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Mobile Legends/Heroes/Cecilion
IF / MLBB#091

SEASON 41 PROFILE

Embrace of Night

Cecilion

MageMid Lane

Cecilion permanently increases mana through Overflowing and turns that resource into more damage for Bat Impact. The longer the game runs, the harder he punishes from range, though he still needs enough distance for the bats to land where intended.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Cecilion guide for Season 41

DAMAGE
Magic
ATTACK
Ranged
SPECIALTY
Poke / Burst
MAIN POSITIONS
Mid Lane
IN THE GAME SINCE
12 February 2020
  1. 01EARLY GAME

    Build mana by hitting heroes and waves without forcing expensive casts. Sanguine Claws pulls targets toward Bat Impact's landing point, so plan both abilities around the same area.

  2. 02MID GAME

    Defend Turtle from outside the river and make opponents advance through the bats. Bats Feast grants movement speed for repositioning and should not be saved only as an emergency heal.

  3. 03LATE GAME

    Late in the game, remain behind the teammate providing vision and change angles if enemies move inside the minimum range. One clean Bat Impact can decide whether they continue toward Lord.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Mid Lane Standard

Standard ranked build for squishy matchups. Holy Crystal converts early lead into faster spike timings, Blood Wings closes with a defensive layer Cecilion's kit cannot provide.

12,070 GOLD
  1. WHAT IT DOES

    +400 HP. +400 Mana. +45 Magic Power. +10% Cooldown Reduction. Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 second). Gift: When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60s.

    HP
    +400
    Mana
    +400
    Magic Power
    +45
    Cooldown Reduction
    +10%
  2. WHAT IT DOES

    +400 Mana. +75 Magic Power. +10% Cooldown Reduction. Resonate: Every 6 seconds, the next skill that deals damage will resonate, dealing (120% Magic Power) extra Magic Damage to up to 3 enemies and speeding up the hero by 30%, which decays over 2 seconds.

    Mana
    +400
    Magic Power
    +75
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

    Magic Power
    +165
  4. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  5. WHAT IT DOES

    +90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

    Magic Power
    +90
  6. WHAT IT DOES

    +10 Mana Regen. +40 Movement Speed. Mysticism: Getting a kill or assist on an enemy Minion will restore 4% Mana. (An asisst occurs when a Minion dies within 2s after taking damage from the hero.)

    Mana Regen
    +10
    Movement Speed
    +40
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Magic Power
+30
Cooldown Reduction
+5%
Magic Penetration
+8
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Physical Attack and Magic Power gained from equipment, emblem, talents, and skills are increased by 8%.

CORE TALENT

Dealing damage with skills deals 4% of target's Max HP extra Adaptive Damage and restores 2% Mana on hit. (If the hero does not use Mana, restores 1% HP instead. The extra Adaptive Damage dealt to non-hero units is up to 120. Cooldown: 5 seconds.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+75 Magic Power. +5% Movement Speed. 10 Magic Penetration. Magic: Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

Magic Power
+75
Movement Speed
+5%
↔
WHAT IT DOES

+165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

Magic Power
+165

Genius Wand FOR Holy CrystalEnemy has stacked magic defense early (Belerick, Gloo, Barats, Esmeralda). Genius Wand shreds MDEF faster than Holy Crystal multiplies raw damage.

WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90

Winter Crown FOR Blood WingsEnemy has two or more untargetable assassins (Ling, Natalia, Fanny). Frozen active buys 2 seconds for your team to collapse.

WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%
↔
WHAT IT DOES

+165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

Magic Power
+165

Glowing Wand FOR Holy CrystalYour lane phase is forcing you below 50% HP often or the enemy has heavy sustain (Uranus, Esmeralda, Rafaela support). Scorch burn plus Lifebane anti-heal cut.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Cecilion increases his Max Mana by 10 and restores the same amount of Mana whenever one of his skills hits an enemy target. This effect has a 1-second cooldown. Cecilion has higher Max Mana and Mana Regen than most heroes, and his skill damage scales with his Max Mana.

  2. HOW IT WORKS

    Cecilion orders a giant bat to dive in a designated direction, dealing 100–250 Magic Damage to enemies in its path. The bat remains at its destination and launches another attack, dealing 200–500 Magic Damage and triggering Overflowing 1 additional time. For the next 6 seconds, each successive cast increases the Mana cost by 1.8 times, up to 4 times. Cecilion also gains 30% Movement Speed for 1 second when casting the skill.

  3. HOW IT WORKS

    Cecilion summons a pair of claws in a designated location. After a short delay, the claws will move toward each other and pull enemies along the way to the center, dealing 200–300 Magic Damage and immobilizing them for 1 second.

  4. HOW IT WORKS

    When Carmilla is nearby, Cecilion can summon her as a Vermilion Shadow that surrounds him for 5 seconds and grants him a shield based on Carmilla's level. Carmilla can then choose a target location, leave Cecilion and land there, gaining an equal shield, dealing 220–500 Magic Damage in the area, based on her level, and slowing enemies by 30% for 1 second.

  5. HOW IT WORKS

    Cecilion unleashes Blood Demon power for 6 seconds, increasing his Movement Speed by 60% (decaying rapidly over 1.5 seconds) and gaining immunity to slow effects. Meanwhile, he shoots 40 bolts of blood energy at the enemies nearby, each dealing 35–45 Magic Damage and slowing them by 3% (up to 30%) for 1 second. Hitting an enemy heals him for 10 and 1% of his lost HP.

IF / LIVE META

Cecilion in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
49.98%
PICK RATE
0.63%
BAN RATE
0.23%
WIN-RATE CHANGE
+0.33 pp
OUR READING

Cecilion sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Cecilion has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Cecilion's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

6documented patches

6 patches shown

  1. v2.1.61ADJUSTMENT
    11 March 2026
    • ADJUSTMENTBase HP: 2335 → 2380
    • ADJUSTMENTBase Physical Defense: 18 → 17
    • ADJUSTMENTPhysical Defense Growth: 4.1 → 4
    • ADJUSTMENTMovement Speed: 255 → 250
    Check original notes · MLBBHub
  2. v1.6.42ADJUSTMENT
    • ADJUSTMENTScaling speed slightly increased.
    • ADJUSTMENTPassive: Extra Max Mana Per Skill Hit: 8 → 10
    • ADJUSTMENTPassive: New Effect: Cecilion also restores the same amount of Mana.
    Check original notes · MLBB Wiki
  3. v1.5.38ADJUSTMENT
    • ADJUSTMENTWe expect more interactions within this couple.
    • ADJUSTMENTMoonlit Waltz (if allied with )
    • BUFFCooldown: 45s → 20s
    • NERFDamage and Shield: 400 + 40*LV → 200 + 20*LV
    • NERFSlow Effect: 60% → 30%
    Check original notes · MLBB Wiki
  4. v1.5.32ADJUSTMENT
    • ADJUSTMENTSkill 2: Removed the slow effect.
    Check original notes · MLBB Wiki
Open the earlier archive · 2 patches
  1. v1.4.94ADJUSTMENT
    • ADJUSTMENTswitched Switched label specialty - Burst/Poke to Poke/Burst.
    Check original notes · MLBB Wiki
  2. v1.4.60ADJUSTMENT
    • ADJUSTMENT:
    • NERFBase Mana reduced from 1150 to 700.
    • NERFMana Regen reduced from 50 to 30.
    • NERFMana gained per hit reduced from 10 to 8.
    • NERFBasic Damage of path/destination strike reduced by 10/20 at all levels.
    • BUFFBasic Damage of each Blood Demon Power increased from 30-40 to 35-45.
    Check original notes · MLBB Wiki
03

THE DRAFT

Cecilion in the draft: strengths, counters and teammates

GOOD INTO

Lolita and Chip advance through visible routes, giving Cecilion time to chain Sanguine Claws into Bat Impact.

LolitaSupport / TankLeomordFighterHylosTank
WATCH OUT FOR

Hanzo threatens from range without moving his body closer, while Wanwan hops through Cecilion's minimum range.

HelcurtAssassinNataliaAssassinHayabusaAssassin
WORKS WELL WITH

Zhuxin holds enemies inside Cecilion's reach, and Arlott turns each control effect into an entry opportunity.

DiggieSupportMashaFighter / TankArlottFighter / Assassin

See all 5 counters, favorable matchups and best teammates for Cecilion

04

COLLECTION

Cecilion skins: what you can get right now

Available now3

Wisteria Count, a Cecilion skin
AVAILABLE
Wisteria Count
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

The Illusionist, a Cecilion skin
AVAILABLE
The Illusionist
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Phantom Count, a Cecilion skin
AVAILABLE
Phantom Count
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Locked right now3

Stargazer, a Cecilion skin
NOT AVAILABLE NOW
Stargazer
ORIGIN / EVENTFebruary 2022 StarLight Pass

It was obtainable through the February 2022 StarLight Pass. It is not currently available.

Crimson Wings, a Cecilion skin
NOT AVAILABLE NOW
Crimson Wings
ORIGIN / EVENTGrand Collection event; recorded release on 7 November 2022

It was obtainable through the Grand Collection event; recorded release on 7 November 2022. It is not currently available.

Hisoka, a Cecilion skin
NOT AVAILABLE NOW
Hisoka
ORIGIN / EVENTHUNTER×HUNTER event; recorded release on 14 January 2025

It was obtainable through the HUNTER×HUNTER event; recorded release on 14 January 2025. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Cecilion

01What is the best lane for Cecilion?+

Cecilion is currently played mainly in Mid Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Cecilion build should I use?+

Start with «Mid Lane Standard». The other options, «Anti-Tank Shred» and «Carmilla Duo Gold Lane», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Cecilion?+

Helcurt, Natalia and Hayabusa are the first counters to consider. Hanzo threatens from range without moving his body closer, while Wanwan hops through Cecilion's minimum range.

04Which Cecilion skins can be obtained now?+

3 skins are marked as obtainable right now. 3 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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