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Mobile Legends/Heroes/Hanabi
IF / MLBB#060

SEASON 41 PROFILE

Scarlet Flower

Hanabi

MarksmanGold Lane

Ninjutsu: Petal Barrage bounces attacks between targets, Ninjutsu: Equinox provides a shield and crowd-control immunity while it holds, and Forbidden Jutsu: Higanbana roots an area. Hanabi punishes grouped teams, but needs a position where chasing bounces does not pull her into danger.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Hanabi guide for Season 41

DAMAGE
Physical
ATTACK
Ranged
SPECIALTY
Finisher / Damage
MAIN POSITIONS
Gold Lane
IN THE GAME SINCE
17 April 2018
  1. 01EARLY GAME

    Attack the wave so Petal Barrage bounces onto the opposing laner, and avoid stepping forward to chase the final jump.

  2. 02MID GAME

    Keep Ninjutsu: Equinox for the stun, knock-up or root that would stop your attacks, and send Ninjutsu: Soul Scroll through several targets to recover mana.

  3. 03LATE GAME

    Cast Forbidden Jutsu: Higanbana onto a group already committed, then use Aegis before enemy damage lands to preserve the shield and immunity.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Gold Lane Shield DPS

Default gold lane setup that turns Hanabi's attack-effect bounces into a steady shielded DPS pattern.

10,810 GOLD
  1. WHAT IT DOES

    +15% Attack Speed. +40 Movement Speed

    Attack Speed
    +15%
    Movement Speed
    +40
  2. WHAT IT DOES

    +30% Attack Speed. +30 Physical Attack. +5% Movement Speed. Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

    Attack Speed
    +30%
    Physical Attack
    +30
    Movement Speed
    +5%
  3. WHAT IT DOES

    +20% Attack Speed. +35 Physical Attack. Devour: Basic attacks deal 8% of the target's current HP as extra physical damage (capped at 60 against minions). Devour: Each Basic Attack recovers (10+4* Hero Level) HP, and counts as an Attack Effect

    Attack Speed
    +20%
    Physical Attack
    +35
  4. WHAT IT DOES

    +15% Attack Speed. +55 Physical Attack. Swift: Every 1% of critical chance gained will increase attack speed by 1%. Endless Strike: After every 2 non-critical Basic Attacks. the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

    Attack Speed
    +15%
    Physical Attack
    +55
  5. WHAT IT DOES

    +20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

    Attack Speed
    +20%
    Physical Attack
    +80
  6. WHAT IT DOES

    +10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Dragon Scale: Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter). Lifeline: When taking damage that reduces HP below 30%, gains a (120*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

    Lifesteal
    +10%
    Attack Speed
    +20%
    Physical Attack
    +30
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Attack Speed
+15%
Adaptive Attack
+16
Adaptive Penetration
+10%
STANDARD TALENT

Gain 10% Extra Attack Speed.

STANDARD TALENT

Physical Attack and Magic Power gained from equipment, emblem, talents, and skills are increased by 8%.

CORE TALENT

Basic Attacks slow enemies by 50% and reduce their Attack Speed by 30%. Duration: 1 second. Cooldown: 10 seconds (each Basic Attack reduces it bv 1 seconds, down to 3 seconds).

BATTLE SPELL
75s
Aegis

Grants a shield to the hero and the nearby allied hero with the lowest HP. It helps them survive burst damage.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Wind Chant (active): Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30
↔
WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Dragon Scale: Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter). Lifeline: When taking damage that reduces HP below 30%, gains a (120*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30

Wind of Nature FOR Rose Gold MeteorUse against physical burst that reaches you after your Equinox shield has already been forced.

WHAT IT DOES

+20% Attack Speed. +40 Physical Attack. Armor Buster: Increase Physical Penetration by 30%. Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

Attack Speed
+20%
Physical Attack
+40
↔
WHAT IT DOES

+20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Attack Speed
+20%
Physical Attack
+80

Malefic Gun FOR Sea HalberdUse when the enemy has low healing and you need safer basic-attack range before Lord fights.

WHAT IT DOES

+60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Physical Attack
+60
↔
WHAT IT DOES

+20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Attack Speed
+20%
Physical Attack
+80

Malefic Roar FOR Sea HalberdUse when the enemy front line stacks Physical Defense and anti-heal is not deciding the fight.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Hanabi's Basic Attacks and Skills will launch Petal Blades after hitting a target, bouncing up to 4 times to nearby enemies (the first bounce deals 40% of the damage, and subsequent bounces deal 85% of the previous). Bounces from her Basic Attacks inherit a portion of Attack Effects.

  2. HOW IT WORKS

    Passive: The secret Ninjutsu of the Scarlet Shadow makes Hanabi immune to control effects when she has a shield from any source. Active: Hanabi gains a Shield for 5 seconds. When the shield is active, Hanabi gains 20% Movement Speed, 25% Attack Speed, and 20% of damage dealt will also be added to this shield (only 10% of the damage dealt to non-hero units). The shield cannot exceed 50% of Hanabi's max HP.

  3. HOW IT WORKS

    Hanabi fires the energy Kunai in the targeted direction, dealing 450–600 Physical Damage to enemies along the way and reducing their Movement Speed by 60% for 1 second. Enemy units hit will also be marked, allowing Hanabi's next Bounce Damage from Basic Attacks to deal 30–180 Physical Damage on them with no damage decay.

  4. HOW IT WORKS

    Hanabi throws Higanbana in the target direction, dealing 300–500 Physical Damage to the first enemy hero hit and immobilizing them for 0.8 seconds. After 1 second, Higanbana blooms at the point of impact and deals 300–500 Physical Damage to nearby enemies. Subsequent hits on the same target deal 20% less damage.

IF / LIVE META

Hanabi in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERA
WIN RATE
52.93%
PICK RATE
3.4%
BAN RATE
11.07%
WIN-RATE CHANGE
-0.22 pp
OUR READING

Hanabi is winning above the neutral line without relying on an extremely small pick rate. A strong current result, not a promise that every draft suits the hero.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
1
RECORD
1-0
BANS
1
DRAFT PRESENCE
1.77%

Hanabi has appeared in the tournament draft 2 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Hanabi's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

14documented patches

14 patches shown

  1. v2.1.67NERF
    22 April 2026
    • NERFAttribute: HP Growth: 128 → 130
    • NERFSkill 1: Mana Cost: 35-60 → 75-100
    • NERFSkill 2: Mana Cost: 35-60 → 50-75
    Check original notes · MLBBHub
  2. v1.6.50ADJUSTMENT
    • ADJUSTMENTOptimized Hanabi's voiceovers.
    Check original notes · MLBB Wiki
  3. v1.6.18ADJUSTMENT
    • NERFSkill 1: First Bounce's Damage Ratio: 50% → 40%
    • BUFFSkill 2: Cooldown: 12-7s → 8-6s
    • BUFFSkill 2: Base Damage: 400-500 → 450-600
    • ADJUSTMENTSkill 2: Fixed an issue where the damage was lower than described against enemy heroes.
    • ADJUSTMENTSkill 2: Fixed an issue where the damage was doubled against summoned objects.
    • BUFFUltimate: Base Damage: 400-600 → 600-800
    Check original notes · MLBB Wiki
  4. v1.5.46ADJUSTMENT
    • BUFFPassive: Conversion Ratio of HP Regen to Shield: 40% → 60%
    • BUFFPassive: Shieid Limit: 20% → 25% (of Max HP)
    • ADJUSTMENTPassive: Fixed the issue where Hanabi could not be controlled when certain skills broke the Shield.
    Check original notes · MLBB Wiki
Open the earlier archive · 10 patches
  1. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted label specialty - Regen/Reap to Reap/Damage.
    Check original notes · MLBB Wiki
  2. v1.4.36ADJUSTMENT
    • ADJUSTMENTNinjutsu: Petal Barrage
    • BUFFAdjusted the Mana Cost from [17 + (Skill Level*3)] to [12 + (Skill Level*4)]
    • BUFFThe range of Basic Attack increased from 4.8 to 5.
    Check original notes · MLBB Wiki
  3. v1.3.54BUFF
    • BUFFAttribute: The Basic Physical Attack increased by 5 points.
    Check original notes · MLBB Wiki
  4. v1.3.44ADJUSTMENT
    • ADJUSTMENTNinjutsu Petal Barrage: Fixed a display problem when Hanabi has run out of mana.
    • BUFFNinjutsu Petal Barrage: Adjusted the Physical Lifesteal to 8%+2% per level from 3%+2% per level.
    • ADJUSTMENTNinjutsu Petal Barrage: Fixed a problem where her recalling will be interrupted when closing or using [Ninjutsu Petal Barrage].
    Check original notes · MLBB Wiki
  5. v1.3.14ADJUSTMENT
    • ADJUSTMENTNinjutsu: Equinox
    • ADJUSTMENTHanabi now gains an extra of 40 points of Movement Speed when her shield exists.
    • NERFAttribute: Adjusted ATK Growth to 10 from 12.
    Check original notes · MLBB Wiki
  6. v1.3.02ADJUSTMENT
    • ADJUSTMENTNinjutsu: Petal Barrage
    • ADJUSTMENTFixed a bug where the skill still continues when Hanabi runs out of mana.
    Check original notes · MLBB Wiki
  7. v1.2.86ADJUSTMENT
    • ADJUSTMENTNinjutsu: Soul Scroll
    • ADJUSTMENTAdjusted base damage to 370 + Skill Leve*30 from 260 + Skill Level*40.
    Check original notes · MLBB Wiki
  8. v1.2.80ADJUSTMENT
    • ADJUSTMENTNinjutsu: Petal Barrage
    • ADJUSTMENTInitial projectile damage adjusted to 50% at max level.
    • NERFDamage decay factor adjusted from 0.85 to 0.75.
    • NERFMana cost increased by 5 at max level (adjusted from 20-35 to 25-40).
    Check original notes · MLBB Wiki
  9. v1.2.64NERF
    • NERFAttribute: HP growth rate adjusted from 135.5 to 125.5.
    Check original notes · MLBB Wiki
  10. v1.2.62ADJUSTMENT
    • ADJUSTMENTNinjutsu: Petal Barrage
    • ADJUSTMENTThe damage of each projectile fired will decay to 85% of the previous projectile‘s damage.
    • ADJUSTMENTRemoved the cooldown - this skill can now be toggled at will.
    • ADJUSTMENTFixed an issue where toggling Ninjutsu: Petal Barrage would interrupt Recall, lead to basic attack abnormalities and trigger Endless Battle's unique passive effect.
    • ADJUSTMENTNinjutsu: Soul Scroll
    • ADJUSTMENTFixed a problem where hitting jungle monsters would restore Mana.
    • BUFFWhen hitting multiple heroes, the amount of Mana restored will decay by 30% for each subsequent hero hit.
    • ADJUSTMENTNinjutsu: Equinox
    • NERFPercentage of restored health converted to Hanabi's shield adjusted from 100% to 50%.
    Check original notes · MLBB Wiki
03

THE DRAFT

Hanabi in the draft: strengths, counters and teammates

GOOD INTO

Akai and Khufra operate close to their team, offering several bodies for Petal Barrage to bounce through.

MoskovMarksmanPopol and KupaMarksmanKajaSupport
WATCH OUT FOR

Lolita reflects the attacks, while Natalia reaches Hanabi from the side before the shield solves the contact.

BeatrixMarksmanJoyAssassinIxiaMarksman
WORKS WELL WITH

Franco delivers a target into the group, and Chip keeps several enemies within Higanbana's reach.

HarithMagePopol and KupaMarksmanKajaSupport

See all 5 counters, favorable matchups and best teammates for Hanabi

04

COLLECTION

Hanabi skins: what you can get right now

Available now4

Resplendent Iris, a Hanabi skin
AVAILABLE
Resplendent Iris
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Viper, a Hanabi skin
AVAILABLE
Viper
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

V.E.N.O.M. Nephila, a Hanabi skin
AVAILABLE
V.E.N.O.M. Nephila
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Field Op, a Hanabi skin
AVAILABLE
Field Op
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Locked right now6

Fiery Moth, a Hanabi skin
NOT AVAILABLE NOW
Fiery Moth
ORIGIN / EVENTApril 2019 StarLight Pass

It was obtainable through the April 2019 StarLight Pass. It is not currently available.

Rakshesha, a Hanabi skin
NOT AVAILABLE NOW
Rakshesha
ORIGIN / EVENTLucky Box draw; recorded release on 3 January 2020

It was obtainable through the Lucky Box draw; recorded release on 3 January 2020. It is not currently available.

Riverland Phoenix, a Hanabi skin
NOT AVAILABLE NOW
Riverland Phoenix
ORIGIN / EVENTGrand Collection event; recorded release on 6 January 2022

It was obtainable through the Grand Collection event; recorded release on 6 January 2022. It is not currently available.

Moonlit Ninja, a Hanabi skin
NOT AVAILABLE NOW
Moonlit Ninja
ORIGIN / EVENTALLSTAR event; recorded release on 16 April 2023

It was obtainable through the ALLSTAR event; recorded release on 16 April 2023. It is not currently available.

Vessel of Rage, a Hanabi skin
NOT AVAILABLE NOW
Vessel of Rage
ORIGIN / EVENTSoul Vessels event; recorded release on 9 December 2023

It was obtainable through the Soul Vessels event; recorded release on 9 December 2023. It is not currently available.

Chic Glamour, a Hanabi skin
NOT AVAILABLE NOW
Chic Glamour
ORIGIN / EVENTthe September 2025 StarLight Pass

It was obtainable through the September 2025 StarLight Pass. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Hanabi

01What is the best lane for Hanabi?+

Hanabi is currently played mainly in Gold Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Hanabi build should I use?+

Start with «Gold Lane Shield DPS». The other options, «Front-to-Back Anti-Tank» and «Safe Solo Queue», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Hanabi?+

Beatrix, Joy and Ixia are the first counters to consider. Lolita reflects the attacks, while Natalia reaches Hanabi from the side before the shield solves the contact.

04Which Hanabi skins can be obtained now?+

4 skins are marked as obtainable right now. 6 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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