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Mobile Legends/Heroes/Fanny
IF / MLBB#017

SEASON 41 PROFILE

Blade Dancer

Fanny

AssassinJungle

Steel Cable turns walls into attack routes and Air Superiority increases damage with flight speed. Fanny is governed by energy and terrain: a clean entry feels instant, while one poor cable can leave her without enough energy to fire another and escape.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Fanny guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Chase / Finisher
MAIN POSITIONS
Jungle
IN THE GAME SINCE
30 September 2016
  1. 01EARLY GAME

    Secure the purple buff and use Steel Cable routes that cross the jungle without spending more energy than necessary.

  2. 02MID GAME

    Mark the target during flight and trigger Tornado Strike as you pass through. Cut Throat is better at finishing an injured enemy than opening on someone at full health with help nearby.

  3. 03LATE GAME

    In late fights, use side walls and wait until the enemy spends the knock-ups, roots or suppression that can stop her flight. Entering through the centre removes the route advantage that makes Fanny exceptional.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Jungle Pickoff Default

Default jungle setup for pickoff games where Fanny can isolate side-lane targets, cash in Prey Mark damage, then reset with blue buff control.

11,850 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +250 HP. +70 Physical Attack. 15 Physical Penetration. Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.

    HP
    +250
    Physical Attack
    +70
  3. WHAT IT DOES

    +60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

    Physical Attack
    +60
  4. WHAT IT DOES

    +80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

    Physical Attack
    +80
    Cooldown Reduction
    +10%
  5. WHAT IT DOES

    +160 Physical Attack. +5% Movement Speed. Despair: Dealing damage to non-Minion enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).

    Physical Attack
    +160
    Movement Speed
    +5%
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Adaptive Penetration
+14
Adaptive Attack
+10
Movement Speed
+3%
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

If there is only one enemy hero nearby, damage dealt to them is increased by 7%.

CORE TALENT

When damaging heroes below 30% HP, instantly recover 15% of Lost HP and gains 20% Movement Speed. Additional Effect: Reset cooldown upon killing an enemy hero. Duration: 3 seconds. Cooldown: 30 seconds.

BATTLE SPELL
35s
Retribution

Deals true damage to a creep or minion and enables Jungle equipment. After enough jungle participation, it upgrades and helps secure Turtle and Lord.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+18 Physical Defense. +40 Movement Speed. Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20

Physical Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40

Warrior Boots FOR Tough BootsUse when the main interruption threat is physical damage rather than chain crowd control.

WHAT IT DOES

+600 HP. +10% Spell Vamp. +40 Adaptive Attack. +10% Cooldown Reduction. Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces the skill cooldown by 2 seconds. This effect has a 60 seconds cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%

HP
+600
Spell Vamp
+10%
Adaptive Attack
+40
Cooldown Reduction
+10%
↔
WHAT IT DOES

+160 Physical Attack. +5% Movement Speed. Despair: Dealing damage to non-Minion enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).

Physical Attack
+160
Movement Speed
+5%

Queen's Wings FOR Blade of DespairUse when Fanny needs damage reduction and spell vamp more than a final burst slot.

WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Athena's Shield FOR ImmortalityUse against front-loaded magic burst that can kill Fanny before the reset path is available.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    While in flight, Fanny deals 10%–20% extra damage to enemies hit, based on her flying speed, and applies 1 stack of Prey Mark with each attack, up to 2 stacks. Her subsequent skill hits against marked enemy heroes restore 8 Energy per stack. The Energy restored is reduced when she hits multiple enemy heroes within a short period.

  2. HOW IT WORKS

    Fanny whirls her blades, dealing 275–525 Physical Damage to nearby enemies.

  3. HOW IT WORKS

    Fanny shoots a cable in the target direction that pulls her to the first obstacle hit. She can cast this skill again within 2 seconds until her energy runs out. Each successive cast reduces the skill's energy cost by 2. Fanny automatically casts Tornado Strike upon hitting an enemy mid-flight, as long as her energy is sufficient.

  4. HOW IT WORKS

    Fanny leaps at the target enemy hero or Creep with her blades, dealing 400–650 Physical Damage. Each stack of Prey Mark of the target increases this damage by 30%.

IF / LIVE META

Fanny in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERD
WIN RATE
42.29%
PICK RATE
0.59%
BAN RATE
2.4%
WIN-RATE CHANGE
-0.38 pp
OUR READING

Fanny is struggling to convert games in this rank. That does not erase good matchups, but blind-picking the hero is difficult to justify right now.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
12
RECORD
7-5
BANS
59
DRAFT PRESENCE
62.83%

Fanny has appeared in the tournament draft 71 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Fanny's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

10documented patches

10 patches shown

  1. v1.8.20ADJUSTMENT
    • ADJUSTMENTTornado Strike: Base Damage: 320-570 → 300-540
    Check original notes · MLBB Wiki
  2. v1.6.72ADJUSTMENT
    • ADJUSTMENTAir Superiority: Energy Regen Per Stack: 10 → 8
    • ADJUSTMENTAir Superiority: Energy regen when hitting multiple enemies reduced accordingly.
    Check original notes · MLBB Wiki
  3. v1.6.50ADJUSTMENT
    • ADJUSTMENTAttribute: Energy Regen at the Fountain greatly increased.
    • ADJUSTMENTSteel Cable: Energy Cost Reduced Per Successive Cast: 1 → 2
    Check original notes · MLBB Wiki
  4. v1.6.18ADJUSTMENT
    • ADJUSTMENTTornado Strike: Energy Cost: 25 → 18
    • ADJUSTMENTTornado Strike: Fixed an issue where the energy cost of Skill 1 triggered during flight was incorrect.
    Check original notes · MLBB Wiki
Open the earlier archive · 6 patches
  1. v1.6.10ADJUSTMENT
    • ADJUSTMENTTornado Strike: Base Damage: 280-480 → 320-520
    • ADJUSTMENTTornado Strike: Total Physical Attack Bonus: 90% → 80%
    Check original notes · MLBB Wiki
  2. v1.5.70ADJUSTMENT
    • ADJUSTMENTTornado Strike: Base Damage: 260-460 → 280-480
    Check original notes · MLBB Wiki
  3. v1.5.46ADJUSTMENT
    • ADJUSTMENTSteel Cable: Energy Cost: 18-13 → 17-12 (Each successive use of this skill decreases its energy cost accordingly.)\
    Check original notes · MLBB Wiki
  4. v1.4.94ADJUSTMENT
    • ADJUSTMENTPartially Adjusted label specialty - Charge/Reap to Chase/Reap.
    Check original notes · MLBB Wiki
  5. v1.4.36ADJUSTMENT
    • ADJUSTMENTSteel Cable: Fixed the problem where the Energy Cost was not reduced when using this skill consecutively.
    Check original notes · MLBB Wiki
  6. v1.2.86ADJUSTMENT
    • ADJUSTMENTAttribute: Adjusted HP growth to 131 from 127.7.
    Check original notes · MLBB Wiki
03

THE DRAFT

Fanny in the draft: strengths, counters and teammates

GOOD INTO

Granger and Atlas offer predictable routes and limited ability to follow Fanny once she crosses a wall.

AtlasTankDiggieSupportGrangerMarksman
WATCH OUT FOR

Franco can suppress her on landing, while Brody punishes the approach with damage that does not require a long chain of attacks.

SaberAssassinFrancoTankMoskovMarksman
WORKS WELL WITH

Khufra holds enemies in one area and Bruno adds immediate damage onto the target Fanny leaves injured after a pass.

ChipSupport / TankMashaFighter / TankMathildaSupport / Assassin

See all 5 counters, favorable matchups and best teammates for Fanny

04

COLLECTION

Fanny skins: what you can get right now

Available now3

Campus Youth, a Fanny skin
AVAILABLE
Campus Youth
ORIGIN / EVENTin-game shop: 399 Diamonds

Permanently available through the in-game shop: 399 Diamonds.

Lifeguard, a Fanny skin
AVAILABLE
Lifeguard
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Lightborn - Ranger, a Fanny skin
AVAILABLE
Lightborn - Ranger
ORIGIN / EVENTin-game shop: 1089 Diamonds

Permanently available through the in-game shop: 1089 Diamonds.

Locked right now8

Punk Princess, a Fanny skin
NOT AVAILABLE NOW
Punk Princess
ORIGIN / EVENTRanked Season 3 reward

It was obtainable through the Ranked Season 3 reward. It is not currently available.

Skylark, a Fanny skin
NOT AVAILABLE NOW
Skylark
ORIGIN / EVENTLucky Box draw; recorded release in 2018

It was obtainable through the Lucky Box draw; recorded release in 2018. It is not currently available.

Royal Cavalry, a Fanny skin
NOT AVAILABLE NOW
Royal Cavalry
ORIGIN / EVENTDecember 2018 StarLight Pass

It was obtainable through the December 2018 StarLight Pass. It is not currently available.

Christmas Carnival, a Fanny skin
NOT AVAILABLE NOW
Christmas Carnival
ORIGIN / EVENTChristmas event; recorded release in 2020

It was obtainable through the Christmas event; recorded release in 2020. It is not currently available.

Imperial Warrior, a Fanny skin
NOT AVAILABLE NOW
Imperial Warrior
ORIGIN / EVENTSeason 22 first-recharge reward

It was obtainable through the Season 22 first-recharge reward. It is not currently available.

Blade of Kibou, a Fanny skin
NOT AVAILABLE NOW
Blade of Kibou
ORIGIN / EVENTThe Aspirants event; recorded release on 22 January 2022

It was obtainable through The Aspirants event; recorded release on 22 January 2022. It is not currently available.

Heart Afloat, a Fanny skin
NOT AVAILABLE NOW
Heart Afloat
ORIGIN / EVENTValentine event; recorded release in February 2022

It was obtainable through the Valentine event; recorded release in February 2022. It is not currently available.

Mikasa, a Fanny skin
NOT AVAILABLE NOW
Mikasa
ORIGIN / EVENTMLBB × Attack on Titan collaboration

It was obtainable through the MLBB × Attack on Titan collaboration. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Fanny

01What is the best lane for Fanny?+

Fanny is currently played mainly in Jungle. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Fanny build should I use?+

Start with «Jungle Pickoff Default». The other options, «Sustain Cable Bruiser» and «Snowball Execute», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Fanny?+

Saber, Franco and Moskov are the first counters to consider. Franco can suppress her on landing, while Brody punishes the approach with damage that does not require a long chain of attacks.

04Which Fanny skins can be obtained now?+

3 skins are marked as obtainable right now. 8 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
HayabusaLingHelcurtLancelot

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