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Mobile Legends/Heroes/Alucard
IF / MLBB#007

SEASON 41 PROFILE

Demon Hunter

Alucard

FighterAssassinJungle

After each skill, Pursuit makes Alucard's next basic attack dash to the target. That skill-attack rhythm drives his chase; Groundsplitter should take him towards a realistic kill, not drop him alone among five enemies.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Alucard guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Chase / Damage
MAIN POSITIONS
Jungle
IN THE GAME SINCE
2016
  1. 01EARLY GAME

    Clear the jungle by weaving skills with Pursuit-enhanced attacks, and avoid contesting the river creep when your lanes cannot move with you.

  2. 02MID GAME

    Use Groundsplitter after the target has spent its escape. Fission Wave supports an extended fight, so do not trigger it for an enemy who is already out of reach.

  3. 03LATE GAME

    Late in the game, wait behind the initiator. Alucard can finish a target and continue the chase, but takes too much damage if he starts the fight himself.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Jungle Sustain Default

Default ranked jungle setup for extended ult fights, Turtle contests, and bruiser-style cleanup.

11,560 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +400 HP. +8% Spell Vamp. +35 Physical Attack. +10% Cooldown Reduction. Fighting Spirit: Attacks grants 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

    HP
    +400
    Spell Vamp
    +8%
    Physical Attack
    +35
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +250 HP. +5 Mana Regen. +8% Hybrid Lifesteal. +60 Physical Attack. +10% Cooldown Reduction. +5% Movement Speed. Divine Justice: After casting a skill, the next Basic Attack within 3 seconds deals 60% Physical Attack as extra True Damage (1.5 seconds cooldown). Chase Fate: Triggering Divine Justice grants 10% extra Movement Speed.

    HP
    +250
    Mana Regen
    +5
    Hybrid Lifesteal
    +8%
    Physical Attack
    +60
    Cooldown Reduction
    +10%
    Movement Speed
    +5%
  4. WHAT IT DOES

    +600 HP. +10% Spell Vamp. +40 Adaptive Attack. +10% Cooldown Reduction. Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces the skill cooldown by 2 seconds. This effect has a 60 seconds cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%

    HP
    +600
    Spell Vamp
    +10%
    Adaptive Attack
    +40
    Cooldown Reduction
    +10%
  5. WHAT IT DOES

    +60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

    Physical Attack
    +60
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Hybrid Lifesteal
+10%
Adaptive Attack
+16
Hybrid Defense
+8
STANDARD TALENT

Gain 8 extra Physical & Magic Defense.

STANDARD TALENT

Gain 6% Spell Vamp. Each hero kill or assist grants an additional 0.5% Spell Vamp, up to 12 stacks.

CORE TALENT

Brave Smite: Dealing skill damage to an enemy hero recovers 5% Max HP. CD: 6 seconds.

BATTLE SPELL
35s
Retribution

Deals true damage to a creep or minion and enables Jungle equipment. After enough jungle participation, it upgrades and helps secure Turtle and Lord.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Athena's Shield FOR ImmortalityUse when the enemy burst mage is the first hero stopping your ult window.

WHAT IT DOES

+20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Attack Speed
+20%
Physical Attack
+80
↔
WHAT IT DOES

+60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Physical Attack
+60

Sea Halberd FOR Malefic RoarUse against heavy shield or regen cores before they finish their defensive items.

WHAT IT DOES

+920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

HP
+920
HP Regen
+4
Physical Defense
+40
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Antique Cuirass FOR ImmortalityUse when physical skill burst reaches you before you can stack War Axe.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    After each skill cast, Alucard's next Basic Attack allows him to dash to the target's location and deal 140% Total Physical Attack.

  2. HOW IT WORKS

    Alucard rolls to the target location and slams his blade on the ground, dealing 270–370 Physical Damage to enemies hit and slowing them by 40% for 2 seconds.

  3. HOW IT WORKS

    Alucard launches a whirling slash, dealing 345–570 Physical Damage to nearby enemies.

  4. HOW IT WORKS

    Passive: Alucard permanently gains 10%–30% Hybrid Lifesteal. Active: Alucard absorbs energy from enemies in the area, slows them by 30%, and reduces their Hybrid Defense by 10–20. For each enemy hero hit, Alucard gains the same amount of Hybrid Defense and halves the cooldown of his other skills for 6 seconds. Recast: Alucard releases a shock wave that deals 400–700 Physical Damage.

IF / LIVE META

Alucard in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERC
WIN RATE
49.15%
PICK RATE
0.49%
BAN RATE
0.47%
WIN-RATE CHANGE
-0.26 pp
OUR READING

Alucard is a niche choice here. The result is worth watching, but a low pick rate means it should not be read in isolation.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Alucard has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Alucard's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

7documented patches

7 patches shown

  1. v2.1.30NERF
    4 November 2025
    • NERFPassive: Enhanced Basic Attack's Total Physical Attack Bonus: 140% → 125%
    • NERFSkill 1: Total Physical Attack Bonus: 110% → 85%
    Check original notes · MLBBHub
  2. v1.8.08ADJUSTMENT
    • ADJUSTMENTPursuit: Deals extra damage when hitting enemies with skills → Deals extra damage when hitting enemy heroes with skills. (Hitting Minions at the same time doesn't reduce the damage to heroes.)
    • ADJUSTMENTPursuit: Skill Damage Ratio Upon Hitting an Enemy Hero: 1.5x → 1.3x
    • ADJUSTMENTPursuit: Enhanced Basic Attack Damage Ratio: 1.2x → 1.4x
    • ADJUSTMENTFission Wave: New Effect: Gains 5%-15% Hybrid Lifesteal after unlocking the Ultimate.
    • ADJUSTMENTFission Wave: Extra Hybrid Lifesteal Upon Casting the Ultimate: 28%-40% → 15%-25%
    Check original notes · MLBB Wiki
  3. v1.7.96ADJUSTMENT
    • NERFPursuit pci
    • ADJUSTMENTRemoved Effect: Skills Inherit 50% of Phyiscal Lifesteal Effects.
    • ADJUSTMENTFission Wave: 40%-60% Physical Lifesteal → 28%-40% Hybrid Lifesteal.
    Check original notes · MLBB Wiki
  4. v1.7.36ADJUSTMENT
    • NERFGroundsplitter pci
    • ADJUSTMENTCooldown: 8-6s → 10.5-8.5s
    • ADJUSTMENTFission Wave: Duration: 8s → 6s
    • ADJUSTMENTFission Wave: New Effect: Other skill cooldowns reduced to 50%.
    Check original notes · MLBB Wiki
Open the earlier archive · 3 patches
  1. v1.5.24ADJUSTMENT
    • ADJUSTMENTWhirling Smash: Base Damage: 270-370 → 300-400
    Check original notes · MLBB Wiki
  2. v1.4.94ADJUSTMENT
    • ADJUSTMENTPartially Adjusted label specialty - Charge/Damage to Chase/Damage.
    Check original notes · MLBB Wiki
  3. v1.3.44ADJUSTMENT
    • ADJUSTMENTPursuit: + Now when the distance between Alucard and his target is smaller than that between the designated spot and the target, his passive damage will be dealt directly. Meanwhile, we have fixed a problem where the basic attack effect disappears when using Pursuit.
    • ADJUSTMENTPursuit: Fixed the wrong display range of the skill.
    Check original notes · MLBB Wiki
03

THE DRAFT

Alucard in the draft: strengths, counters and teammates

GOOD INTO

Sun and Natalia create fights in which Alucard can keep attacking and healing, provided he identifies the real target.

SunFighterNataliaAssassinCyclopsMage
WATCH OUT FOR

Barats and Fredrinn absorb his opening damage and hold him in a long fight without letting him reach the back line.

BaratsTank / FighterKhufraTankFredrinnFighter / Tank
WORKS WELL WITH

Kaja hands him a locked-down target and Tigreal groups the enemy team, two engages that stop Alucard from having to force his own path.

TigrealTankDiggieSupportFaramisSupport / Mage

See all 5 counters, favorable matchups and best teammates for Alucard

04

COLLECTION

Alucard skins: what you can get right now

Available now3

Lone Hero, a Alucard skin
AVAILABLE
Lone Hero
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Obsidian Blade, a Alucard skin
AVAILABLE
Obsidian Blade
ORIGIN / EVENTMagic Shop: 200 Magic Cores

Permanently available through the Magic Shop: 200 Magic Cores.

Lightborn - Striker, a Alucard skin
AVAILABLE
Lightborn - Striker
ORIGIN / EVENTin-game shop: 1089 Diamonds

Permanently available through the in-game shop: 1089 Diamonds.

Locked right now7

Fiery Inferno, a Alucard skin
NOT AVAILABLE NOW
Fiery Inferno
ORIGIN / EVENTRanked Season 2 reward

It was obtainable through the Ranked Season 2 reward. It is not currently available.

Child of the Fall, a Alucard skin
NOT AVAILABLE NOW
Child of the Fall
ORIGIN / EVENTLucky Box draw; recorded release in 2017

It was obtainable through the Lucky Box draw; recorded release in 2017. It is not currently available.

Viscount, a Alucard skin
NOT AVAILABLE NOW
Viscount
ORIGIN / EVENTDecember 2017 StarLight Pass

It was obtainable through the December 2017 StarLight Pass. It is not currently available.

Romantic Fantasy, a Alucard skin
NOT AVAILABLE NOW
Romantic Fantasy
ORIGIN / EVENTValentine event; recorded release on 13 February 2018

It was obtainable through the Valentine event; recorded release on 13 February 2018. It is not currently available.

Empire Agent, a Alucard skin
NOT AVAILABLE NOW
Empire Agent
ORIGIN / EVENTLimited-time skin event; later returned in the New Year draw

It was obtainable through the Limited-time skin event; later returned in the New Year draw. It is not currently available.

Obi-Wan Kenobi, a Alucard skin
NOT AVAILABLE NOW
Obi-Wan Kenobi
ORIGIN / EVENTStar Wars event; recorded release in 2021

It was obtainable through the Star Wars event; recorded release in 2021. It is not currently available.

Demon's Bane, a Alucard skin
NOT AVAILABLE NOW
Demon's Bane
ORIGIN / EVENTSeason 36 first-recharge reward

It was obtainable through the Season 36 first-recharge reward. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Alucard

01What is the best lane for Alucard?+

Alucard is currently played mainly in Jungle. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Alucard build should I use?+

Start with «Jungle Sustain Default». The other options, «Jungle Burst Invade» and «EXP Bruiser Flex», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Alucard?+

Barats, Khufra and Fredrinn are the first counters to consider. Barats and Fredrinn absorb his opening damage and hold him in a long fight without letting him reach the back line.

04Which Alucard skins can be obtained now?+

3 skins are marked as obtainable right now. 7 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
YinFannyYi Sun-shinHayabusa

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