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10Edición en español
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WHAT DO YOU WANT TO SEE?

10Edición en español
Mobile Legends/Heroes/Paquito
IF / MLBB#103

SEASON 42 PROFILE

The Heavenly Fist

Paquito

FighterAssassinEXP Lane

Paquito enters Champ Stance after three skill casts and empowers the next ability. Heavy Left Punch grants a shield, Jab closes distance and Knockout Strike controls; the challenge is preparing the right enhanced skill before reaching the target.

DATA REVIEWED 13.10.2026 · PATCH 2.2.16

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Paquito guide for Season 42

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Chase / Damage
MAIN POSITIONS
EXP Lane
IN THE GAME SINCE
15 January 2021
  1. 01EARLY GAME

    Build Champ Stance through the wave without pushing into a gank. Decide whether the next trade needs shield, damage or control before it begins.

  2. 02MID GAME

    Push EXP and reach Turtle with the passive almost ready. Switch targets if an opponent leaves range; chasing them breaks the sequence already prepared.

  3. 03LATE GAME

    Late in the game, use Jab to change angle and save an enhanced Knockout Strike to interrupt an enemy damage dealer. Khufra or Phoveus punish an obvious route.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

EXP Sustain Combo

Default EXP setup for stable ranked games. Hunter Strike lets Paquito convert a full skill cycle into chase speed, while War Axe plus Queen's Wings replaces old spell-vamp-first paths with current sustain and cooldown value.

11,240 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

    Physical Attack
    +80
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +400 HP. +8% Spell Vamp. +35 Physical Attack. +10% Cooldown Reduction. Fighting Spirit: Attacks grants 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

    HP
    +400
    Spell Vamp
    +8%
    Physical Attack
    +35
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +600 HP. +10% Spell Vamp. +40 Adaptive Attack. +10% Cooldown Reduction. Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces the skill cooldown by 2 seconds. This effect has a 60 seconds cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%

    HP
    +600
    Spell Vamp
    +10%
    Adaptive Attack
    +40
    Cooldown Reduction
    +10%
  5. WHAT IT DOES

    +60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

    Physical Attack
    +60
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Hybrid Lifesteal
+10%
Adaptive Attack
+16
Hybrid Defense
+8
STANDARD TALENT

Gain 8 extra Physical & Magic Defense.

STANDARD TALENT

Gain 6% Spell Vamp. Each hero kill or assist grants an additional 0.5% Spell Vamp, up to 12 stacks.

CORE TALENT

Brave Smite: Dealing skill damage to an enemy hero recovers 5% Max HP. CD: 6 seconds.

BATTLE SPELL
120s
Flicker

Blinks the hero a short distance in the chosen direction. It can be used to engage, reposition, escape, or cross some walls.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+18 Physical Defense. +40 Movement Speed. Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20

Physical Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40

Warrior Boots FOR Tough BootsUse against physical EXP lanes with light crowd control where Valor stacks decide the first two waves.

WHAT IT DOES

+600 HP. +20 Physical Defense. +10% Cooldown Reduction. Brute Force: Each second after dealing damage, gain 6 Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

HP
+600
Physical Defense
+20
Cooldown Reduction
+10%
↔
WHAT IT DOES

+60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Physical Attack
+60

Brute Force Breastplate FOR Malefic RoarUse when you are starting fights often and need stacking movement speed, control-duration reduction, and durability before armor penetration.

WHAT IT DOES

+20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Attack Speed
+20%
Physical Attack
+80
↔
WHAT IT DOES

+60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Physical Attack
+60

Sea Halberd FOR Malefic RoarUse against shield or regen-heavy front lines before they stack enough Physical Defense to make Malefic Roar mandatory.

WHAT IT DOES

+850 HP. +20 Physical Defense. +20 Magic Defense. +10% Cooldown Reduction. Bless: Received Shield and HP Regen effects are increased by 25%.

HP
+850
Physical Defense
+20
Magic Defense
+20
Cooldown Reduction
+10%
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Oracle FOR ImmortalityUse when repeated skirmishes matter more than one final revive and your stacked Heavy Left Punch shields decide the trade.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    After every 3 skill casts, Paquito enters Champ Stance, gaining an enhanced skill ignoring his current cooldowns. He gains 60% extra Movement Speed that decays over 2.5 seconds after casting the enhanced skill. Paquito's Basic Attacks only deal 85% Total Physical Attack.

  2. HOW IT WORKS

    Paquito punches in the selected direction, dealing 210–360 Physical Damage. If he hits an enemy hero, he gains a shield for 2.5 seconds. Champ Stance increases the damage to 350–600 and the shield to 120% of its normal value. The regular and enhanced shields can stack.

  3. HOW IT WORKS

    Paquito dashes in the selected direction and throws a punch, dealing 150–450 Physical Damage. The dash itself does not damage enemies, but hitting an enemy hero or Creep makes him stop and punch immediately. Champ Stance increases the damage to 300–800 Physical Damage plus 210% Total Physical Attack.

  4. HOW IT WORKS

    Paquito launches an elbow strike in the target direction, dealing 250–350 Physical Damage to enemies hit and knocking them back. He then throws a haymaker, dealing 350–600 Physical Damage, slowing enemies by 75% for 1 second and darting backward. Champ Stance: instead of a haymaker, Paquito launches an uppercut after the elbow strike, dealing 400–750 Physical Damage and knocking enemies airborne for 0.5 seconds.

IF / LIVE META

Paquito in ranked and pro play

AUTOMATIC SNAPSHOT28 Oct 2026
CURRENT TIERB
WIN RATE
50.2%
PICK RATE
1.41%
BAN RATE
26.31%
WIN-RATE CHANGE
-0.08 pp
OUR READING

Paquito sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 28 Oct 2026 · MLBBHub · cross-checked with MLBB.io

Historical tournament snapshot, checked 28 Oct 2026

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
48
RECORD
23-25
BANS
30
DRAFT PRESENCE
69.03%

Paquito has appeared in the tournament draft 78 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Paquito's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

12documented patches

12 patches shown

  1. v2.2.16NERF
    16 September 2026
    • NERFEnhanced Skill 2: Base Damage: 350-750 → 300-800
    • NERFEnhanced Skill 2: Damage Bonus: 230% Total Physical Attack → 210% Total Physical Attack
    Check original notes · MLBBHub
  2. v2.1.88NERF
    17 June 2026
    • NERFPassive: Enhanced Skill's Extra Damage to Minions: (10 + 1.3*Hero Level)% → (2*Hero Level)%
    • NERFPassive: Damage Reduction After Casting Enhanced Skill: (10 + 1.3*Hero Level)% → (2*Hero Level)%
    Check original notes · MLBBHub
  3. v2.1.67aBUFF
    14 May 2026
    • BUFFPassive: Enhanced Skill Movement Speed Boost: 60% extra Movement Speed that decays over 1.8s → 60% extra Movement Speed that decays over 1.2s
    • BUFFSkill 1: Adjustment: Hitting a hero or creep grants a shield → Hitting an enemy grants a shield
    Check original notes · MLBBHub
  4. v2.1.40BUFF
    18 December 2025
    • BUFFSkill 2: Cooldown: 8-6s → 7-5.5s
    • BUFFUltimate: Cooldown: 17-13s → 15-12s
    Check original notes · MLBBHub
Open the earlier archive · 8 patches
  1. v1.8.20ADJUSTMENT
    • ADJUSTMENTHeavy Left Punch: Cooldown: 8-6s → 7s at all levels
    • ADJUSTMENTJab: Cooldown: 8-5.5s → 8.5-6.5s
    Check original notes · MLBB Wiki
  2. v1.6.94BUFF
    • BUFFSkill 2: Physical Attack Bonus: 150% → 165%
    Check original notes · MLBB Wiki
  3. v1.6.34NERF
    • NERFUltimate: Base Damage: 400-600 → 350-600
    • NERFUltimate: Enhanced Damage: 450-750 → 400-750
    Check original notes · MLBB Wiki
  4. v1.6.26NERF
    • NERFPassive: Damage: 245-420 + 70% Physical Attack → 210-360 + 50% Physical Attack
    Check original notes · MLBB Wiki
  5. v1.6.18NERF
    • NERFSkill 2: Cooldown: 7-5s → 8-5.5s
    Check original notes · MLBB Wiki
  6. v1.5.96ADJUSTMENT
    • ADJUSTMENTPassive: Now Basic Attacks can't build stacks, but Paquito can build stacks by using a skill without hitting any target.
    • BUFFPassive: Max Stacks: 4 → 3
    • NERFPassive: Ultimate Stacks: 2 → 1
    • NERFSkill 2: Cooldown: 6-4.5s → 7-5s
    • NERFSkill 2: Base Damage: 200-500 → 120%
    • NERFSkill 2: Physical Attack → 150-450 → 150% Physical Attack
    • NERFSkill 2: Enhanced Damage: Changed according to the same ratio as Base Damage.
    Check original notes · MLBB Wiki
  7. v1.5.78ADJUSTMENT
    • BUFFSkill 1 (enhanced)
    • BUFFShield Ratio: 110% → 120%
    • BUFFSkill 2(enhanced)
    • BUFFPhysical Attack Bonus for Damage: 180% → 192%
    • NERFKnockout Strike (enhanced)
    • NERFUppercut Damage: 600-900 + 150% Physical Attack → 450-750 + 120% Physical Attack
    • NERFAirborne Duration: 0.7s → 0.5s
    Check original notes · MLBB Wiki
  8. v1.5.62ADJUSTMENT
    • NERFPassive: Base Shield: 200-500 → 150-500
    • BUFFPassive: Enhanced shields will also adhere to this ratio.
    • NERFSkill 2: Base Damage: 250-550 → 200-500
    • BUFFSkill 2: Physical Attack Bonus: 100% → 120%
    • BUFFSkill 2: Enhanced damage will also adhere to this ratio.
    • BUFFSkill 2: Slightly increased the distance he darts.
    • NERFUltimate: Airborne effect duration of the enhanced skill: 1s → 0.7s
    • BUFFUltimate: Slightly widened skill range.
    Check original notes · MLBB Wiki
03

THE DRAFT

Paquito in the draft: strengths, counters and teammates

GOOD INTO

X.Borg and Natalia struggle when Paquito chains movement, control and damage before they can stabilise.

NataliaAssassinX.BorgFighterKarinaAssassin
WATCH OUT FOR

Esmeralda absorbs the short burst, while Khufra turns Paquito's dashes into knock-ups.

EsmeraldaTank / MageKhufraTankTerizlaFighter / Tank
WORKS WELL WITH

Aulus keeps the fight going after Paquito enters, and Bane adds poke that brings targets into finishing range.

AliceTank / MageBaneFighter / MageArgusFighter

See all 5 counters, favorable matchups and best teammates for Paquito

04

COLLECTION

Paquito skins: catalogue and acquisition

Confirmed availability2

Death Blow, a Paquito skin
AVAILABLE
Death Blow
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Underground Boxer, a Paquito skin
AVAILABLE
Underground Boxer
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Limited and upcoming7

Manny Pacquiao, a Paquito skin
EVENT / UPCOMING
Manny Pacquiao
ORIGIN / EVENTPacquiao Licensed event; recorded release on 13 April 2021

It was obtainable through the Pacquiao Licensed event; recorded release on 13 April 2021. Availability depends on the event or a new rotation. Check the client.

Fulgent Punch, a Paquito skin
EVENT / UPCOMING
Fulgent Punch
ORIGIN / EVENTMay 2022 StarLight Pass

It was obtainable through the May 2022 StarLight Pass. Availability depends on the event or a new rotation. Check the client.

Fist of Light, a Paquito skin
EVENT / UPCOMING
Fist of Light
ORIGIN / EVENTthe M4 Pass Shop

It was obtainable through the M4 Pass Shop. Availability depends on the event or a new rotation. Check the client.

Blazing Tiger, a Paquito skin
EVENT / UPCOMING
Blazing Tiger
ORIGIN / EVENTGrand Collection event; recorded release on 3 June 2023

It was obtainable through the Grand Collection event; recorded release on 3 June 2023. Availability depends on the event or a new rotation. Check the client.

Terry Bogard, a Paquito skin
EVENT / UPCOMING
Terry Bogard
ORIGIN / EVENTMLBB × The King of Fighters collaboration

It was obtainable through the MLBB × The King of Fighters collaboration. Availability depends on the event or a new rotation. Check the client.

Fist of Glory, a Paquito skin
EVENT / UPCOMING
Fist of Glory
ORIGIN / EVENTFinals MVP event; recorded release on 19 September 2024

It was obtainable through the Finals MVP event; recorded release on 19 September 2024. Availability depends on the event or a new rotation. Check the client.

Ryu, a Paquito skin
EVENT / UPCOMING
Ryu
ORIGIN / EVENTthe MLBB × Street Fighter 6 ROUND1 draw (3 July-18 August 2026)

It was obtainable through the MLBB × Street Fighter 6 ROUND1 draw (3 July-18 August 2026). Check the client for another rotation.

05

QUICK ANSWERS

The questions players ask about Paquito

01What is the best lane for Paquito?+

Paquito is currently played mainly in EXP Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Paquito build should I use?+

Start with «EXP Sustain Combo». The other options, «EXP Burst Pickoff» and «Jungle Tempo», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Paquito?+

Esmeralda, Khufra and Terizla are the first counters to consider. Esmeralda absorbs the short burst, while Khufra turns Paquito's dashes into knock-ups.

04Which Paquito skins can be obtained now?+

2 non-default skins have confirmed availability at this review. 7 more are limited or upcoming, with the original acquisition method recorded. Check the current event or shop in your client before spending.

SAME ROLE OR LANEView all heroes
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