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Mobile Legends/Heroes/Kimmy
IF / MLBB#071

SEASON 41 PROFILE

Hoverjet Outrider

Kimmy

MarksmanMageMid LaneGold Lane

Kimmy fires while moving and aims manually through Aerial Dominance, which makes her fundamentally different from a conventional marksman. Anti-Grav Thruster removes slows and Starlium Beam roots targets, so her best fights are the ones where she can maintain distance without stopping her fire.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Kimmy guide for Season 41

DAMAGE
Magic
ATTACK
Ranged
SPECIALTY
Damage / Magic Damage
MAIN POSITIONS
Mid Lane / Gold Lane
IN THE GAME SINCE
23 October 2018
  1. 01EARLY GAME

    Pressure the wave while strafing and avoid dumping shots into minions when the opponent can engage. Anti-Grav Thruster should remove a slow or create distance, not carry Kimmy forward without information.

  2. 02MID GAME

    Around Turtle and turrets, fire from a side angle and hold Starlium Beam for anyone trying to cross into Kimmy's space. Traction Pulse is strongest when enemies are compressed inside an entrance.

  3. 03LATE GAME

    Late in the game, reposition after every missed control spell. Kimmy can keep dealing damage while retreating, and she gives up that advantage by standing still to chase a distant target.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Gold Magic DPS

Default gold lane setup that turns Kimmy's magic basic attacks into sustained poke while keeping Sprint available for long kiting paths.

11,810 GOLD
  1. WHAT IT DOES

    +10 magicpenFlat. +40 Movement Speed

    magicpenFlat
    +10
    Movement Speed
    +40
  2. WHAT IT DOES

    +10% Lifesteal. +20% Attack Speed. +60 Magic Power. +5% Cooldown Reduction. Affliction: Basic Attacks deal extra 50 (+30% Magic Power) Magic Damage. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks

    Lifesteal
    +10%
    Attack Speed
    +20%
    Magic Power
    +60
    Cooldown Reduction
    +5%
  3. WHAT IT DOES

    +400 HP. +75 Magic Power. 20% Hybrid Lifesteal. Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 3s.

    HP
    +400
    Magic Power
    +75
  4. WHAT IT DOES

    +165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

    Magic Power
    +165
  5. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  6. WHAT IT DOES

    +90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

    Magic Power
    +90
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Magic Power
+30
Cooldown Reduction
+5%
Magic Penetration
+8
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Physical Attack and Magic Power gained from equipment, emblem, talents, and skills are increased by 8%.

CORE TALENT

Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level). Cooldown 15 seconds.

BATTLE SPELL
100s
Sprint

Greatly increases Movement Speed for six seconds and grants Slow Immunity. The speed boost is strongest at the start and then decays.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+10 magicpenFlat. +40 Movement Speed

magicpenFlat
+10
Movement Speed
+40

Tough Boots FOR Arcane BootsUse when enemy crowd control decides the first trade before Kimmy can kite with Sprint.

WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%
↔
WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90

Glowing Wand FOR Blood WingsUse into Estes, Floryn, Ruby, Esmeralda, or shield-heavy drafts where Lifebane matters more than the final shield.

WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90

Winter Crown FOR Blood WingsUse against Saber, Hayabusa, Ling, or any dive that reaches Kimmy before her front line can peel.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Kimmy can move and aim in different directions while using her Spray Gun, but cannot lock on to a specific enemy. Her Spray Gun deals Physical Damage equal to 22% of her Total Physical Attack. Hitting enemy heroes restores 6 Starlium, while hitting non-hero units restores 3. At maximum Starlium, Kimmy's Basic Attacks are enhanced to deal Physical Damage equal to 27% of her Total Physical Attack and pierce targets. Kimmy keeps moving while shooting and no longer benefits directly from Attack Speed bonuses; every 1% Attack Speed is converted into 1 Magic Power.

  2. HOW IT WORKS

    Kimmy uses her jetpack to take flight, removing and becoming immune to Slow Effects. She can pass through terrain and gains 90% Movement Speed for 1 second. During the flight, she fires 4 Chemical Bolts at nearby enemies, each dealing 20 Magic Damage and slowing them by 50% for 0.5 seconds.

  3. HOW IT WORKS

    Kimmy fires a Starlium Beam in the target direction that immobilizes enemies in its path and deals 300 Magic Damage for 2 seconds. Gain 20 Starlium for each enemy hero hit.

  4. HOW IT WORKS

    Kimmy charges and fires a Traction Pulse in a target direction. Upon hitting an enemy or reaching its max range, it explodes to deal 200 Magic Damage to nearby enemies and creates a force field that slows enemies within by 75%. After 1 second, the field contracts, pulling all enemy heroes to its center and dealing 15% of their current HP as Magic Damage. Gain 40 Starlium for each enemy hero hit.

IF / LIVE META

Kimmy in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERC
WIN RATE
47.62%
PICK RATE
0.54%
BAN RATE
0.4%
WIN-RATE CHANGE
0 pp
OUR READING

Kimmy is struggling to convert games in this rank. That does not erase good matchups, but blind-picking the hero is difficult to justify right now.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
9
RECORD
5-4
BANS
4
DRAFT PRESENCE
11.5%

Kimmy has appeared in the tournament draft 13 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Kimmy's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

16documented patches

16 patches shown

  1. v2.1.61ADJUSTMENT
    11 March 2026
    • ADJUSTMENTBase HP: 2450 → 2380
    • ADJUSTMENTHP Growth: 117.5 → 145
    • ADJUSTMENTBase Physical Defense: 22 → 17
    • ADJUSTMENTPhysical Defense Growth: 4.3 → 4
    Check original notes · MLBBHub
  2. v1.6.18ADJUSTMENT
    • ADJUSTMENTNow it's time for Marksmen to shine, Kimmy needs to be better prepared for the upcoming confrontation in the Gold Lane.
    • BUFFAttack Range: 5 → 5.5
    • ADJUSTMENTPassive: New Effect: Kimmy restores 15 energy each time she kills an enemy.
    • BUFFSkill 1: Base Damage: 18-28 → 32
    Check original notes · MLBB Wiki
  3. v1.5.32BUFF
    • BUFFPassive: Total Physical Attack Bonus: 30-41% (scales with level) → 35-46% (scales with level)
    • BUFFSkill 1: Total Magic Power Bonus: 40-50% → 45-55%
    Check original notes · MLBB Wiki
  4. v1.5.08ADJUSTMENT
    • ADJUSTMENTThe huge gap between her damage in the early and late game has affected the game experience of both her users and opponents. Thus, we have balanced this problem while preserving her high hit chance in the early game.
    • ADJUSTMENTPassive: Total Physical ATK: 35% → 30%~41% (scales with level)
    Check original notes · MLBB Wiki
Open the earlier archive · 12 patches
  1. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted Physical Attack Ratio: 42% → 34%.
    • ADJUSTMENTAdjusted Magic Power Ratio: 48% → 40%.
    • NERFReduced the Movement Speed Recovery Time of enemy targets that leave the area of effect.
    • NERFIncreased Cooldown: 24-16 seconds → 28-20 seconds.
    • ADJUSTMENTPartially Adjusted label specialty - Damage/Poke to Damage/Mixed Damage
    Check original notes · MLBB Wiki
  2. v1.4.86ADJUSTMENT
    • NERFReduced the Damage Range by 10%.
    • ADJUSTMENTSynchronized the Indicator Size and the Actual Range.
    • ADJUSTMENTIssue Fixes
    • ADJUSTMENTFixed an issue where once energy runs out, Kimmy would get stuck temporarily due to constantly hitting attack button while is active.
    • ADJUSTMENTFixed the issue of incorrect displacement of Kimmy once getting dragged by while attacking.
    Check original notes · MLBB Wiki
  3. v1.4.50ADJUSTMENT
    • ADJUSTMENTEnergy Regen adjusted from 40 at all levels to (12 + Skill Level* *8).
    Check original notes · MLBB Wiki
  4. v1.4.44NERF
    • NERFAttributes: The Physical Attack Bonus of Basic Attack decreased by 12%.
    Check original notes · MLBB Wiki
  5. v1.4.20ADJUSTMENT
    • NERFAttribute: Basic Physical ATK decreased from 104 to 90.
    • ADJUSTMENTAttribute: Optimized the visual effects of her skills.
    Check original notes · MLBB Wiki
  6. v1.3.96ADJUSTMENT
    • ADJUSTMENTOptimized the animation effect in battlefields.
    • ADJUSTMENTOptimized the experience of Camera change.
    Check original notes · MLBB Wiki
  7. v1.3.88ADJUSTMENT
    • BUFFBasic Damage increased from 10/13/16/19/22/25 to 19/22/25/28/31/34.
    • ADJUSTMENTOptimized the display effects of her skills.
    Check original notes · MLBB Wiki
  8. v1.3.80NERF
    • NERFBasic Damage decreased from 25/28/31/34/37/40 to 10/13/16/19/22/25.
    Check original notes · MLBB Wiki
  9. v1.3.74ADJUSTMENT
    • ADJUSTMENTAttribute: Adjusted Basic HP to 2450 from 2570.
    Check original notes · MLBB Wiki
  10. v1.3.52ADJUSTMENT
    • NERFAttributes: Adjusted Basic Physical Attack from 109 to 104.
    • BUFFAttributes: Adjusted cooldown to 14 / 13.4 / 12.8 / 12.2 / 11.6 / 11 seconds from 12 / 11.4 / 10.8 / 10.2 / 9.6 / 9.
    • BUFFAttributes: Adjusted Physical Bonus to 0.4 from 0.45.
    Check original notes · MLBB Wiki
  11. v1.3.44ADJUSTMENT
    • ADJUSTMENTMaximum Charge: Optimized the display effect of this skill.
    • NERFAttribute: Adjusted Energy Regen after hitting an enemy unit by basic attacks to 3 from 4.
    • NERFAttribute: Adjusted Basic HP to 2570 from 2670.
    • ADJUSTMENTAttribute: Fixed a problem where her energy/rage regen will be affected when obtaining healing bonus, healing reducing effect, shield bonus and shield reducing effect.
    Check original notes · MLBB Wiki
  12. v1.3.36ADJUSTMENT
    • ADJUSTMENTAdjusted the damage from [16 + (Skill Level*3) + (Total Physical Attack*0.4) + (Total Magic Attack*0.45)] to [4 + (Skill Level*4) + (Total Physical Attack*0.42) + (Total Magic Attack*0.48)]
    Check original notes · MLBB Wiki
03

THE DRAFT

Kimmy in the draft: strengths, counters and teammates

GOOD INTO

Atlas and Khufra become large, predictable targets when they move forward, making it easier for Kimmy to keep sustained fire on them.

BalmondFighterSunFighterHanzoAssassin
WATCH OUT FOR

Karina can close the gap and Lolita blocks projectiles, directly attacking the way Kimmy delivers most of her damage.

KarinaAssassinFannyAssassinLolitaSupport / Tank
WORKS WELL WITH

Ixia adds control that can hold targets inside Traction Pulse, while Chip can move Kimmy into a fight without making her cross the map alone.

BrodyMarksmanIxiaMarksmanEstesSupport

See all 5 counters, favorable matchups and best teammates for Kimmy

04

COLLECTION

Kimmy skins: what you can get right now

Available now3

Steam Researcher, a Kimmy skin
AVAILABLE
Steam Researcher
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Charge Leader, a Kimmy skin
AVAILABLE
Charge Leader
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Frost Wing, a Kimmy skin
AVAILABLE
Frost Wing
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Locked right now5

Bio Frontier, a Kimmy skin
NOT AVAILABLE NOW
Bio Frontier
ORIGIN / EVENTMarch 2019 StarLight Pass

It was obtainable through the March 2019 StarLight Pass. It is not currently available.

Astrocat, a Kimmy skin
NOT AVAILABLE NOW
Astrocat
ORIGIN / EVENTLucky Box draw; recorded release on 1 March 2018

It was obtainable through the Lucky Box draw; recorded release on 1 March 2018. It is not currently available.

First Order Jet Trooper, a Kimmy skin
NOT AVAILABLE NOW
First Order Jet Trooper
ORIGIN / EVENTMLBB × Star Wars collaboration

It was obtainable through the MLBB × Star Wars collaboration. It is not currently available.

Rising Nova, a Kimmy skin
NOT AVAILABLE NOW
Rising Nova
ORIGIN / EVENTM5 World Championship Pass

It was obtainable through the M5 World Championship Pass. It is not currently available.

High Seas Cadet, a Kimmy skin
NOT AVAILABLE NOW
High Seas Cadet
ORIGIN / EVENTSeason 35 first-recharge reward

It was obtainable through the Season 35 first-recharge reward. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Kimmy

01What is the best lane for Kimmy?+

Kimmy is currently played mainly in Mid Lane and Gold Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Kimmy build should I use?+

Start with «Gold Magic DPS». The other options, «Frontline Control» and «Jungle Tempo», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Kimmy?+

Karina, Fanny and Lolita are the first counters to consider. Karina can close the gap and Lolita blocks projectiles, directly attacking the way Kimmy delivers most of her damage.

04Which Kimmy skins can be obtained now?+

3 skins are marked as obtainable right now. 5 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
HarithPopol and KupaLyliaBeatrix

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