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Mobile Legends/Heroes/Martis
IF / MLBB#058

SEASON 41 PROFILE

Ashura King

Martis

FighterJungleEXP Lane

Every skill activates Asura's Wrath and increases attack speed, Mortal Coil displaces enemies while protecting Martis from control, and Decimation can reset on an execution. The first finish unlocks the entire fight.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Martis guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Finisher / Charge
MAIN POSITIONS
Jungle / EXP Lane
IN THE GAME SINCE
2018
  1. 01EARLY GAME

    Use Asura Aura to gather the wave or camp, then chain Mortal Coil without pushing the target away from your own attacks.

  2. 02MID GAME

    Engage when one enemy is near Decimation range. Spending the full sequence on a healthy tank prevents access to the reset.

  3. 03LATE GAME

    After an execution, use the movement speed to choose the next target, but do not cross alone towards the enemy base chasing another red icon.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

EXP Bruiser Default

Default EXP setup for ranked games where Martis needs War Axe uptime, post-skill true damage, and enough low-HP durability to finish Decimation resets.

11,370 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +400 HP. +8% Spell Vamp. +35 Physical Attack. +10% Cooldown Reduction. Fighting Spirit: Attacks grants 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

    HP
    +400
    Spell Vamp
    +8%
    Physical Attack
    +35
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +250 HP. +5 Mana Regen. +8% Hybrid Lifesteal. +60 Physical Attack. +10% Cooldown Reduction. +5% Movement Speed. Divine Justice: After casting a skill, the next Basic Attack within 3 seconds deals 60% Physical Attack as extra True Damage (1.5 seconds cooldown). Chase Fate: Triggering Divine Justice grants 10% extra Movement Speed.

    HP
    +250
    Mana Regen
    +5
    Hybrid Lifesteal
    +8%
    Physical Attack
    +60
    Cooldown Reduction
    +10%
    Movement Speed
    +5%
  4. WHAT IT DOES

    +600 HP. +10% Spell Vamp. +40 Adaptive Attack. +10% Cooldown Reduction. Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces the skill cooldown by 2 seconds. This effect has a 60 seconds cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%

    HP
    +600
    Spell Vamp
    +10%
    Adaptive Attack
    +40
    Cooldown Reduction
    +10%
  5. WHAT IT DOES

    +600 HP. +20 Physical Defense. +10% Cooldown Reduction. Brute Force: Each second after dealing damage, gain 6 Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

    HP
    +600
    Physical Defense
    +20
    Cooldown Reduction
    +10%
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Hybrid Lifesteal
+10%
Adaptive Attack
+16
Hybrid Defense
+8
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Gain 6% Spell Vamp. Each hero kill or assist grants an additional 0.5% Spell Vamp, up to 12 stacks.

CORE TALENT

Brave Smite: Dealing skill damage to an enemy hero recovers 5% Max HP. CD: 6 seconds.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+18 Physical Defense. +40 Movement Speed. Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20

Physical Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40

Warrior Boots FOR Tough BootsUse only into mostly physical EXP lanes when crowd control is light enough to skip Fortitude.

WHAT IT DOES

+40 Physical Defense. +5% Movement Speed. +40 Magic Defense. Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40. Lifebane: Reduces Shield and HP Regen effects of nearby enemies within 5 units to 60% of normal for 1 second.

Physical Defense
+40
Movement Speed
+5%
Magic Defense
+40
↔
WHAT IT DOES

+600 HP. +20 Physical Defense. +10% Cooldown Reduction. Brute Force: Each second after dealing damage, gain 6 Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

HP
+600
Physical Defense
+20
Cooldown Reduction
+10%

Dominance Ice FOR Brute Force BreastplateUse when attack-speed carries, sustain fighters, or shield-heavy frontliners must hit Martis first.

WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Athena's Shield FOR ImmortalityUse when a burst mage can kill Martis during the vulnerable window after Mortal Coil ends.

WHAT IT DOES

+920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

HP
+920
HP Regen
+4
Physical Defense
+40
↔
WHAT IT DOES

+600 HP. +20 Physical Defense. +10% Cooldown Reduction. Brute Force: Each second after dealing damage, gain 6 Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

HP
+600
Physical Defense
+20
Cooldown Reduction
+10%

Antique Cuirass FOR Brute Force BreastplateUse against repeated physical skill burst from fighters or assassins that can chase through the second S2 cast.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Each time Martis uses a skill, his Attack Speed will be increased by 30%, 120% maximum. Lasts 4 seconds. He gains (6*Hero Level) extra Attack at full stacks.

  2. HOW IT WORKS

    Martis draws enemies to a fan-shaped area in front of him and deals 350–650 Physical Damage, slowing them by 40% for 2 seconds.

  3. HOW IT WORKS

    Martis strikes in the target direction three times, each time dealing 225–300 Physical Damage to enemies hit. Enemies hit by the first and third strike are also knocked back. The attack direction can be changed once using the Joystick. Use Again: Martis leaps in the target direction, dealing 300–400 Physical Damage to enemies in his path and knocking them airborne. Martis gains Control Immunity and 60% Damage Reduction when casting this skill.

  4. HOW IT WORKS

    Martis lunges at a designated enemy hero, dealing 700–1100 Physical Damage (deals True Damage if the enemy's HP is below 50%). If the enemy is killed by this skill, Martis can cast the skill again within 10 seconds and gains 100% extra Movement Speed that gradually decays over 5 seconds. Each successive cast also increases the skill's damage by 15% (up to 30%).

IF / LIVE META

Martis in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERC
WIN RATE
47.5%
PICK RATE
0.59%
BAN RATE
0.74%
WIN-RATE CHANGE
+0.19 pp
OUR READING

Martis is struggling to convert games in this rank. That does not erase good matchups, but blind-picking the hero is difficult to justify right now.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Martis has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Martis's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

9documented patches

9 patches shown

  1. v2.1.30BUFF
    4 November 2025
    • BUFFPassive: Extra Attack at Full Stacks: 6* Hero Level → 8* Hero Level
    • BUFFUltimate: Damage: 800-1000 (+100% Total Physical Attack) → 700-1100 (+120% Total Physical Attack) Improved the visibility of the target indicator for his Ultimate.
    Check original notes · MLBBHub
  2. v1.6.34ADJUSTMENT
    • ADJUSTMENTDecimation: Killing an enemy with the Ultimate increases the Ultimate's damage by 15%, up to 30%.
    Check original notes · MLBB Wiki
  3. v1.5.70BUFF
    • BUFFAshura Aura: Cooldown: 8-6s → 7-5s
    • BUFFMortal Coil: Cooldown: 10s → 8s
    • BUFFMortal Coil: Damage to Minions: 75% → 75%-100%
    Check original notes · MLBB Wiki
  4. v1.5.16ADJUSTMENT
    • BUFFAshura Aura: Base Damage: 340-540 → 350-650
    • NERFMortal Coil: Deals only 75% damage to minions
    • BUFFDecimate: Significantly reduced the decay speed of Movement Speed gain after killing the target.
    Check original notes · MLBB Wiki
Open the earlier archive · 5 patches
  1. v1.5.08BUFF
    • BUFFAshura Aura: Cooldown adjusted from 10-7 to 8-6s
    Check original notes · MLBB Wiki
  2. v1.4.95ADJUSTMENT
    • ADJUSTMENTPartially Adjusted label specialty - Reap/Burst to Reap/Charge.
    Check original notes · MLBB Wiki
  3. v1.4.44BUFF
    • BUFFAshura's Wrath: Attack Speed Boost of each cast increased from 25% to 30%.
    Check original notes · MLBB Wiki
  4. v1.4.20BUFF
    • BUFFAshura's Wrath: ATK Speed when using this skill increased from 15% to 25% each time.
    Check original notes · MLBB Wiki
  5. v1.2.86BUFF
    • BUFFMortal Coil: Adjusted CD to 10 seconds from 11 seconds.
    • BUFFMortal Coil: Adjusted damage reduction to 60% from 50%.
    Check original notes · MLBB Wiki
03

THE DRAFT

Martis in the draft: strengths, counters and teammates

GOOD INTO

Chip and Khufra rely on control that Mortal Coil can cross while Martis searches for an injured target.

JohnsonTank / SupportLingAssassinSaberAssassin
WATCH OUT FOR

X.Borg wears him down from range, while Minsitthar restricts the dashes that organise his sequence.

X.BorgFighterMinsittharFighterMarcelSupport
WORKS WELL WITH

Angela keeps Martis alive until the first Decimation, and Estes restores the team while the chain continues.

AngelaSupportChipSupport / TankNatanMarksman

See all 5 counters, favorable matchups and best teammates for Martis

04

COLLECTION

Martis skins: what you can get right now

Available now1

Tyrant, a Martis skin
AVAILABLE
Tyrant
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Locked right now6

Searing Maw, a Martis skin
NOT AVAILABLE NOW
Searing Maw
ORIGIN / EVENTMay 2018 StarLight Pass

It was obtainable through the May 2018 StarLight Pass. It is not currently available.

God of War, a Martis skin
NOT AVAILABLE NOW
God of War
ORIGIN / EVENTLucky Box draw; recorded release on 3 January 2020

It was obtainable through the Lucky Box draw; recorded release on 3 January 2020. It is not currently available.

Capricorn, a Martis skin
NOT AVAILABLE NOW
Capricorn
ORIGIN / EVENTZodiac Summon

It was obtainable through the Zodiac Summon. It is not currently available.

Deathrock, a Martis skin
NOT AVAILABLE NOW
Deathrock
ORIGIN / EVENTthe free Martis's Music Party event (25 January-9 February 2020)

It was obtainable through the free Martis's Music Party event (25 January-9 February 2020). It is not currently available.

Levi, a Martis skin
NOT AVAILABLE NOW
Levi
ORIGIN / EVENTMLBB × Attack on Titan collaboration

It was obtainable through the MLBB × Attack on Titan collaboration. It is not currently available.

Darkwater Terror, a Martis skin
NOT AVAILABLE NOW
Darkwater Terror
ORIGIN / EVENTNovember 2024 StarLight Pass

It was obtainable through the November 2024 StarLight Pass. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Martis

01What is the best lane for Martis?+

Martis is currently played mainly in Jungle and EXP Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Martis build should I use?+

Start with «EXP Bruiser Default». The other options, «Jungle Reset Tempo» and «EXP Execute Snowball», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Martis?+

X.Borg, Minsitthar and Marcel are the first counters to consider. X.Borg wears him down from range, while Minsitthar restricts the dashes that organise his sequence.

04Which Martis skins can be obtained now?+

1 skin is marked as obtainable right now. 6 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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