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Mobile Legends/Heroes/Akai
IF / MLBB#009

SEASON 41 PROFILE

Panda Warrior

Akai

TankRoaming

Heavy Spin lets Akai split teams and pin an enemy against a wall for several seconds. Headbutt provides the entry, but his real value lies in deciding who gets to participate in the fight and who is pushed out.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Akai guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Guard / Crowd Control
MAIN POSITIONS
Roaming
IN THE GAME SINCE
2016
  1. 01EARLY GAME

    Move between lanes after helping the jungle, and apply Body Slam before looking for Headbutt's crowd control.

  2. 02MID GAME

    In a gank, place Akai between the opponent and the escape route before using Heavy Spin. Starting from the wrong side can push the target straight to safety.

  3. 03LATE GAME

    Around Lord, Heavy Spin can isolate the enemy jungler or protect your own. Choose that job before engaging and do not switch halfway through the spin.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Roam Pickoff Conceal

Default pickoff roam setup that pairs Conceal and Flicker with enough cooldown, movement, and durability to force one target into terrain.

10,970 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

    Physical Defense
    +40
    Movement Speed
    +5%
    Magic Defense
    +40
  3. WHAT IT DOES

    +800 HP. +15 Physical Defense. +15 Magic Defense. +20 Movement Speed. Thunderbolt: Every 4 seconds, the next Basic Attack deals 50 (+100% Total Physical Defense) (+100% Total Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. (This effect is reduced to 50% for Marksmen and Mages)

    HP
    +800
    Physical Defense
    +15
    Magic Defense
    +15
    Movement Speed
    +20
  4. WHAT IT DOES

    +920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

    HP
    +920
    HP Regen
    +4
    Physical Defense
    +40
  5. WHAT IT DOES

    +900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

    HP
    +900
    HP Regen
    +2
    Magic Defense
    +48
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Healing Effect
+12%
Cooldown Reduction
+10%
Movement Speed
+6%
STANDARD TALENT

Gain 4% extra Movement Speed.

STANDARD TALENT

Cooldowns of Battle Spells and equipment's active skills are reduced by 12% initially. Each hero kill or assist grants an additional 1% reduction, up to 8 stacks.

CORE TALENT

After damaging an enemy hero, allied heroes deal 6% more damage to them and gain 10% Movement Speed. Duration: 3 seconds. Cooldown: 4 seconds.

BATTLE SPELL + BLESSING
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

Conceal

Conceals the group and grants 40% Movement Speed for five seconds. It ends when dealing or taking damage. Cooldown: 60 seconds.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+950 HP. +12 HP Regen. +40 Magic Defense. Holy Blessing: Taking Magic Damage grants 6-20 Magic Defense (scales with level) for 5s, up to 6 stacks (1 stack only every 0.6s).

HP
+950
HP Regen
+12
Magic Defense
+40
↔
WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48

Radiant Armor FOR Athena's ShieldUse against repeated magic poke or burn damage that chips Akai before the engage starts.

WHAT IT DOES

+1550 HP. +20 HP Regen. Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).

HP
+1550
HP Regen
+20
↔
WHAT IT DOES

+920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

HP
+920
HP Regen
+4
Physical Defense
+40

Guardian Helmet FOR Antique CuirassUse when you are winning rotations but entering every objective fight below healthy HP.

WHAT IT DOES

+70 Physical Defense. 20% Critical Damage Reduction. Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 30% of the incoming damage (calculated before Damage Reduction) plus 20% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.

Physical Defense
+70
↔
WHAT IT DOES

+920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

HP
+920
HP Regen
+4
Physical Defense
+40

Blade Armor FOR Antique CuirassUse when a basic-attack marksman is forced to hit you during Heavy Spin.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Akai gains a Shield for 4 seconds whenever he casts a skill, and his skills mark enemy heroes and Creeps they hit. Akai's Basic Attacks deal 25 extra Physical Damage to marked enemies.

  2. HOW IT WORKS

    Akai charges in the target direction, dealing 300–400 Physical Damage to enemies along the way. If Akai hits an enemy hero during this process, he knocks them airborne for 0.5 seconds and can roll once in the Joystick's direction. Akai can cast Headbutt during Heavy Spin to quickly adjust his position.

  3. HOW IT WORKS

    Akai smashes the ground with his body, dealing 270–420 Physical Damage to nearby enemies and slowing them by 45% for 2 seconds.

  4. HOW IT WORKS

    Akai removes all debuffs on him and spins for 4 seconds, gaining Slow Immunity while continuously dealing 200–450 Physical Damage to nearby enemies and knocking them back. Enemy heroes knocked back will also knock back other heroes they collide with. Akai gradually increases his Movement Speed to 70% over the duration. This skill can only be interrupted by Suppression and Morph effects.

IF / LIVE META

Akai in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
50.14%
PICK RATE
0.52%
BAN RATE
7.42%
WIN-RATE CHANGE
-0.2 pp
OUR READING

Akai sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
23
RECORD
11-12
BANS
16
DRAFT PRESENCE
34.51%

Akai has appeared in the tournament draft 39 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Akai's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

21documented patches

21 patches shown

  1. v2.1.90NERF
    8 July 2026
    • NERFPassive: Extra Damage: 25 (+ 5% Total HP) → 35 (+ 6% Total HP)
    Check original notes · MLBBHub
  2. v2.1.88BUFF
    17 June 2026
    • BUFFBase HP: 2560 → 2660
    • BUFFHP Growth: 243 → 240
    Check original notes · MLBBHub
  3. v1.8.20ADJUSTMENT
    • ADJUSTMENTTai Chi: HP Based Shield Bonus: 4% → 5%
    • ADJUSTMENTTai Chi: HP Based Basic Attack Damage Bonus: 4% → 5%
    • ADJUSTMENTBody Slam: Slow Effect: 30% → 45%
    • ADJUSTMENTBody Slam: Cooldown: 7-5.5s → 7-4.5s
    Check original notes · MLBB Wiki
  4. v1.6.72ADJUSTMENT
    • ADJUSTMENTTai Chi: Akai's skills apply marks on hit, and his Basic Attacks deal extra damage to marked enemies.
    • ADJUSTMENTTai Chi: Shield: 6% Max HP → 50 + 5% Max HP
    • ADJUSTMENTTai Chi: Damage: 5% Max HP → 50 + 5% Max HP
    • ADJUSTMENTHeadbutt: After successfully hitting an enemy hero, Akai can roll in the same direction once.
    • ADJUSTMENTHeadbutt: Damage: 300-550 + 50% Total Physical Attack → 300-400 + 50% Total Physical Attack
    • ADJUSTMENTHeadbutt: Skill name: Thousand Pounder → Headbutt
    • ADJUSTMENTBody Slam: Damage: 350-500 + 120% Extra Physical Attack → 270-420 + 7% Max HP
    • ADJUSTMENTBody Slam: Skill name: Blender → Body Slam
    • ADJUSTMENTHeavy Spin: Akai gradually increases his Movement Speed over the duration. He can also cast Skill 1 to quickly adjust his position.
    • ADJUSTMENTHeavy Spin: Duration: 3.5s → 4s
    • ADJUSTMENTHeavy Spin: Skill name: Hurricane Dance → Heavy Spin
    Check original notes · MLBB Wiki
Open the earlier archive · 17 patches
  1. v1.6.18ADJUSTMENT
    • ADJUSTMENTOther: Role: Tank → Tank/Support
    Check original notes · MLBB Wiki
  2. v1.4.94ADJUSTMENT
    • ADJUSTMENTPartially Adjusted label specialty - Initiator/Crowd Control to Guard/Crowd Control.
    Check original notes · MLBB Wiki
  3. v1.2.98ADJUSTMENT
    • ADJUSTMENTTai Chi (2017–2022): Adjusted shield provided to 6% of Max HP from 8%.
    • ADJUSTMENTTai Chi (2017–2022): Basic attack now enjoys the buff from Golden Staff on marked targets.
    Check original notes · MLBB Wiki
  4. v1.2.96ADJUSTMENT
    • ADJUSTMENTIf it is interrupted, the second phase will also be unavailable.
    Check original notes · MLBB Wiki
  5. v1.2.86ADJUSTMENT
    • ADJUSTMENTAttribute: Adjusted HP growth to 228 from 246.
    Check original notes · MLBB Wiki
  6. v1.2.82ADJUSTMENT
    • ADJUSTMENTAdjusted cooldown to 11–8 seconds from 11–7 seconds.
    • ADJUSTMENTAdjusted shield generation to 2.9s from 3.6s.
    Check original notes · MLBB Wiki
  7. v1.2.18ADJUSTMENT
    • ADJUSTMENTHurricane Dance: The bug that its actual effect does not match the description. Now when the skill is released, all debuffs on Akai will be removed and makes him immune to slow effect.
    Check original notes · MLBB Wiki
  8. v1.2.12ADJUSTMENT
    • ADJUSTMENTSkill 1: Thousand Pound Slam: Jumps towards a target area, dealing physical damage at landing, stunning marked target.
    Check original notes · MLBB Wiki
  9. v1.1.96ADJUSTMENT
    • ADJUSTMENTThousand Pounder: Moving distance adjusted from 4.5/5/5.5/6/6.5/7 to 6. Moving speed reduced from 15 to 12.
    Check original notes · MLBB Wiki
  10. v1.1.84ADJUSTMENT
    • ADJUSTMENTMeat Tank: Using the ability now will end the slowing effect on Akai and Akai will not be affected by slowing effect during the skill’s effect time.
    Check original notes · MLBB Wiki
  11. v1.1.72ADJUSTMENT
    • ADJUSTMENTMeat Tank: Increased damage reduction for multiple hits on the same target from 5% to 10%.
    Check original notes · MLBB Wiki
  12. v1.1.68ADJUSTMENT
    • ADJUSTMENTMeat Tank: Cooldown has been increased from 35/30/25 sec to 40/36/32 sec. Mana cost has been increased from 60 at all levels to 120/140/160.
    Check original notes · MLBB Wiki
  13. v1.1.66ADJUSTMENT
    • ADJUSTMENTThousand Pounder: Slowing effect increases from 55% to 60%.
    Check original notes · MLBB Wiki
  14. v1.1.44ADJUSTMENT
    • ADJUSTMENTMeat Tank: Damage no longer decreases even Akai hits the same target.
    Check original notes · MLBB Wiki
  15. v1.1.42ADJUSTMENT
    • ADJUSTMENTSoccer Titan was added to the Shop for 150 Premium Skin Fragments.
    Check original notes · MLBB Wiki
  16. v1.1.22ADJUSTMENT
    • ADJUSTMENTThousand Pounder: Added an extra effect. After this ability is cast, Akai’s next basic attack will deal additional damage.
    Check original notes · MLBB Wiki
  17. v1.1.21ADJUSTMENT
    • ADJUSTMENTIncreased Akai's basic armor by 8 and armor growth of each level by 0.7.
    Check original notes · MLBB Wiki
03

THE DRAFT

Akai in the draft: strengths, counters and teammates

GOOD INTO

Harith and Alucard need to stay close to deal damage; Heavy Spin can remove them from the target or pin them against terrain.

DiggieSupportHayabusaAssassinLunoxMage
WATCH OUT FOR

Marcel and Alice withstand the contact and keep contributing while Akai spins, reducing the reward for isolating them.

BaneFighter / MageEsmeraldaTank / MageMarcelSupport
WORKS WELL WITH

Natalia exploits the enemy Akai leaves alone, while Angela can support his engage without exposing herself on the front line.

AngelaSupportNataliaAssassinHelcurtAssassin

See all 5 counters, favorable matchups and best teammates for Akai

04

COLLECTION

Akai skins: what you can get right now

Available now3

Summer Party, a Akai skin
AVAILABLE
Summer Party
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Monk, a Akai skin
AVAILABLE
Monk
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Pumpkin Brawler, a Akai skin
AVAILABLE
Pumpkin Brawler
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Locked right now6

Akazonae Samurai, a Akai skin
NOT AVAILABLE NOW
Akazonae Samurai
ORIGIN / EVENTJune 2018 StarLight Pass

It was obtainable through the June 2018 StarLight Pass. It is not currently available.

Imperial Assassin, a Akai skin
NOT AVAILABLE NOW
Imperial Assassin
ORIGIN / EVENTLucky Box draw; recorded release in 2018

It was obtainable through the Lucky Box draw; recorded release in 2018. It is not currently available.

Stream Recluse, a Akai skin
NOT AVAILABLE NOW
Stream Recluse
ORIGIN / EVENTSeason 14 first-recharge reward

It was obtainable through the Season 14 first-recharge reward. It is not currently available.

Street Enforcer, a Akai skin
NOT AVAILABLE NOW
Street Enforcer
ORIGIN / EVENTRanked Season 19 reward

It was obtainable through the Ranked Season 19 reward. It is not currently available.

Kung Fu Panda, a Akai skin
NOT AVAILABLE NOW
Kung Fu Panda
ORIGIN / EVENTMLBB × Kung Fu Panda collaboration

It was obtainable through the MLBB × Kung Fu Panda collaboration. It is not currently available.

Marvelous Maestro, a Akai skin
NOT AVAILABLE NOW
Marvelous Maestro
ORIGIN / EVENT8th Anniversary event; recorded release on 27 September 2024

It was obtainable through the 8th Anniversary event; recorded release on 27 September 2024. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Akai

01What is the best lane for Akai?+

Akai is currently played mainly in Roaming. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Akai build should I use?+

Start with «Roam Pickoff Conceal». The other options, «Roam Frontline Encourage» and «Jungle Objective Control», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Akai?+

Bane, Esmeralda and Marcel are the first counters to consider. Marcel and Alice withstand the contact and keep contributing while Akai spins, reducing the reward for isolating them.

04Which Akai skins can be obtained now?+

3 skins are marked as obtainable right now. 6 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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