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Mobile Legends/Heroes/Chou
IF / MLBB#026

SEASON 41 PROFILE

Kung Fu Boy

Chou

FighterEXP LaneRoaming

Jeet Kune Do closes distance and ends with a knock-up, Shunpo grants crowd-control immunity during the dash, and The Way of Dragon kicks one target away from the team. His game revolves around one question: who is actually worth isolating?

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Chou guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Chase / Control
MAIN POSITIONS
EXP Lane / Roaming
IN THE GAME SINCE
December 2016
  1. 01EARLY GAME

    In EXP Lane, charge Only Fast through movement and spend it in a short trade before returning to wave control.

  2. 02MID GAME

    Cross the key crowd-control skill with Shunpo and aim The Way of Dragon towards your team, not towards the opponent's safe exit.

  3. 03LATE GAME

    In large fights, Chou can engage onto the marksman or stay back to kick the assassin away. Choose the job according to which damage dealer is carrying each team.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

EXP Damage Dealer

Default EXP setup for solo queue. Heptaseas rush into War Axe gives enough burst to kill a squishy from fog. Endless Battle's Divine Justice true damage fires off every skill cast during the combo chain.

11,260 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +250 HP. +70 Physical Attack. 15 Physical Penetration. Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.

    HP
    +250
    Physical Attack
    +70
  3. WHAT IT DOES

    +400 HP. +8% Spell Vamp. +35 Physical Attack. +10% Cooldown Reduction. Fighting Spirit: Attacks grants 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

    HP
    +400
    Spell Vamp
    +8%
    Physical Attack
    +35
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +250 HP. +5 Mana Regen. +8% Hybrid Lifesteal. +60 Physical Attack. +10% Cooldown Reduction. +5% Movement Speed. Divine Justice: After casting a skill, the next Basic Attack within 3 seconds deals 60% Physical Attack as extra True Damage (1.5 seconds cooldown). Chase Fate: Triggering Divine Justice grants 10% extra Movement Speed.

    HP
    +250
    Mana Regen
    +5
    Hybrid Lifesteal
    +8%
    Physical Attack
    +60
    Cooldown Reduction
    +10%
    Movement Speed
    +5%
  5. WHAT IT DOES

    +60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

    Physical Attack
    +60
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Hybrid Lifesteal
+10%
Adaptive Attack
+16
Hybrid Defense
+8
STANDARD TALENT

Gain 8 extra Physical & Magic Defense.

STANDARD TALENT

Gain 6% Spell Vamp. Each hero kill or assist grants an additional 0.5% Spell Vamp, up to 12 stacks.

CORE TALENT

Brave Smite: Dealing skill damage to an enemy hero recovers 5% Max HP. CD: 6 seconds.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+18 Physical Defense. +40 Movement Speed. Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20

Physical Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40

Warrior Boots FOR Tough BootsUse against full-physical lineups with no hard crowd control where armor value matters more than CC reduction.

WHAT IT DOES

+20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Attack Speed
+20%
Physical Attack
+80
↔
WHAT IT DOES

+60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Physical Attack
+60

Sea Halberd FOR Malefic RoarUse when the enemy has a healer, shield support, or high-HP fighter keeping the kick target alive through the burst.

WHAT IT DOES

+850 HP. +20 Physical Defense. +20 Magic Defense. +10% Cooldown Reduction. Bless: Received Shield and HP Regen effects are increased by 25%.

HP
+850
Physical Defense
+20
Magic Defense
+20
Cooldown Reduction
+10%
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Oracle FOR ImmortalityUse when fights are frequent and the 30% increased shield and heal reception from Brave Smite keeps you in the fight longer than a revive.

WHAT IT DOES

+950 HP. +12 HP Regen. +40 Magic Defense. Holy Blessing: Taking Magic Damage grants 6-20 Magic Defense (scales with level) for 5s, up to 6 stacks (1 stack only every 0.6s).

HP
+950
HP Regen
+12
Magic Defense
+40
↔
WHAT IT DOES

+60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Physical Attack
+60

Radiant Armor FOR Malefic RoarUse against triple-magic-damage comps where stacked Magic Defense from Radiant Armor stacks prevents you from being burst before the combo lands.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    After travelling 5 units, Chou's next Basic Attack deals 180% damage, cannot critically strike, briefly slows the target by 80%, and reduces their Physical Defense by 10 plus 1 per Hero Level for 3 seconds, up to 2 stacks.

  2. HOW IT WORKS

    Chou strikes in the target direction, dealing 180 Physical Damage to enemies hit. This skill can be cast 3 times before it goes on cooldown. The third cast also knocks enemies airborne. Hitting an enemy hero with the third cast resets Shunpo's cooldown.

  3. HOW IT WORKS

    Chou charges in the target direction gaining Control Immunity and a 200 Physical Damage shield.

  4. HOW IT WORKS

    Chou strikes an enemy hero with a roundhouse kick, dealing 400 Physical Damage and knocking them back. Recast: Chou chases the target and follows up with another kick, dealing 480 Physical Damage in total.

IF / LIVE META

Chou in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERD
WIN RATE
45.97%
PICK RATE
1.14%
BAN RATE
3.74%
WIN-RATE CHANGE
-0.14 pp
OUR READING

Chou is struggling to convert games in this rank. That does not erase good matchups, but blind-picking the hero is difficult to justify right now.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
28
RECORD
11-17
BANS
20
DRAFT PRESENCE
42.48%

Chou has appeared in the tournament draft 48 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Chou's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

9documented patches

9 patches shown

  1. v2.1.67aBUFF
    14 May 2026
    • BUFFAttribute: Basic Attack Range: 1.4 → 1.6
    • BUFFUltimate: Cooldown: 34s at all levels → 36-30s
    • BUFFUltimate: Base Damage: 400-500 → 400-600
    • BUFFUltimate: Chase Damage: 480-580 → 480-680
    • BUFFUltimate: Second-Phase Knockback Distance: 1.5 → 1.15
    Check original notes · MLBBHub
  2. v1.6.18ADJUSTMENT
    • NERFJeet Kune Do: Shunpo's cooldown is only reset when the third cast hits an enemy hero.
    • BUFFJeet Kune Do: Optimized the Blink distance determiner so Chou can now cross wider obstacles.
    • ADJUSTMENTJeet Kune Do: Fixed an issue where the indicator range didn't match the actual range.
    Check original notes · MLBB Wiki
  3. v1.5.32ADJUSTMENT
    • BUFFAttribute: HP Growth: 191 → 202
    • BUFFShunpo: Physical Attack Bonus of the Shield: 150% → 200%
    • ADJUSTMENTThe Way of Dragon: Removed Control Immunity when casting the 2nd phase of his Ultimate.
    • ADJUSTMENTThe Way of Dragon: Optimized the skill to ensure its actual and displayed effects are consistent.
    Check original notes · MLBB Wiki
  4. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted label specialty - Charge/Crowd Control to Chase/Control.
    Check original notes · MLBB Wiki
Open the earlier archive · 5 patches
  1. v1.4.76NERF
    • NERFOnly Fast: Reduced the Physical Damage Multiplier of the Basic Attack from 200% to 180%.
    Check original notes · MLBB Wiki
  2. v1.4.20NERF
    • NERFJeet Kune Do: Slightly decreased the duration when enemies are airborne.
    • NERFThe Way of Dragon: Adjusted CD to 34s at all levels.
    Check original notes · MLBB Wiki
  3. v1.3.96ADJUSTMENT
    • ADJUSTMENTJeet Kune Do: Removed Movement Reduction of first 2 phases.
    Check original notes · MLBB Wiki
  4. v1.3.80ADJUSTMENT
    • ADJUSTMENTOnly Fast: Fixed an issue where his enhanced Basic Attack deals wrong damage to the Turret under protection.
    Check original notes · MLBB Wiki
  5. v1.3.44ADJUSTMENT
    • ADJUSTMENTOnly fast: Now the enhanced basic attack will deal 200% of base damage, instead of 180%, but the damage can't be critical.
    Check original notes · MLBB Wiki
03

THE DRAFT

Chou in the draft: strengths, counters and teammates

GOOD INTO

Fanny and Gord lose their plan when The Way of Dragon removes them from their route or damage position.

X.BorgFighterFannyAssassinLingAssassin
WATCH OUT FOR

Phoveus answers Chou's dashes and Khufra restricts the space in which he can chain them.

CyclopsMageEsmeraldaTank / MagePhoveusFighter
WORKS WELL WITH

Tigreal groups the enemy team, while Akai controls the landing area after the kick.

FaramisSupport / MageMinotaurTank / SupportTigrealTank

See all 5 counters, favorable matchups and best teammates for Chou

04

COLLECTION

Chou skins: what you can get right now

Available now3

Hip-hop Boy, a Chou skin
AVAILABLE
Hip-hop Boy
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

King of Muay Thai, a Chou skin
AVAILABLE
King of Muay Thai
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Furious Tiger, a Chou skin
AVAILABLE
Furious Tiger
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Locked right now9

Dragon Boy, a Chou skin
NOT AVAILABLE NOW
Dragon Boy
ORIGIN / EVENTLucky Box draw; recorded release in 2017

It was obtainable through the Lucky Box draw; recorded release in 2017. It is not currently available.

Iori Yagami, a Chou skin
NOT AVAILABLE NOW
Iori Yagami
ORIGIN / EVENTKOF event; recorded release in March 2019

It was obtainable through the KOF event; recorded release in March 2019. It is not currently available.

Go Ballistic, a Chou skin
NOT AVAILABLE NOW
Go Ballistic
ORIGIN / EVENTAugust 2019 StarLight Pass

It was obtainable through the August 2019 StarLight Pass. It is not currently available.

Thunderfist, a Chou skin
NOT AVAILABLE NOW
Thunderfist
ORIGIN / EVENTDawning Stars event; recorded release in 2021

It was obtainable through the Dawning Stars event; recorded release in 2021. It is not currently available.

S.T.U.N. Chou, a Chou skin
NOT AVAILABLE NOW
S.T.U.N. Chou
ORIGIN / EVENTS.T.U.N. event; recorded release in April 2021; originally offered for 899 Diamonds

It was obtainable through the S.T.U.N. event; recorded release in April 2021; originally offered for 899 Diamonds. It is not currently available.

Dragon Shiryu, a Chou skin
NOT AVAILABLE NOW
Dragon Shiryu
ORIGIN / EVENTMLBB × Saint Seiya collaboration

It was obtainable through the MLBB × Saint Seiya collaboration. It is not currently available.

Libra Shiryu, a Chou skin
NOT AVAILABLE NOW
Libra Shiryu
ORIGIN / EVENTMLBB × Saint Seiya collaboration

It was obtainable through the MLBB × Saint Seiya collaboration. It is not currently available.

ECHO, a Chou skin
NOT AVAILABLE NOW
ECHO
ORIGIN / EVENTChampion event; recorded release on 14 August 2023; originally offered for 899 Diamonds

It was obtainable through the Champion event; recorded release on 14 August 2023; originally offered for 899 Diamonds. It is not currently available.

Ken, a Chou skin
NOT AVAILABLE NOW
Ken
ORIGIN / EVENTthe MLBB × Street Fighter 6 ROUND1 draw (3 July-18 August 2026)

It was obtainable through the MLBB × Street Fighter 6 ROUND1 draw (3 July-18 August 2026). It is not currently available.

05

QUICK ANSWERS

The questions players ask about Chou

01What is the best lane for Chou?+

Chou is currently played mainly in EXP Lane and Roaming. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Chou build should I use?+

Start with «EXP Damage Dealer». The other options, «Tank Roam» and «Hybrid EXP Bruiser», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Chou?+

Cyclops, Esmeralda and Phoveus are the first counters to consider. Phoveus answers Chou's dashes and Khufra restricts the space in which he can chain them.

04Which Chou skins can be obtained now?+

3 skins are marked as obtainable right now. 9 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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