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Mobile Legends/Heroes/Moskov
IF / MLBB#031

SEASON 41 PROFILE

Spear of Quiescence

Moskov

MarksmanGold Lane

Spear of Quiescence lets Moskov's attacks pierce the first target, while Spear of Misery stuns when it drives an enemy into a wall. Terrain decides his duels: good positioning turns one spear into crowd control and several attacks into damage across the whole line.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Moskov guide for Season 41

DAMAGE
Physical
ATTACK
Ranged
SPECIALTY
Finisher / Chase
MAIN POSITIONS
Gold Lane
IN THE GAME SINCE
2017
  1. 01EARLY GAME

    Position so basic attacks pierce minions into the opposing laner, but avoid using Abyss Walker forward when the jungler is missing.

  2. 02MID GAME

    Find the Spear of Misery wall angle before triggering Inspire. The stun ensures the opening attacks connect.

  3. 03LATE GAME

    Spear of Destruction can finish a kill or change Moskov's position; in late fights, preserve the movement option when the back line is exposed.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Gold Lane Default

Default gold lane setup that rushes Moskov's attack-effect engine, then adds range and one physical-burst answer for objective fights.

10,970 GOLD
  1. WHAT IT DOES

    +15% Attack Speed. +40 Movement Speed

    Attack Speed
    +15%
    Movement Speed
    +40
  2. WHAT IT DOES

    +30% Attack Speed. +30 Physical Attack. +5% Movement Speed. Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

    Attack Speed
    +30%
    Physical Attack
    +30
    Movement Speed
    +5%
  3. WHAT IT DOES

    +20% Attack Speed. +35 Physical Attack. Devour: Basic attacks deal 8% of the target's current HP as extra physical damage (capped at 60 against minions). Devour: Each Basic Attack recovers (10+4* Hero Level) HP, and counts as an Attack Effect

    Attack Speed
    +20%
    Physical Attack
    +35
  4. WHAT IT DOES

    +15% Attack Speed. +55 Physical Attack. Swift: Every 1% of critical chance gained will increase attack speed by 1%. Endless Strike: After every 2 non-critical Basic Attacks. the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

    Attack Speed
    +15%
    Physical Attack
    +55
  5. WHAT IT DOES

    +20% Attack Speed. +40 Physical Attack. Armor Buster: Increase Physical Penetration by 30%. Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

    Attack Speed
    +20%
    Physical Attack
    +40
  6. WHAT IT DOES

    +10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Wind Chant (active): Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

    Lifesteal
    +10%
    Attack Speed
    +20%
    Physical Attack
    +30
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Attack Speed
+15%
Adaptive Attack
+16
Adaptive Penetration
+10%
STANDARD TALENT

Gain 10% Extra Attack Speed.

STANDARD TALENT

Physical Attack and Magic Power gained from equipment, emblem, talents, and skills are increased by 8%.

CORE TALENT

Dealing damage with Basic Attacks increases Movement Speed by 30% for 1.5s and restores 75-180 HP (scales with level). Cooldown: 10 seconds.

BATTLE SPELL
75s
Inspire

Empowers the next six Basic Attacks for five seconds: it greatly increases Attack Speed and its cap, ignores part of the target's Hybrid Defense, and restores HP on hit.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+15% Attack Speed. +40 Physical Attack. +20% Crit Chance. 20% Lifesteal. Frenzy: Critical strikes grant 20% extra Attack Speed for 2 seconds.

Attack Speed
+15%
Physical Attack
+40
Crit Chance
+20%
↔
WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Wind Chant (active): Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30

Haas's Claws FOR Wind of NatureUse when the enemy cannot burst Moskov through the front line and sustained lifesteal matters more than physical immunity.

WHAT IT DOES

+60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Physical Attack
+60
↔
WHAT IT DOES

+20% Attack Speed. +40 Physical Attack. Armor Buster: Increase Physical Penetration by 30%. Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

Attack Speed
+20%
Physical Attack
+40

Malefic Roar FOR Malefic GunUse when the enemy front line stacks Physical Defense and range is less important than scaling penetration.

WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Dragon Scale: Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter). Lifeline: When taking damage that reduces HP below 30%, gains a (120*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30
↔
WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Wind Chant (active): Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30

Rose Gold Meteor FOR Wind of NatureUse against magic or mixed burst where Wind Chant will not stop the first engage.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Moskov's Basic Attacks pierce the target and deal Physical Damage equal to 65% of his Physical Attack to enemies behind them, inheriting Attack Effects. Each Basic Attack hit reduces the cooldowns of Abyss Walker and Spear of Misery by 0.5 seconds.

  2. HOW IT WORKS

    Moskov teleports to the target location, increasing his Attack Speed to 1.15–1.5 times for 3 seconds. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the primary target.

  3. HOW IT WORKS

    Moskov launches a powerful strike at the target enemy hero or Creep, dealing 300–450 Physical Damage, knocking them back, and revealing their position for 5 seconds. If the target collides with an enemy hero when knocked back, they'll both take 200–275 Physical Damage and be stunned for 1.5 seconds. If the enemy is knocked into a wall, they will also be stunned for the same duration.

  4. HOW IT WORKS

    After a short delay, Moskov throws the Spear of Destruction in the target direction, dealing 340–500 Physical Damage along its path and to the first enemy hero hit. The spear pierces that hero and deals 10% Physical Damage to enemies behind them. All affected enemies are slowed by 50% for 1–3 seconds depending on travel distance. The first hero hit leaves a shadow behind them and refreshes Abyss Walker. Moskov can cast Abyss Walker again from the shadow, sharing the normal skill's cooldown.

IF / LIVE META

Moskov in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
49.27%
PICK RATE
1.01%
BAN RATE
0.38%
WIN-RATE CHANGE
-0.14 pp
OUR READING

Moskov sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
37
RECORD
20-17
BANS
13
DRAFT PRESENCE
44.25%

Moskov has appeared in the tournament draft 50 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Moskov's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

11documented patches

11 patches shown

  1. v2.1.67ADJUSTMENT
    22 April 2026
    • ADJUSTMENTBase HP: 2255 → 2380
    • ADJUSTMENTHP Growth: 143 → 140
    • ADJUSTMENTBase Physical Defense: 16 → 18
    • ADJUSTMENTSkill 1: Mana Cost: 25-50 → 50-75
    • ADJUSTMENTSkill 2: Mana Cost: 80-130 → 90 at all levels
    Check original notes · MLBBHub
  2. v1.6.18ADJUSTMENT
    • BUFFAttack Range: 4.2 → 4.4
    • ADJUSTMENTFixed an issue where the enhanced Basic Attack's attack range is slightly lower than normal Basic Attack's.
    • BUFFSkill 1: Mana Cost: 60-85 → 45-70
    • BUFFSkill 2: Skill Range: 4.2 → 4.4
    • BUFFSkill 2: Initial Damage: 140-240 + 40% Total Physical Attack → 300-450 + 60% Total Physical Attack
    • NERFSkill 2: Extra Damage: 210-360 + 60% Total Physical Attack → 200-275 + 30% Total Physical Attack
    • NERFSkill 2: Stun durations when the target collides with enemy heroes/obstacles are unified to 1.5s.
    • BUFFUltimate: Enemies behind the primary target will also be slowed.
    • ADJUSTMENTUltimate: Slow Effect: 80% for 0.8s → 30%-90% for 1.5s (scales with flying distance)
    Check original notes · MLBB Wiki
  3. v1.5.62ADJUSTMENT
    • ADJUSTMENTEnhanced his ability to farm and fight in the early to mid game.
    • BUFFSkill 1: Attack Speed Increase: 20%-70% → 40%-70%
    Check original notes · MLBB Wiki
  4. v1.5.46ADJUSTMENT
    • BUFFPassive: Penetration Damage of Basic Attacks: 0.54-1.1 → 0.68-1.1
    • BUFFPassive: Penetration Damage after is cast: 0.64-1.2 → 0.78-1.2
    • ADJUSTMENTPassive: Moskov throws out the Spear of Destruction after powering up shortly, dealing Physical Damage to enemies along a straight line. The spear disappears when hitting an enemy hero, dealing higher Physical Damage to enemies behind them.
    • ADJUSTMENTPassive: Updated Moskov's voice-overs and skill descriptions.
    Check original notes · MLBB Wiki
Open the earlier archive · 7 patches
  1. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted label specialty - Push/Burst to Reap/Chase.
    Check original notes · MLBB Wiki
  2. v1.3.44BUFF
    • BUFFSpear of Destruction: Increased the releasing speed of the skill and the flying speed of the spear.
    Check original notes · MLBB Wiki
  3. v1.2.48ADJUSTMENT
    • BUFFMana cost reduced by 15.
    • ADJUSTMENTNow damage caused by penetration ability cannot reduce cooldown anymore.
    • ADJUSTMENTInstead, if the basic attack hits the target (no restriction on specific heroes), it will reduce the skills’ cooldown by 0.7 seconds (instead of original 0.5 seconds).
    • BUFFTeleporting range increases from 3 to 3.5.
    • BUFFCasting range increases from 3.4 to 4.
    • ADJUSTMENTThe skill can be used on jungle monsters.
    Check original notes · MLBB Wiki
  4. v1.2.22BUFF
    • BUFFAttack speed increase after skill cast adjusted from 20/26%/32%/38%/44%/50% to 20/28%/36%/44%/52%/60%
    Check original notes · MLBB Wiki
  5. v1.1.84ADJUSTMENT
    • ADJUSTMENTPenetration damage adjusted from 1.1 for all level to 0.4~1.1(increases with level).
    • NERFIncreased attack speed adjusted from 30/40%/50%/60%/70%/80% to 20/26%/32%/38%/44%/50%
    • ADJUSTMENTPenetration damage adjusted from 1.3 for all level to 0.5~1.2 (increases with level).
    Check original notes · MLBB Wiki
  6. v1.1.68ADJUSTMENT
    • ADJUSTMENTRecommended gear sets have been adjusted.
    • ADJUSTMENTBasic attack’s penetration damage has been decreased from 1.2-fold to 1.1-fold.
    • ADJUSTMENTAfter using 'Abyss Walker, penetration now deal 1.3-fold damage (was 1.5-fold). *Meantime, penetration damage will no longer be done to turrets.
    Check original notes · MLBB Wiki
  7. v1.1.64ADJUSTMENT
    • ADJUSTMENTTwilight Dragon wall.png ,160 × 1,206
    Check original notes · MLBB Wiki
03

THE DRAFT

Moskov in the draft: strengths, counters and teammates

GOOD INTO

Gloo offers several aligned bodies, while Beatrix relies on positions Spear of Misery can punish near a wall.

GlooTankLingAssassinNolanAssassin
WATCH OUT FOR

Cyclops locks Moskov down after Abyss Walker, and Ruby interrupts the sustained attack time he needs.

HanabiMarksmanCyclopsMageEudoraMage
WORKS WELL WITH

Harith forces enemies to cluster around an area, while Baxia holds the front so Moskov can find a piercing line.

HarithMageZhuxinMageFaramisSupport / Mage

See all 5 counters, favorable matchups and best teammates for Moskov

04

COLLECTION

Moskov skins: what you can get right now

Available now4

Spear of Bone Dragon, a Moskov skin
AVAILABLE
Spear of Bone Dragon
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Javelin Champion, a Moskov skin
AVAILABLE
Javelin Champion
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Decapitator, a Moskov skin
AVAILABLE
Decapitator
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Blood Spear, a Moskov skin
AVAILABLE
Blood Spear
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Locked right now6

Snake Eye Commander, a Moskov skin
NOT AVAILABLE NOW
Snake Eye Commander
ORIGIN / EVENTMay 2017 StarLight Pass

It was obtainable through the May 2017 StarLight Pass. It is not currently available.

Yasha, a Moskov skin
NOT AVAILABLE NOW
Yasha
ORIGIN / EVENTRanked Season 7 reward

It was obtainable through the Ranked Season 7 reward. It is not currently available.

Twilight Dragon, a Moskov skin
NOT AVAILABLE NOW
Twilight Dragon
ORIGIN / EVENTLucky Box draw; recorded release in January 2019

It was obtainable through the Lucky Box draw; recorded release in January 2019. It is not currently available.

Doom Incarnate, a Moskov skin
NOT AVAILABLE NOW
Doom Incarnate
ORIGIN / EVENTABYSS event; recorded release on 7 October 2023

It was obtainable through the ABYSS event; recorded release on 7 October 2023. It is not currently available.

Violet Spear, a Moskov skin
NOT AVAILABLE NOW
Violet Spear
ORIGIN / EVENTMay 2023 StarLight Pass

It was obtainable through the May 2023 StarLight Pass. It is not currently available.

Infernal Wrymlord, a Moskov skin
NOT AVAILABLE NOW
Infernal Wrymlord
ORIGIN / EVENTALLSTAR 2024 event; recorded release on 6 April 2024

It was obtainable through the ALLSTAR 2024 event; recorded release on 6 April 2024. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Moskov

01What is the best lane for Moskov?+

Moskov is currently played mainly in Gold Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Moskov build should I use?+

Start with «Gold Lane Default». The other options, «Front-to-Back Anti-Tank» and «CC-Heavy Survival», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Moskov?+

Hanabi, Cyclops and Eudora are the first counters to consider. Cyclops locks Moskov down after Abyss Walker, and Ruby interrupts the sustained attack time he needs.

04Which Moskov skins can be obtained now?+

4 skins are marked as obtainable right now. 6 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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