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Mobile Legends/Heroes/Vexana
IF / MLBB#038

SEASON 41 PROFILE

Shimmer of Hope

Vexana

MageMid Lane

Deathly Grasp terrifies anyone it touches, Cursed Blast punishes an area after a delay, and Eternal Guard summons a knight whose landing knocks enemies up. Vexana prepares fights rather than chasing them; her whole kit aligns when opponents enter through a narrow route.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Vexana guide for Season 41

DAMAGE
Magic
ATTACK
Ranged
SPECIALTY
Poke / Control
MAIN POSITIONS
Mid Lane
IN THE GAME SINCE
2017
  1. 01EARLY GAME

    Clear Mid Lane with Cursed Blast by accounting for its delay, and keep Deathly Grasp for the opponent's approach.

  2. 02MID GAME

    Cast Eternal Guard onto an enemy already controlled to secure the knock-up and keep the knight attacking inside the fight.

  3. 03LATE GAME

    Around objectives, place Cursed Blast on the entrance and force enemies to cross it or concede space. There is no need to chase the hero already outside.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Mid Zone Control

Default ranked mid build that turns Vexana's delayed zones and Eternal Guard pressure into burn, current-HP damage, shielded repositioning, and late penetration.

12,060 GOLD
  1. WHAT IT DOES

    +10 magicpenFlat. +40 Movement Speed

    magicpenFlat
    +10
    Movement Speed
    +40
  2. WHAT IT DOES

    +300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

    HP
    +300
    Magic Power
    +60
    Movement Speed
    +5%
  3. WHAT IT DOES

    +400 Mana. +75 Magic Power. +10% Cooldown Reduction. Butterfly Goddess: For every 800 Magic Damage dealt to an enemy hero (calculated before damage reduction). a Butterfly Goddess is summoned to attack the enemy hero, dealing Magic Damage equal to 10% of their current HP.

    Mana
    +400
    Magic Power
    +75
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

    Magic Power
    +90
  5. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  6. WHAT IT DOES

    +165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

    Magic Power
    +165
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Magic Power
+30
Cooldown Reduction
+5%
Magic Penetration
+8
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Movement Speed in the Jungle and River is increased by 10%. This bonus is halved when in combat with enemy heroes, Lord or Turtle.

CORE TALENT

Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level). Cooldown 15 seconds.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+10% Cooldown Reduction. +40 Movement Speed

Cooldown Reduction
+10%
Movement Speed
+40
↔
WHAT IT DOES

+10 magicpenFlat. +40 Movement Speed

magicpenFlat
+10
Movement Speed
+40

Magic Boots FOR Arcane BootsUse when your team already has enough early damage and Vexana needs more frequent Deathly Grasp and Cursed Blast cycles.

WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%
↔
WHAT IT DOES

+165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

Magic Power
+165

Winter Crown FOR Holy CrystalUse when one assassin or hard-engage combo can reach you before Blood Wings shield buys enough space.

WHAT IT DOES

+75 Magic Power. +5% Movement Speed. 10 Magic Penetration. Magic: Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

Magic Power
+75
Movement Speed
+5%
↔
WHAT IT DOES

+165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

Magic Power
+165

Genius Wand FOR Holy CrystalUse when your team has multiple magic damage dealers and stacked Magic Defense shred matters more than maximum late Magic Power.

WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15
↔
WHAT IT DOES

+165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

Magic Power
+165

Immortality FOR Holy CrystalUse in late Lord defense when a single death ends the game and your damage is already enough to punish grouped entries.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Vexana and the Eternal Guard inflict Nether Curse on enemies hit. The Curse lasts 5 seconds and will cause the affected enemy to explode upon death, dealing 108 Magic Damage to nearby enemies.

  2. HOW IT WORKS

    Vexana unleashes a Deathly Grasp in the target direction, dealing 200–300 Magic Damage to enemies in its path. The projectile stops upon hitting an enemy hero, terrifying them and knocking them back, then it explodes, dealing 200–300 Magic Damage to nearby enemies and terrifying them for 1 second.

  3. HOW IT WORKS

    Vexana marks the target area with the power of the undead. After a 0.8-second delay, the area is struck for 580–850 Magic Damage.

  4. HOW IT WORKS

    Vexana summons an Eternal Guard at the target location, dealing 480–720 Magic Damage to enemies hit and knocking them airborne for 0.8 seconds. The Eternal Guard then joins Vexana in battle for 15 seconds. Each of Eternal Guard's attacks deals 200–300 Magic Damage to enemies in a large area.

IF / LIVE META

Vexana in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
50.12%
PICK RATE
1.87%
BAN RATE
1.92%
WIN-RATE CHANGE
+0.25 pp
OUR READING

Vexana sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
5
RECORD
4-1
BANS
3
DRAFT PRESENCE
7.08%

Vexana has appeared in the tournament draft 8 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Vexana's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

4documented patches

4 patches shown

  1. v2.1.61ADJUSTMENT
    11 March 2026
    • ADJUSTMENTBase HP: 2360 → 2380
    • ADJUSTMENTHP Growth: 150 → 155
    • ADJUSTMENTPhysical Defense Growth: 4.2 → 4
    • ADJUSTMENTMovement Speed: 245 → 250
    • ADJUSTMENTSkill 2: Mana Cost: 60-90 → 60-100
    Check original notes · MLBBHub
  2. v1.8.08ADJUSTMENT
    • NERFNether Touch: Base Damage: 220-500 → 108-500
    • BUFFSkill 2: Base Damage: 450-750 → 580-850
    • NERFSkill 2: Magic Power Bonus: 200% → 180%
    Check original notes · MLBB Wiki
  3. v1.4.94ADJUSTMENT
    • ADJUSTMENTPartially Adjusted label specialty - Poke/Crowd Control to Poke/Control.
    Check original notes · MLBB Wiki
  4. v1.3.12NERF
    • NERFDecreased the ATK Speed: Decreased Basic Damage by 30 at all levels.
    Check original notes · MLBB Wiki
03

THE DRAFT

Vexana in the draft: strengths, counters and teammates

GOOD INTO

Gloo and Zhask add units and crowded areas where Cursed Blast and Eternal Guard find several hits.

GlooTankZhaskMageSunFighter
WATCH OUT FOR

Natalia arrives from angles Vexana cannot always prepare for, while Benedetta crosses marked zones quickly.

AliceTank / MageX.BorgFighterNataliaAssassin
WORKS WELL WITH

Aldous uses the vision and control to select a target, and Johnson guarantees an arrival point for Eternal Guard.

KaleaSupport / FighterHarleyAssassin / MageJohnsonTank / Support

See all 5 counters, favorable matchups and best teammates for Vexana

04

COLLECTION

Vexana skins: what you can get right now

Available now1

Lucent Beacon, a Vexana skin
AVAILABLE
Lucent Beacon
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Locked right now6

Sanguine Rose, a Vexana skin
NOT AVAILABLE NOW
Sanguine Rose
ORIGIN / EVENTa limited in-game shop sale (29 July-12 August 2018); it later returned in limited rotations

It was obtainable through a limited in-game shop sale (29 July-12 August 2018); it later returned in limited rotations. It is not currently available.

Cursed Shackle, a Vexana skin
NOT AVAILABLE NOW
Cursed Shackle
ORIGIN / EVENTRanked Season 12 reward

It was obtainable through the Ranked Season 12 reward. It is not currently available.

Circus Magician, a Vexana skin
NOT AVAILABLE NOW
Circus Magician
ORIGIN / EVENTDecember 2022 StarLight Pass

It was obtainable through the December 2022 StarLight Pass. It is not currently available.

The Sun Empress, a Vexana skin
NOT AVAILABLE NOW
The Sun Empress
ORIGIN / EVENTGrand Collection event

It was obtainable through the Grand Collection event. It is not currently available.

Twisted Fairytale, a Vexana skin
NOT AVAILABLE NOW
Twisted Fairytale
ORIGIN / EVENTZenith event; recorded release on 25 March 2024

It was obtainable through the Zenith event; recorded release on 25 March 2024. It is not currently available.

Twilight Star, a Vexana skin
NOT AVAILABLE NOW
Twilight Star
ORIGIN / EVENTthe Aspirants Unite draw (3 October-4 November 2025)

It was obtainable through the Aspirants Unite draw (3 October-4 November 2025). It is not currently available.

05

QUICK ANSWERS

The questions players ask about Vexana

01What is the best lane for Vexana?+

Vexana is currently played mainly in Mid Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Vexana build should I use?+

Start with «Mid Zone Control». The other options, «Cooldown Frontline Control» and «Anti-Dive Survival», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Vexana?+

Alice, X.Borg and Natalia are the first counters to consider. Natalia arrives from angles Vexana cannot always prepare for, while Benedetta crosses marked zones quickly.

04Which Vexana skins can be obtained now?+

1 skin is marked as obtainable right now. 6 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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