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Mobile Legends/Heroes/Cyclops
IF / MLBB#033

SEASON 41 PROFILE

Starsoul Magician

Cyclops

MageMid Lane

Starlit Hourglass reduces cooldowns whenever a skill lands, while Star Power Lockdown chases and locks one target. Cyclops wins through repetition: connecting one rotation brings the next back sooner than expected.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Cyclops guide for Season 41

DAMAGE
Magic
ATTACK
Ranged
SPECIALTY
Poke / Control
MAIN POSITIONS
Mid Lane
IN THE GAME SINCE
2017
  1. 01EARLY GAME

    Cast Stardust Shock through the wave and try to land both discs so the next cooldowns return faster.

  2. 02MID GAME

    Use Star Power Lockdown on a target the team can reach while Planets Attack is striking nearby, not on someone isolated across the map.

  3. 03LATE GAME

    Late in the game, keep moving between casts and let the skills return. Cyclops does not need to stand still waiting for a basic attack.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Mid Cooldown Default

Default mid setup that turns Cyclops into a cooldown loop after Enchanted Talisman, then adds sustain and penetration for repeated skirmishes.

10,820 GOLD
  1. WHAT IT DOES

    +300 HP. +75 Magic Power. +15% Cooldown Reduction. Mana Spring: Regenerates 15% of Max Mana every 10s in total. Magic Mastery: Max CD Reduction increased by 5%.

    HP
    +300
    Magic Power
    +75
    Cooldown Reduction
    +15%
  2. WHAT IT DOES

    +400 HP. +75 Magic Power. 20% Hybrid Lifesteal. Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 3s.

    HP
    +400
    Magic Power
    +75
  3. WHAT IT DOES

    +75 Magic Power. +5% Movement Speed. 10 Magic Penetration. Magic: Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

    Magic Power
    +75
    Movement Speed
    +5%
  4. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  5. WHAT IT DOES

    +300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

    HP
    +300
    Magic Power
    +60
    Movement Speed
    +5%
  6. WHAT IT DOES

    +10% Cooldown Reduction. +40 Movement Speed

    Cooldown Reduction
    +10%
    Movement Speed
    +40
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Magic Power
+30
Cooldown Reduction
+5%
Magic Penetration
+8
STANDARD TALENT

Cooldown Reduction is increased by 5% and Mana Regen by 2.

STANDARD TALENT

Equipment can be purchased at 95% of their base price.

CORE TALENT

Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level). Cooldown 15 seconds.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+400 Mana. +75 Magic Power. +10% Cooldown Reduction. Butterfly Goddess: For every 800 Magic Damage dealt to an enemy hero (calculated before damage reduction). a Butterfly Goddess is summoned to attack the enemy hero, dealing Magic Damage equal to 10% of their current HP.

Mana
+400
Magic Power
+75
Cooldown Reduction
+10%
↔
WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%

Wishing Lantern FOR Glowing WandUse when the enemy front line has high HP but little healing or shielding to punish.

WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90
↔
WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%

Blood Wings FOR Glowing WandUse when you are ahead and need the shield plus movement speed to keep cycling spells safely.

WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%

Winter Crown FOR Glowing WandUse when one assassin or hard-engage combo can reach you before Flicker creates enough space.

WHAT IT DOES

+10 magicpenFlat. +40 Movement Speed

magicpenFlat
+10
Movement Speed
+40
↔
WHAT IT DOES

+10% Cooldown Reduction. +40 Movement Speed

Cooldown Reduction
+10%
Movement Speed
+40

Arcane Boots FOR Magic BootsUse only against low-Magic-Defense drafts where early flat penetration matters more than cooldown tempo.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Each time Cyclops hits an enemy with his skills, all his skill cooldowns are reduced by 0.5s.

  2. HOW IT WORKS

    Cyclops casts two Stardust Disks, each dealing 275–400 Magic Damage to enemies in its path.

  3. HOW IT WORKS

    Cyclops conjures Starlit Spheres around himself and gains 30% Movement Speed for 2 seconds. The spheres automatically seek nearby enemies, prioritizing enemy heroes, and explode on contact for 200–350 Magic Damage. Enemies hit by multiple spheres take reduced damage after the first hit.

  4. HOW IT WORKS

    Cyclops creates a Planetary Sphere and sends it after the target enemy hero or Creep, dealing 500–800 Magic Damage and immobilizing them for 1–2 seconds, depending on the distance travelled.

IF / LIVE META

Cyclops in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
51.12%
PICK RATE
0.68%
BAN RATE
0.33%
WIN-RATE CHANGE
-0.02 pp
OUR READING

Cyclops sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Cyclops has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Cyclops's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

6documented patches

6 patches shown

  1. v2.1.61ADJUSTMENT
    11 March 2026
    • ADJUSTMENTBase HP: 2400 → 2440
    • ADJUSTMENTHP Growth: 175.1 → 175
    • ADJUSTMENTPhysical Defense Growth: 4.2 → 4
    • ADJUSTMENTSkill 1: Cooldown: 8.5s → 7.5s
    • ADJUSTMENTSkill 1: Base Damage: 275-400 → 240-400
    • ADJUSTMENTSkill 2: Decay Ratio: 60%-90% of original damage → 60%-80% of original damage
    • ADJUSTMENTSkill 2: Magic Bonus: 40% → 65%
    Check original notes · MLBBHub
  2. v1.8.20ADJUSTMENT
    • ADJUSTMENTStardust Shock: Cooldown: 9s → 8.5s
    • ADJUSTMENTStardust Shock: Mana Cost: 100 at all levels → 50-100
    • ADJUSTMENTPlanets Attack: 30% Movement Speed for 2 seconds → 50% Movement Speed boost that decays over 2s
    Check original notes · MLBB Wiki
  3. v1.5.70ADJUSTMENT
    • ADJUSTMENTThe small can be mighty, too! Cyclops' characteristic as a high-frequency magic caster in the late game is something we've emphasized in this update.
    • BUFFSkill 2: Cooldown: 14-11.5s → 14-10s
    • NERFSkill 2: Base Damage: 210-410 → 200-350
    Check original notes · MLBB Wiki
  4. v1.4.94ADJUSTMENT
    • BUFFIncreased Base Damage: 245-370 → 275-400.
    • BUFFIncreased Decay Ratio: 50% → 60%.
    • ADJUSTMENTAdjusted label specialty - Damage/Poke to Poke/Control.
    Check original notes · MLBB Wiki
Open the earlier archive · 2 patches
  1. v1.4.14ADJUSTMENT
    • BUFFThe coefficient of Magic Lifesteal increased 100%.
    • ADJUSTMENTBasic Damage adjusted from 190+SkillLevel*30 to 220+SkillLevel*25.
    Check original notes · MLBB Wiki
  2. v1.2.86NERF
    • NERFReduced base damage by 100 points (at all levels).
    Check original notes · MLBB Wiki
03

THE DRAFT

Cyclops in the draft: strengths, counters and teammates

GOOD INTO

Natalia and Ling rely on mobility that Star Power Lockdown can deny at the decisive moment.

NataliaAssassinLingAssassinClaudeMarksman
WATCH OUT FOR

Lolita reflects his projectiles and Estes offsets repeated poke before Cyclops can find a finish.

LolitaSupport / TankEstesSupportIxiaMarksman
WORKS WELL WITH

Kagura adds damage onto the locked target, while Akai keeps it close so Planets Attack does not switch targets.

ValentinaMageNovariaMageMarcelSupport

See all 5 counters, favorable matchups and best teammates for Cyclops

04

COLLECTION

Cyclops skins: what you can get right now

Available now4

Exorcist, a Cyclops skin
AVAILABLE
Exorcist
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Super Adventurer, a Cyclops skin
AVAILABLE
Super Adventurer
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

S.A.B.E.R. Enforcer, a Cyclops skin
AVAILABLE
S.A.B.E.R. Enforcer
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Straw Doll, a Cyclops skin
AVAILABLE
Straw Doll
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Locked right now4

Deep Sea Rescuer, a Cyclops skin
NOT AVAILABLE NOW
Deep Sea Rescuer
ORIGIN / EVENTSeptember 2018 StarLight Pass

It was obtainable through the September 2018 StarLight Pass. It is not currently available.

Zombie Bambino, a Cyclops skin
NOT AVAILABLE NOW
Zombie Bambino
ORIGIN / EVENTRanked Season 17 reward

It was obtainable through the Ranked Season 17 reward. It is not currently available.

Master Yoda, a Cyclops skin
NOT AVAILABLE NOW
Master Yoda
ORIGIN / EVENTStar Wars event; recorded release on 10 July 2021

It was obtainable through the Star Wars event; recorded release on 10 July 2021. It is not currently available.

Yokai Warlock, a Cyclops skin
NOT AVAILABLE NOW
Yokai Warlock
ORIGIN / EVENTGrand Collection event

It was obtainable through the Grand Collection event. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Cyclops

01What is the best lane for Cyclops?+

Cyclops is currently played mainly in Mid Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Cyclops build should I use?+

Start with «Mid Cooldown Default». The other options, «Jungle Tempo» and «Anti-Dive Control», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Cyclops?+

Lolita, Estes and Ixia are the first counters to consider. Lolita reflects his projectiles and Estes offsets repeated poke before Cyclops can find a finish.

04Which Cyclops skins can be obtained now?+

4 skins are marked as obtainable right now. 4 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
AuroraVexanaOdetteZhask

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