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Mobile Legends/Heroes/Kalea
IF / MLBB#128

SEASON 41 PROFILE

Surging Wave

Kalea

SupportFighterRoaming

Kalea creates Water Zones after casting abilities and combines Wavebreaker with Tidal Strike and Tsunami Slam to displace enemies. She can engage, heal and reshape a fight, but must decide who to move and in which direction before entering.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Kalea guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Control / Regen
MAIN POSITIONS
Roaming
IN THE GAME SINCE
19 March 2025
  1. 01EARLY GAME

    Create a Water Zone near the ally Kalea intends to protect and use Tidal Strike when the knock-up has follow-up. Do not charge the tank simply because it is closest.

  2. 02MID GAME

    Around Turtle, remove the enemy jungler or throw the marksman toward the team with Tsunami Slam. Joystick direction is part of the skill, so check it before releasing.

  3. 03LATE GAME

    Late in the game, keep Flicker for returning to the back line. Barats or Minsitthar can trap Kalea if she uses Tidal Strike to engage and has no other exit.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Roam Conceal Pickoff

Default roam setup for hiding the Flicker or Tidal Strike angle, grabbing one carry, and cycling ultimate faster after confirmed assists.

10,560 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +800 HP. +15 Physical Defense. +15 Magic Defense. +20 Movement Speed. Thunderbolt: Every 4 seconds, the next Basic Attack deals 50 (+100% Total Physical Defense) (+100% Total Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. (This effect is reduced to 50% for Marksmen and Mages)

    HP
    +800
    Physical Defense
    +15
    Magic Defense
    +15
    Movement Speed
    +20
  3. WHAT IT DOES

    +850 HP. +20 Physical Defense. +20 Magic Defense. +10% Cooldown Reduction. Bless: Received Shield and HP Regen effects are increased by 25%.

    HP
    +850
    Physical Defense
    +20
    Magic Defense
    +20
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +600 HP. +30 Adaptive Attack. +15% Cooldown Reduction. Timestream: Hero kills or assists reduce the Ultimate's current cooldown by 30%.

    HP
    +600
    Adaptive Attack
    +30
    Cooldown Reduction
    +15%
  5. WHAT IT DOES

    +40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

    Physical Defense
    +40
    Movement Speed
    +5%
    Magic Defense
    +40
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Healing Effect
+12%
Cooldown Reduction
+10%
Movement Speed
+6%
STANDARD TALENT

Gain 4% extra Movement Speed.

STANDARD TALENT

Cooldowns of Battle Spells and equipment's active skills are reduced by 12% initially. Each hero kill or assist grants an additional 1% reduction, up to 8 stacks.

CORE TALENT

After damaging an enemy hero, allied heroes deal 6% more damage to them and gain 10% Movement Speed. Duration: 3 seconds. Cooldown: 4 seconds.

BATTLE SPELL + BLESSING
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

Conceal

Conceals the group and grants 40% Movement Speed for five seconds. It ends when dealing or taking damage. Cooldown: 60 seconds.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48
↔
WHAT IT DOES

+40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

Physical Defense
+40
Movement Speed
+5%
Magic Defense
+40

Athena's Shield FOR Dominance IceUse against one-rotation magic burst when Kalea dies before Oracle healing or passive resets matter.

WHAT IT DOES

+920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

HP
+920
HP Regen
+4
Physical Defense
+40
↔
WHAT IT DOES

+40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

Physical Defense
+40
Movement Speed
+5%
Magic Defense
+40

Antique Cuirass FOR Dominance IceUse when physical skill damage from fighters or assassins is the main threat after Kalea starts the pickoff.

WHAT IT DOES

+950 HP. +12 HP Regen. +40 Magic Defense. Holy Blessing: Taking Magic Damage grants 6-20 Magic Defense (scales with level) for 5s, up to 6 stacks (1 stack only every 0.6s).

HP
+950
HP Regen
+12
Magic Defense
+40
↔
WHAT IT DOES

+40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

Physical Defense
+40
Movement Speed
+5%
Magic Defense
+40

Radiant Armor FOR Dominance IceUse against repeated magic poke or burn damage that chips Kalea before Conceal can create the grab angle.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    After casting a skill, Kalea creates a Water Zone on the ground. When Kalea casts a skill within this zone, she will absorb it to enhance her next three Basic Attacks with different effects: First Basic Attack: Kalea dashes to the target, dealing 100% Total Physical Attack. Second Basic Attack: Kalea unleashes a flurry of attacks, dealing 300 Physical Damage and recovering 120 (+60% Total Magic Power) HP for herself and the nearby lowest HP ally. Third Basic Attack: Kalea uses her tail to strike the area around her target, dealing 100 Physical Damage and creating a new Water Zone. Enhanced Basic Attacks are not affected by Attack Speed.

  2. HOW IT WORKS

    Kalea slams her fist into the ground, creating a wave that deals 250 Physical Damage to nearby enemies and slows them by 40% for 1.5 seconds.

  3. HOW IT WORKS

    Kalea charges forward and slams into the first enemy hero she reaches, dealing 150 Physical Damage and knocking them airborne for 0.6 seconds. If she hits an obstacle or the edge of a Water Zone, she leaps into the air. Recast: Kalea slams down at the selected location, dealing another 150 Physical Damage and knocking enemies airborne for 0.6 seconds.

  4. HOW IT WORKS

    Kalea grabs an enemy hero with her tail and slams them down in the Joystick's direction, dealing 300 Physical Damage to the target and nearby enemies.

IF / LIVE META

Kalea in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERD
WIN RATE
43.26%
PICK RATE
0.11%
BAN RATE
0.39%
WIN-RATE CHANGE
-0.4 pp
OUR READING

Kalea is a niche choice here. The result is worth watching, but a low pick rate means it should not be read in isolation.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
1
RECORD
0-1
BANS
2
DRAFT PRESENCE
2.65%

Kalea has appeared in the tournament draft 3 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Kalea's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

1documented patches

1 patches shown

  1. v2.1.88NERF
    17 June 2026
    • NERFPassive: Base Damage of the Second Basic Attack: 200 → 140 (+ 8*Hero Level)
    • NERFPassive: Base Damage of the Third Enhanced Basic Attack: 100 → 70 (+ 4*Hero Level)
    • NERFSkill 2: Cooldown: 13-11s → 16-13s
    Check original notes · MLBBHub
03

THE DRAFT

Kalea in the draft: strengths, counters and teammates

GOOD INTO

Valentina and Fanny struggle when Tidal Strike interrupts movement and Tsunami Slam throws them back into the centre.

FredrinnFighter / TankEsmeraldaTank / MageLunoxMage
WATCH OUT FOR

Barats survives the first engage, while Minsitthar prevents Kalea from moving inside his zone.

Popol and KupaMarksmanLancelotAssassinLyliaMage
WORKS WELL WITH

Chip brings the team to the displaced target, and Natalia uses the knock-ups to appear without an answer.

LolitaSupport / TankMarcelSupportMathildaSupport / Assassin

See all 5 counters, favorable matchups and best teammates for Kalea

04

COLLECTION

Kalea skins: what you can get right now

Available now1

Shimmering Waves, a Kalea skin
AVAILABLE
Shimmering Waves
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Locked right now1

Sakura Haruno, a Kalea skin
NOT AVAILABLE NOW
Sakura Haruno
ORIGIN / EVENTNaruto event; recorded release on 2 May 2025

It was obtainable through the Naruto event; recorded release on 2 May 2025. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Kalea

01What is the best lane for Kalea?+

Kalea is currently played mainly in Roaming. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Kalea build should I use?+

Start with «Roam Conceal Pickoff». The other options, «Roam Favor Sustain» and «EXP Bruiser War Axe», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Kalea?+

Popol and Kupa, Lancelot and Lylia are the first counters to consider. Barats survives the first engage, while Minsitthar prevents Kalea from moving inside his zone.

04Which Kalea skins can be obtained now?+

1 skin is marked as obtainable right now. 1 more is kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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