds, they'll be immobilized for 1.5 seconds and dealt 450–675 Magic Damage. Each stack of Lover's Mark increases the final damage by 20%.

  4. HOW IT WORKS

    Angela begins channeling for 2 seconds, applying a Shield that lasts 6 seconds to the target allied hero regardless of distance. After the channeling is complete, she attaches herself to the allied hero for 12 seconds, during which she can cast skills at zero Mana cost. Angela can cast this skill again to cancel the channeling or detach herself from the allied hero. The attaching state will end early if the allied hero is killed.

IF / LIVE META

Angela in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
49.09%
PICK RATE
1.69%
BAN RATE
11.17%
WIN-RATE CHANGE
+0.12 pp
OUR READING

Angela sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Angela has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Angela's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

12documented patches

12 patches shown

  1. v2.1.88BUFF
    17 June 2026
    • BUFFSkill 1: Mana Cost: 60-110 → 60-85
    • BUFFSkill 2: Mana Cost: 90-140 → 90-115
    Check original notes · MLBBHub
  2. v2.1.40ADJUSTMENT
    18 December 2025
    • ADJUSTMENTPassive: Movement Speed Boost per Stack: 7.5% → 5%
    • ADJUSTMENTSkill 1: Cooldown: 7s → 8s
    • ADJUSTMENTUltimate: Cooldown: 20s → 60s
    • ADJUSTMENTUltimate: Attaching State Duration: 12s → 20s
    • ADJUSTMENTUltimate: Shield Duration: 6s → the shield remains until detached Adjusted the cooldown mechanics to start immediately after casting the Ultimate.
    Check original notes · MLBBHub
  3. v1.8.20ADJUSTMENT
    • ADJUSTMENTLove Waves: HP Regen: 150-225 + 60% Magic Power → 150-200 + 90% Magic Power
    • ADJUSTMENTHeartguard: Shield: 1200-2400 + 200%-280% Magic Power → 1200-2000 + 200%-400% Magic Power
    Check original notes · MLBB Wiki
  4. v1.5.62ADJUSTMENT
    • ADJUSTMENTAngela's Skill 1 granted too many effects, and we'd like to make the usage of each of her skills clearer. As such, we've buffed this skills damage and healing, but nerfed its slow effect. Her Ultimate has also been buffed slightly.
    • BUFFSkill 1: Magic Power Bonus for Damage: 50% → 80%
    • BUFFSkill 1: Base HP Regen: 100-175 → 150-225
    • NERFSkill 1: Slow Effect provided by each stack: 18% → 8%
    • BUFFUltimate: Cooldown: 80-70s → 70s
    • NERFUltimate: Base Shield: 1200-2000 → 1200-1800
    • BUFFUltimate: Magic Bonus for Shield: 200% → 200-280%
    Check original notes · MLBB Wiki
Open the earlier archive · 8 patches
  1. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted label specialty - Regen/Poke to Guard/Support.
    Check original notes · MLBB Wiki
  2. v1.4.70ADJUSTMENT
    • ADJUSTMENTOptimized the skill animation.
    • ADJUSTMENTFixed the issue that the shield doesn’t benefit from Total Magic Power.
    Check original notes · MLBB Wiki
  3. v1.4.44ADJUSTMENT
    • ADJUSTMENTNow the debuff can be removed by "" correctly.
    Check original notes · MLBB Wiki
  4. v1.3.96ADJUSTMENT
    • ADJUSTMENTFixed an issue where this skill would ignore CD and release twice quickly.
    • ADJUSTMENTFixed an issue where her skill stacks showed incorrectly.
    Check original notes · MLBB Wiki
  5. v1.3.74ADJUSTMENT
    • ADJUSTMENTFixed an issue with the String position offset. Optimized the display effects of her skills.
    Check original notes · MLBB Wiki
  6. v1.3.60BUFF
    • BUFFUpon successfully attaching herself to her teammates, Love Waves will be stacked to 5 times instantly.
    Check original notes · MLBB Wiki
  7. v1.3.58ADJUSTMENT
    • ADJUSTMENTNow after she successfully gets attached to her teammates, Love Waves will be stacked to 5 times directly.
    Check original notes · MLBB Wiki
  8. v1.3.44ADJUSTMENT
    • ADJUSTMENTLove Waves: Fixed the wrong skill info.
    • ADJUSTMENTLove Waves: Fixed a problem where Heartguard can't take effect in some circumstances.
    Check original notes · MLBB Wiki
03

THE DRAFT

Angela in the draft: strengths, counters and teammates

GOOD INTO

Alice and Balmond extend front-line fights, giving Heartguard and Love Waves time to change the result.

AliceTank / MageMarcelSupportBalmondFighter
WATCH OUT FOR

Franco can suppress the host through the shield, while Lolita limits Love Waves' poke from the front.

FrancoTankZilongFighter / AssassinSilvannaFighter
WORKS WELL WITH

Uranus turns every heal and shield into more time occupying space, while Gatotkaca carries Heartguard directly into the engage.

UranusTankGatotkacaTank / FighterHiraraAssassin

See all 5 counters, favorable matchups and best teammates for Angela

04

COLLECTION

Angela skins: what you can get right now

Available now4

Dove&Love, a Angela skin
AVAILABLE
Dove&Love
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

V.E.N.O.M. Vespid, a Angela skin
AVAILABLE
V.E.N.O.M. Vespid
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Scream Doll, a Angela skin
AVAILABLE
Scream Doll
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Summer Vibes, a Angela skin
AVAILABLE
Summer Vibes
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Locked right now6

Shanghai Maiden, a Angela skin
NOT AVAILABLE NOW
Shanghai Maiden
ORIGIN / EVENTJuly 2018 StarLight Pass

It was obtainable through the July 2018 StarLight Pass. It is not currently available.

Floral Elf, a Angela skin
NOT AVAILABLE NOW
Floral Elf
ORIGIN / EVENTGrand Collection event; recorded release on 24 April 2024

It was obtainable through the Grand Collection event; recorded release on 24 April 2024. It is not currently available.

Heartstring, a Angela skin
NOT AVAILABLE NOW
Heartstring
ORIGIN / EVENTSanrio event; recorded release on 5 March 2022

It was obtainable through the Sanrio event; recorded release on 5 March 2022. It is not currently available.

Cyber Cherubin, a Angela skin
NOT AVAILABLE NOW
Cyber Cherubin
ORIGIN / EVENTThe Aspirants event; recorded release on 3 January 2020

It was obtainable through The Aspirants event; recorded release on 3 January 2020. It is not currently available.

Avatar of Time, a Angela skin
NOT AVAILABLE NOW
Avatar of Time
ORIGIN / EVENT2023 StarLight Fest

It was obtainable through the 2023 StarLight Fest. It is not currently available.

Strings of Fate, a Angela skin
NOT AVAILABLE NOW
Strings of Fate
ORIGIN / EVENTKishin Densetsu event; recorded release on 7 February 2025

It was obtainable through the Kishin Densetsu event; recorded release on 7 February 2025. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Angela

01What is the best lane for Angela?+

Angela is currently played mainly in Roaming. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Angela build should I use?+

Start with «Roam Favor Tempo». The other options, «Roam Anti-Sustain Defense» and «Roam Purify Magic Save», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Angela?+

Franco, Zilong and Silvanna are the first counters to consider. Franco can suppress the host through the shield, while Lolita limits Love Waves' poke from the front.

04Which Angela skins can be obtained now?+

4 skins are marked as obtainable right now. 6 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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