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Mobile Legends/Heroes/Natalia
IF / MLBB#024

SEASON 41 PROFILE

Bright Claw

Natalia

AssassinJungleRoaming

Assassin Instinct grants camouflage after Natalia waits in a bush, Smoke Bomb protects her from basic attacks, and The Hunt restores that threat. Natalia controls the map when opponents cannot tell which bush she will emerge from.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Natalia guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Chase / Finisher
MAIN POSITIONS
Jungle / Roaming
IN THE GAME SINCE
December 2016
  1. 01EARLY GAME

    Alternate the jungle route with visits to river bushes; showing on a wave for no gain removes the pressure created by camouflage.

  2. 02MID GAME

    Attack from behind, use Claw Dash to follow the escape, and place Smoke Bomb where the marksman wants to answer with basic attacks.

  3. 03LATE GAME

    Late in the game, hunt the hero pushing alone or checking vision. Entering the centre of five enemies turns camouflage into an appearance with no exit.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Jungle Pickoff Default

Default jungle setup for farming a clean Heptaseas and Endless Battle ambush window, then using Ice Retribution and Hunter Strike movement to keep one carry trapped.

11,180 GOLD
  1. WHAT IT DOES

    +15% Attack Speed. +40 Movement Speed

    Attack Speed
    +15%
    Movement Speed
    +40
  2. WHAT IT DOES

    +250 HP. +70 Physical Attack. 15 Physical Penetration. Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.

    HP
    +250
    Physical Attack
    +70
  3. WHAT IT DOES

    +250 HP. +5 Mana Regen. +8% Hybrid Lifesteal. +60 Physical Attack. +10% Cooldown Reduction. +5% Movement Speed. Divine Justice: After casting a skill, the next Basic Attack within 3 seconds deals 60% Physical Attack as extra True Damage (1.5 seconds cooldown). Chase Fate: Triggering Divine Justice grants 10% extra Movement Speed.

    HP
    +250
    Mana Regen
    +5
    Hybrid Lifesteal
    +8%
    Physical Attack
    +60
    Cooldown Reduction
    +10%
    Movement Speed
    +5%
  4. WHAT IT DOES

    +80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

    Physical Attack
    +80
    Cooldown Reduction
    +10%
  5. WHAT IT DOES

    +60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

    Physical Attack
    +60
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Adaptive Penetration
+14
Adaptive Attack
+10
Movement Speed
+3%
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Damage against Lord and Turtle is increased by 15%. This bonus is halved against regular Creeps and doesn't affect the damage of Retribution.

CORE TALENT

When damaging heroes below 30% HP, instantly recover 15% of Lost HP and gains 20% Movement Speed. Additional Effect: Reset cooldown upon killing an enemy hero. Duration: 3 seconds. Cooldown: 30 seconds.

BATTLE SPELL
35s
Retribution

Deals true damage to a creep or minion and enables Jungle equipment. After enough jungle participation, it upgrades and helps secure Turtle and Lord.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+15% Attack Speed. +40 Movement Speed

Attack Speed
+15%
Movement Speed
+40

Tough Boots FOR Swift BootsUse when chain crowd control is the main reason Natalia cannot leave after the stealth auto.

WHAT IT DOES

+160 Physical Attack. +5% Movement Speed. Despair: Dealing damage to non-Minion enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).

Physical Attack
+160
Movement Speed
+5%
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Blade of Despair FOR ImmortalityUse while ahead against low-control drafts where the next backline kill ends the fight.

WHAT IT DOES

+20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Attack Speed
+20%
Physical Attack
+80
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Sea Halberd FOR ImmortalityUse when healing, shields, or high-extra-HP fighters keep the marked target above kill range.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    If Natalia stays in a bush without taking damage for 1 second, she will enter Camouflage state and gain 15% Movement Speed. In this state, Natalia's next Basic Attack will teleport her behind her target and deal 200 Physical Damage while silencing the target for 0.25 seconds. Dealing damage, taking damage or using skills will immediately end the Camouflage state, but her next Basic Attack will remain enhanced for another 1 second. Natalia's base Crit Damage is reduced to 150%, but her damage to Creeps is increased to 150%.

  2. HOW IT WORKS

    Natalia dashes in the target direction, dealing 250–350 Physical Damage to enemies in her path. After hitting an enemy, she can cast this skill again within 5 seconds.

  3. HOW IT WORKS

    Natalia releases a Smoke Bomb at her location, slowing enemies within by 25%–75% while Natalia becomes immune to enemy Basic Attacks for 4 seconds.

  4. HOW IT WORKS

    Passive: Natalia gains 15%–45% extra Critical Chance. Active: Natalia immediately enters Assassin Instinct. She can store up to 2 Ultimate charges, and each one takes 30 seconds to recharge. Killing a Creep reduces the remaining recharge time by 50% of the full recharge duration.

IF / LIVE META

Natalia in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
51.5%
PICK RATE
0.32%
BAN RATE
2.47%
WIN-RATE CHANGE
-0.11 pp
OUR READING

Natalia is a niche choice here. The result is worth watching, but a low pick rate means it should not be read in isolation.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Natalia has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Natalia's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

12documented patches

12 patches shown

  1. v1.8.08ADJUSTMENT
    • ADJUSTMENTAssassin Instinct: Removed Effect: Natalia conceals herself for 5s after remaining in the bush for 2s. She marks an enemy upon drawing close, increasing damage dealt from behind.
    • ADJUSTMENTAssassin Instinct: New Effect: Natalia camouflages herself after remaining in the bush for 1s. Taking damage will immediately end the Camouflage state. While she no longer marks enemies, she retains her Enhanced Basic Attacks for 1s after leaving the Camouflage state.
    • BUFFAssassin Instinct: Initial Crit Damage: 140% → 150%
    • NERFAssassin Instinct: Enhanced Basic Attack's Damage: 200 + 130% Physical Attack → 200 + 110% Physical Attack
    • ADJUSTMENTAssassin Instinct: Fixed an issue where her Enhanced Basic Attacks wouldn't deal enough damage to Creeps or Turrets.
    • ADJUSTMENTClaw Dash: Damage: 185-260 + 40% Physical Attack → 250-350 + 50% Physical Attack
    • BUFFSmoke Bomb: Slow Effect: 25%-50% → 25%-75%
    • ADJUSTMENTSmoke Bomb: Removed the Attack Speed boost.
    • ADJUSTMENTSmoke Bomb: Fixed an issue where the actual area of effect didn't match the area shown.
    • ADJUSTMENTThe Hunt: Removed the Physical Attack increased for 3s upon casting.
    • ADJUSTMENTThe Hunt: New Effect: Crit Chance increases by 15-45% when the Ultimate is upgraded.
    • ADJUSTMENTOther: Optimized Natalia's Battle Setup. She now requires more Crit Chance and CD Reduction equipment.
    Check original notes · MLBB Wiki
  2. v1.6.50ADJUSTMENT
    • ADJUSTMENTNatalia's refined her creep hunting tools.
    • BUFFAssassin Instinct: Extra Damage Against Creeps: 15% → 50%
    Check original notes · MLBB Wiki
  3. v1.5.88ADJUSTMENT
    • ADJUSTMENTKnowing that she must first survive to have another chance at assassination, Natalia has learned survival skills from .
    • BUFFAttribute: Base HP: 2589 → 2639
    • BUFFAttribute: HP Growth: 154 → 164
    Check original notes · MLBB Wiki
  4. v1.5.70ADJUSTMENT
    • BUFFAttribute: HP Growth: 134 → 154
    • ADJUSTMENTPassive: Enhanced Basic Attacks now mark targets. Only when the mark is triggered by the next enhanced Basic Attack will the target be silenced.
    • BUFFPassive: Silence Duration: 0.6s → 1s
    • NERFPassive: Base Damage of enhanced Basic Attacks: 350 → 250
    • BUFFPassive: Total Physical Attack Bonus for enhanced Basic Attacks: 90% → 120%
    Check original notes · MLBB Wiki
Open the earlier archive · 8 patches
  1. v1.5.08ADJUSTMENT
    • ADJUSTMENTNatalia's enhanced Basic Attack has different damage amount in the early and late game. Its critical damage is also hard to predict. We have balanced her damage in different stages in order to enable her users and opponents to predict her damage more precisely.
    • BUFFPassive: Damage of enhanced Basic Attack: 270+80% Total Physical ATK → 350+90% Total Physical ATK
    • NERFPassive: Critical Damage: 200% → 140%
    Check original notes · MLBB Wiki
  2. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted label specialty - Charge/Burst to Chase/Reap.
    Check original notes · MLBB Wiki
  3. v1.4.76NERF
    • NERFReduced the Physical Attack Growth from 10.5 to 8.75.
    • NERFReduced the Attack Speed Ratio from 80% to 60%.
    Check original notes · MLBB Wiki
  4. v1.4.20ADJUSTMENT
    • ADJUSTMENTNow the skill description is same as the actual display.
    • BUFFBasic Damage increased by 50 at all levels.
    • NERFExtra Physical ATK Bonus decreased from 0.7 to 0.5.
    • ADJUSTMENTExtra Damage Bonus after being invisible adjusted from 25% of total Physical ATK to 100+10% of total Physical ATK.
    • ADJUSTMENTOptimized the display effects of her skills.
    Check original notes · MLBB Wiki
  5. v1.1.60ADJUSTMENT
    • ADJUSTMENTSmoke Shell: Adjusts its effective range.
    Check original notes · MLBB Wiki
  6. v1.1.56ADJUSTMENT
    • BUFFAD bonus increases from 0.6 to 0.75.
    • NERFThe damage dealt by the turrets now can no longer be resisted.
    Check original notes · MLBB Wiki
  7. v1.1.50ADJUSTMENT
    • ADJUSTMENTFixed the problem that Natalia would not show up when being attacked in the bushes. Fixed the problem that Natalia still could become invisible when fighting in the bushes.
    • NERFMovement speed addition in the stealth mode decreases from 50% to 20%
    • BUFFDuration increases from 4s to 6s.
    • NERFRange decreases from 5 to 4.2.
    • NERFNow the second-stage strike can only be used when it hits the enemy.
    Check original notes · MLBB Wiki
  8. v1.1.46ADJUSTMENT
    • ADJUSTMENTIncreased the cooldown by 2 seconds and mana cost by 10.
    Check original notes · MLBB Wiki
03

THE DRAFT

Natalia in the draft: strengths, counters and teammates

GOOD INTO

Hanzo and Xavier need space and vision to operate, two conditions Natalia breaks by appearing from camouflage.

LingAssassinMinsittharFighterHanzoAssassin
WATCH OUT FOR

Cyclops can lock her down on entry, while Saber wins the duel if Triple Sweep lands before Smoke Bomb protects her.

CyclopsMageSaberAssassinKarinaAssassin
WORKS WELL WITH

Chip opens routes across the map and Akai separates one target from the group, creating the isolation Natalia needs.

MathildaSupport / AssassinBaxiaTankHylosTank

See all 5 counters, favorable matchups and best teammates for Natalia

04

COLLECTION

Natalia skins: what you can get right now

Available now4

Glass Blade, a Natalia skin
AVAILABLE
Glass Blade
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Midnight Raven, a Natalia skin
AVAILABLE
Midnight Raven
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Cyber Spectre, a Natalia skin
AVAILABLE
Cyber Spectre
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Soul Huntress, a Natalia skin
AVAILABLE
Soul Huntress
ORIGIN / EVENTthe in-game shop for 899 Diamonds

Permanently available through the in-game shop for 899 Diamonds.

Locked right now4

Phantom Dancer, a Natalia skin
NOT AVAILABLE NOW
Phantom Dancer
ORIGIN / EVENTApril 2017 StarLight Pass

It was obtainable through the April 2017 StarLight Pass. It is not currently available.

Deadly Mamba, a Natalia skin
NOT AVAILABLE NOW
Deadly Mamba
ORIGIN / EVENTthe 2018 Winter Gala Christmas event, through its exclusive chest or Gingerbread Men exchange

It was obtainable through the 2018 Winter Gala Christmas event, through its exclusive chest or Gingerbread Men exchange. It is not currently available.

Grim Strangler, a Natalia skin
NOT AVAILABLE NOW
Grim Strangler
ORIGIN / EVENTthe Grim Strangler's Call draw, also known as Grim Strangler's Summon

It was obtainable through the Grim Strangler's Call draw, also known as Grim Strangler's Summon. It is not currently available.

Warrioress Paragon, a Natalia skin
NOT AVAILABLE NOW
Warrioress Paragon
ORIGIN / EVENTGrand Collection event

It was obtainable through the Grand Collection event. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Natalia

01What is the best lane for Natalia?+

Natalia is currently played mainly in Jungle and Roaming. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Natalia build should I use?+

Start with «Jungle Pickoff Default». The other options, «Roam Dire Hit Execution» and «Anti-Sustain Armor Crack», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Natalia?+

Cyclops, Saber and Karina are the first counters to consider. Cyclops can lock her down on entry, while Saber wins the duel if Triple Sweep lands before Smoke Bomb protects her.

04Which Natalia skins can be obtained now?+

4 skins are marked as obtainable right now. 4 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
Yi Sun-shinHayabusaAamonGusion

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