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Mobile Legends/Heroes/Kadita
IF / MLBB#075

SEASON 41 PROFILE

Ocean Goddess

Kadita

MageAssassinMid Lane

Kadita enters with Ocean Ode, knocks the target up with Breath of the Ocean and dives underground during Rough Waves. The sequence brings both damage and protection, but it depends on finding an angle that does not announce the engage several seconds early.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Kadita guide for Season 41

DAMAGE
Magic
ATTACK
Ranged
SPECIALTY
Burst / Charge
MAIN POSITIONS
Mid Lane
IN THE GAME SINCE
18 December 2018
  1. 01EARLY GAME

    Clear mid lane and leave vision before rotating. Casting Breath of the Ocean from a bush forces opponents to respect the river even when Kadita never commits.

  2. 02MID GAME

    Target the marksman or mage when side vision is missing. Ocean Ode can carry Kadita through control during the advance, but its return position must be planned before committing.

  3. 03LATE GAME

    In late fights, wait until the enemy spends the stun or displacement that could interrupt Ocean Ode. Rough Waves makes Kadita invincible during the cast; once she resurfaces, escape with Flicker or through a route cleared in advance.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Mid Pickoff Default

Default mid build for standard ranked games where Kadita needs reliable one-combo damage on the enemy backline.

12,010 GOLD
  1. WHAT IT DOES

    +10 magicpenFlat. +40 Movement Speed

    magicpenFlat
    +10
    Movement Speed
    +40
  2. WHAT IT DOES

    +400 Mana. +75 Magic Power. +10% Cooldown Reduction. Resonate: Every 6 seconds, the next skill that deals damage will resonate, dealing (120% Magic Power) extra Magic Damage to up to 3 enemies and speeding up the hero by 30%, which decays over 2 seconds.

    Mana
    +400
    Magic Power
    +75
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +75 Magic Power. +5% Movement Speed. 10 Magic Penetration. Magic: Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

    Magic Power
    +75
    Movement Speed
    +5%
  4. WHAT IT DOES

    +165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

    Magic Power
    +165
  5. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  6. WHAT IT DOES

    +90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

    Magic Power
    +90
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Magic Power
+30
Cooldown Reduction
+5%
Magic Penetration
+8
STANDARD TALENT

Cooldown Reduction is increased by 5% and Mana Regen by 2.

STANDARD TALENT

Equipment can be purchased at 95% of their base price.

CORE TALENT

Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level). Cooldown 15 seconds.

BATTLE SPELL
75s
Petrify

Deals Magic Damage around the hero and briefly petrifies nearby enemies, making it a reliable way to secure a combo.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90

Winter Crown FOR Blood WingsUse when the enemy can punish Kadita after Rough Waves returns her to the fight.

WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%
↔
WHAT IT DOES

+75 Magic Power. +5% Movement Speed. 10 Magic Penetration. Magic: Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

Magic Power
+75
Movement Speed
+5%

Glowing Wand FOR Genius WandUse against healer, shield, or sustain drafts where Lifebane matters more than flat Magic Defense reduction.

WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+10 magicpenFlat. +40 Movement Speed

magicpenFlat
+10
Movement Speed
+40

Tough Boots FOR Arcane BootsUse against chain control or early magic poke that can stop Kadita from reaching the flank.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Kadita gains the Blessing of the Ocean every 30 seconds. The Blessing is triggered when she takes damage from enemy heroes and lasts 4 seconds, allowing her to recover 65% of the HP Lost within the duration afterward.

  2. HOW IT WORKS

    Kadita summons an ocean wave to carry herself in the target direction and back, dealing 250–450 Magic Damage to enemies hit and slowing them by 30%. While inside the wave, she gains Control Immunity and 50% Damage Reduction. This skill can pass through obstacles and terrain. Use Again: Kadita exits the wave without interrupting the wave's movement.

  3. HOW IT WORKS

    After a short delay, Kadita summons an ocean wave to erupt at the target location, dealing 350–550 Magic Damage to enemies hit and knocking them airborne for 1 second. Kadita can cast this skill during Ocean Ode to summon an ocean wave beneath her with a shorter eruption delay.

  4. HOW IT WORKS

    Kadita dives into the ground and sends ocean waves in all directions, each dealing 270–330 Magic Damage to enemies hit and slowing them by 30%. Enemies hit by multiple waves take increased damage. After a short period, the waves return to Kadita, each dealing 180–220 Magic Damage to enemies hit. When diving underground, Kadita cannot be interrupted (excluding Suppression). When underground, Kadita becomes untargetable and gains 60% Movement Speed.

IF / LIVE META

Kadita in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERA
WIN RATE
51.58%
PICK RATE
0.87%
BAN RATE
5.38%
WIN-RATE CHANGE
-0.02 pp
OUR READING

Kadita sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Kadita has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Kadita's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

7documented patches

7 patches shown

  1. v2.1.61ADJUSTMENT
    11 March 2026
    • ADJUSTMENTBase HP: 2370 → 2440
    • ADJUSTMENTHP Growth: 169.7 → 165
    • ADJUSTMENTMovement Speed: 255 → 250
    Check original notes · MLBBHub
  2. v1.8.20ADJUSTMENT
    • ADJUSTMENTOcean Oddity: Base Damage: 300-500 → 250-450
    • ADJUSTMENTRough Waves: Base Damage: 300-360 → 270-330
    • ADJUSTMENTRough Waves: Return Waves Damage: 200-240 → 180-220
    • ADJUSTMENTRough Waves: Removed Effect: Enemies hit by multiple waves take reduced damage.
    Check original notes · MLBB Wiki
  3. v1.6.34ADJUSTMENT
    • ADJUSTMENTThe mermaid princess is able to surf around at an even higher speed.
    • BUFFSkill 1: Speed: 7 → 8
    • BUFFUltimate: Extra Movement Speed: 30-60% → 60% at All Levels
    Check original notes · MLBB Wiki
  4. v1.5.16ADJUSTMENT
    • BUFFSkill 1: Base damage: 265-490 → 300-500
    • NERFSkill 1: Damage reduction: 70% → 50%
    Check original notes · MLBB Wiki
Open the earlier archive · 3 patches
  1. v1.4.94ADJUSTMENT
    • ADJUSTMENTadded role Added Assassin Role.
    Check original notes · MLBB Wiki
  2. v1.4.28BUFF
    • BUFFReduced the decay factor of damage that several waves hit the same target.
    • BUFFNow the total damage of hitting the same target will be greatly increased.
    Check original notes · MLBB Wiki
  3. v1.3.44ADJUSTMENT
    • ADJUSTMENTOcean Oddity: Fixed a problem where the regeneration effect is wrongly calculated.
    • NERFAttribute: Adjusted HP Regen to 161 from 150.
    • ADJUSTMENTAttribute: Optimized the skill icon.
    • ADJUSTMENTAttribute: Optimized the display effect after using skills.
    Check original notes · MLBB Wiki
03

THE DRAFT

Kadita in the draft: strengths, counters and teammates

GOOD INTO

Ixia and Hanzo operate from predictable positions and struggle when Kadita arrives through an unwarded side angle.

IxiaMarksmanLolitaSupport / TankEstesSupport
WATCH OUT FOR

Marcel can interrupt or delay the engage, while Zhuxin has enough control to punish the point where Kadita resurfaces.

MarcelSupportValentinaMageBaxiaTank
WORKS WELL WITH

Angela can support Kadita's entry without revealing the angle, while Masha forces the enemy to spend shields and control abilities on another front.

AngelaSupportMathildaSupport / AssassinFaramisSupport / Mage

See all 5 counters, favorable matchups and best teammates for Kadita

04

COLLECTION

Kadita skins: what you can get right now

Available now4

Atlantean Princess, a Kadita skin
AVAILABLE
Atlantean Princess
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

White Robin, a Kadita skin
AVAILABLE
White Robin
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Hydromancer, a Kadita skin
AVAILABLE
Hydromancer
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Heart of the Sea, a Kadita skin
AVAILABLE
Heart of the Sea
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Locked right now1

Maiden of the Tide, a Kadita skin
NOT AVAILABLE NOW
Maiden of the Tide
ORIGIN / EVENTAugust 2025 StarLight Pass

It was obtainable through the August 2025 StarLight Pass. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Kadita

01What is the best lane for Kadita?+

Kadita is currently played mainly in Mid Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Kadita build should I use?+

Start with «Mid Pickoff Default». The other options, «Snowball Execute» and «Safe Flicker Engage», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Kadita?+

Marcel, Valentina and Baxia are the first counters to consider. Marcel can interrupt or delay the engage, while Zhuxin has enough control to punish the point where Kadita resurfaces.

04Which Kadita skins can be obtained now?+

4 skins are marked as obtainable right now. 1 more is kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
Luo YiYveSelenaHirara

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