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Mobile Legends/Heroes/Pharsa
IF / MLBB#052

SEASON 41 PROFILE

Wings of Vengeance

Pharsa

MageMid Lane

Curse of Crow marks an enemy to be stunned by the next hit, while Feathered Air Strike bombards an area from extreme range. Pharsa dominates when she can set up behind a wall and force enemies through the fire before reaching her.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Pharsa guide for Season 41

DAMAGE
Magic
ATTACK
Ranged
SPECIALTY
Burst / Poke
MAIN POSITIONS
Mid Lane
IN THE GAME SINCE
27 December 2017
  1. 01EARLY GAME

    Clear Mid Lane with Energy Impact and use bird-form mobility to reach a side lane before the opposing mage.

  2. 02MID GAME

    Apply Curse of Crow before Feathered Air Strike or coordinate with allied control so the first bombardment does not rely on a guess.

  3. 03LATE GAME

    Around Lord, channel from the far side of a wall and cancel the ultimate if an assassin changes route towards you. Surviving preserves the next bombardment.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Mid Artillery Burst

Default mid build for ranked games where Pharsa can farm a stable two-item damage core and play long-range objective zones.

12,040 GOLD
  1. WHAT IT DOES

    +10 magicpenFlat. +40 Movement Speed

    magicpenFlat
    +10
    Movement Speed
    +40
  2. WHAT IT DOES

    +400 HP. +400 Mana. +45 Magic Power. +10% Cooldown Reduction. Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 second). Gift: When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60s.

    HP
    +400
    Mana
    +400
    Magic Power
    +45
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +400 Mana. +75 Magic Power. +10% Cooldown Reduction. Resonate: Every 6 seconds, the next skill that deals damage will resonate, dealing (120% Magic Power) extra Magic Damage to up to 3 enemies and speeding up the hero by 30%, which decays over 2 seconds.

    Mana
    +400
    Magic Power
    +75
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  5. WHAT IT DOES

    +165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

    Magic Power
    +165
  6. WHAT IT DOES

    +90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

    Magic Power
    +90
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Magic Power
+30
Cooldown Reduction
+5%
Magic Penetration
+8
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Movement Speed in the Jungle and River is increased by 10%. This bonus is halved when in combat with enemy heroes, Lord or Turtle.

CORE TALENT

Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level). Cooldown 15 seconds.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+10% Cooldown Reduction. +40 Movement Speed

Cooldown Reduction
+10%
Movement Speed
+40
↔
WHAT IT DOES

+10 magicpenFlat. +40 Movement Speed

magicpenFlat
+10
Movement Speed
+40

Magic Boots FOR Arcane BootsUse when your team already has early magic penetration and Pharsa needs more frequent wave clear and ultimate angles.

WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%
↔
WHAT IT DOES

+400 HP. +400 Mana. +45 Magic Power. +10% Cooldown Reduction. Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 second). Gift: When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60s.

HP
+400
Mana
+400
Magic Power
+45
Cooldown Reduction
+10%

Glowing Wand FOR Clock of DestinyUse when anti-heal is needed before the first Turtle or the enemy front line relies on shields and regen.

WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90

Winter Crown FOR Blood WingsUse when one diver can reach your ultimate perch before Flicker creates enough space.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Every 8 seconds, Verri enters the Hunting state and assists Pharsa on her next attack against an enemy hero, dealing 8% extra Magic Damage equal to the target's Max HP (+1% for every 200 Magic Power owned) and slowing them by 60% for 1 second.

  2. HOW IT WORKS

    Pharsa unleashes a blast of magic at the target location, dealing 300–425 Magic Damage to enemies hit and marking them for 4 seconds. Pharsa's subsequent attack against marked enemies will consume the mark and stun them for 1 second.

  3. HOW IT WORKS

    Pharsa releases magic energy in the target direction, dealing 475–700 Magic Damage to enemies hit.

  4. HOW IT WORKS

    Pharsa turns into mist and wraps herself around Verri, gaining 150% extra Movement Speed (decaying over time) and the ability to fly over terrain. This state lasts up to 5 seconds or until she uses a Basic Attack or skills, or is controlled.

  5. HOW IT WORKS

    Passive: Each level up of this skill reduces the Spiritual Unity's interval by 1 second. Active: Pharsa takes flight for 8 seconds and bombards the target location, dealing 530–870 Magic Damage to enemies within the area. This skill can be cast up to 4 times within the duration.

IF / LIVE META

Pharsa in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERC
WIN RATE
47.13%
PICK RATE
0.43%
BAN RATE
0.32%
WIN-RATE CHANGE
+0.25 pp
OUR READING

Pharsa is a niche choice here. The result is worth watching, but a low pick rate means it should not be read in isolation.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
6
RECORD
3-3
BANS
1
DRAFT PRESENCE
6.19%

Pharsa has appeared in the tournament draft 7 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Pharsa's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

14documented patches

14 patches shown

  1. v2.1.61NERF
    11 March 2026
    • NERFBase HP: 2300 → 2320
    • NERFHP Growth: 143.5 → 145
    • NERFBase Physical Defense: 17 → 16
    • NERFSkill 2: Cooldown: 5s at all levels → 6.5-5s
    • NERFSkill 2: Base Damage: 525-700 → 475-700
    • NERFSkill 2: Mana Cost: 50-80 → 60-85
    • NERFUltimate: Base Damage: 570-870 → 530-870
    Check original notes · MLBBHub
  2. v1.6.50ADJUSTMENT
    • ADJUSTMENTUltimate's cooldown increased.
    • NERFFeathered Air Strike: Cooldown: 36-28s → 46-38s
    Check original notes · MLBB Wiki
  3. v1.6.26NERF
    • NERFUltimate: Base Damage: 620-920 → 570-870
    Check original notes · MLBB Wiki
  4. v1.6.10ADJUSTMENT
    • ADJUSTMENTThe Passive's base damage cannot increase with hero level, so we made some adjustments. We also want her Skill 2 to be cast more frequently.
    • BUFFPassive: Magic Power Bonus: 80% → 100%
    • BUFFSkill 2: Cooldown: 6.5s → 5s
    Check original notes · MLBB Wiki
Open the earlier archive · 10 patches
  1. v1.5.38NERF
    • NERFUltimate: Cooldown: 28-22s → 36-28s
    Check original notes · MLBB Wiki
  2. v1.4.94ADJUSTMENT
    • ADJUSTMENTPartially Adjusted label specialty - Damage/Poke to Burst/Poke.
    Check original notes · MLBB Wiki
  3. v1.4.86BUFF
    • BUFFIncreased Basic Damage: 425-600 → 425-650.
    Check original notes · MLBB Wiki
  4. v1.4.60NERF
    • NERFCD increased by 4s at all levels.
    Check original notes · MLBB Wiki
  5. v1.4.50ADJUSTMENT
    • NERFBasic Damage decreased by 30 at all levels.
    • ADJUSTMENTNow Fleeting Time can reduce the CD of this skill correctly.
    Check original notes · MLBB Wiki
  6. v1.4.44NERF
    • NERFBasic Damage decreased from 450-600 to 425-600.
    Check original notes · MLBB Wiki
  7. v1.4.36BUFF
    • BUFFAt all levels, the Basic Damage increased 100.
    • BUFFThe Basic Damage increased from 600-900 to 650-950.
    • BUFFThe initial Movement Speed Bonus increased from 60% to 100%.
    Check original notes · MLBB Wiki
  8. v1.4.20ADJUSTMENT
    • ADJUSTMENTPharsa got revamped skill and added in 1st skill
    Check original notes · MLBB Wiki
  9. v1.3.74ADJUSTMENT
    • ADJUSTMENTAdded hero Voiceovers for this skill. It will be played by chance while casting this skill.
    Check original notes · MLBB Wiki
  10. v1.3.44ADJUSTMENT
    • ADJUSTMENTFeathered Air Strike: Fixed a problem where Pharsa uses this skill to creeps far away and they don't recover.
    Check original notes · MLBB Wiki
03

THE DRAFT

Pharsa in the draft: strengths, counters and teammates

GOOD INTO

Yve and Baxia move predictably inside an area, making Feathered Air Strike's impacts easier to land.

BaratsTank / FighterHanabiMarksmanLolitaSupport / Tank
WATCH OUT FOR

Natalia can appear beside the channel, while Chip brings an engage directly to Pharsa's safe position.

NataliaAssassinBeatrixMarksmanSuyouAssassin / Fighter
WORKS WELL WITH

Lolita protects the bombardment from projectiles, and Bane cuts off the retreat to keep enemies inside the area.

YveMageValentinaMageWanwanMarksman

See all 5 counters, favorable matchups and best teammates for Pharsa

04

COLLECTION

Pharsa skins: what you can get right now

Available now3

Wings of Heaven, a Pharsa skin
AVAILABLE
Wings of Heaven
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Peafowl's Dance, a Pharsa skin
AVAILABLE
Peafowl's Dance
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Neon Shingetsu, a Pharsa skin
AVAILABLE
Neon Shingetsu
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Locked right now7

Indigo Aviatrix, a Pharsa skin
NOT AVAILABLE NOW
Indigo Aviatrix
ORIGIN / EVENTLimited-time skin event; later returned in the New Year draw

It was obtainable through the Limited-time skin event; later returned in the New Year draw. It is not currently available.

Enchanting Witch, a Pharsa skin
NOT AVAILABLE NOW
Enchanting Witch
ORIGIN / EVENTRanked Season 14 reward

It was obtainable through the Ranked Season 14 reward. It is not currently available.

Empress Phoenix, a Pharsa skin
NOT AVAILABLE NOW
Empress Phoenix
ORIGIN / EVENTGrand Collection event; recorded release on 6 August 2020

It was obtainable through the Grand Collection event; recorded release on 6 August 2020. It is not currently available.

Samba Muse, a Pharsa skin
NOT AVAILABLE NOW
Samba Muse
ORIGIN / EVENTthe Samba Muse's Summon draw

It was obtainable through the Samba Muse's Summon draw. It is not currently available.

Peony Bloom, a Pharsa skin
NOT AVAILABLE NOW
Peony Bloom
ORIGIN / EVENTSeptember 2021 StarLight Pass

It was obtainable through the September 2021 StarLight Pass. It is not currently available.

Hierophant, a Pharsa skin
NOT AVAILABLE NOW
Hierophant
ORIGIN / EVENTMSC 2022 event; recorded release on 7 June 2022

It was obtainable through the MSC 2022 event; recorded release on 7 June 2022. It is not currently available.

Neobeast Pharsa, a Pharsa skin
NOT AVAILABLE NOW
Neobeast Pharsa
ORIGIN / EVENTNeobeast 2 event; recorded release on 12 April 2025

It was obtainable through the Neobeast 2 event; recorded release on 12 April 2025. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Pharsa

01What is the best lane for Pharsa?+

Pharsa is currently played mainly in Mid Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Pharsa build should I use?+

Start with «Mid Artillery Burst». The other options, «Sustain Breaker» and «Anti-Dive Reset», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Pharsa?+

Natalia, Beatrix and Suyou are the first counters to consider. Natalia can appear beside the channel, while Chip brings an engage directly to Pharsa's safe position.

04Which Pharsa skins can be obtained now?+

3 skins are marked as obtainable right now. 7 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
Chang'eValeZhaskLylia

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