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Mobile Legends/Heroes/Aamon
IF / MLBB#109

SEASON 41 PROFILE

Duke of Shards

Aamon

AssassinJungle

Aamon enters camouflage through Invisible Armor, gathers shards and sends them all back with Endless Shards. His burst grows when enough blades are prepared; appearing too early turns a clean assassination into an ordinary trade.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Aamon guide for Season 41

DAMAGE
Magic
ATTACK
Melee
SPECIALTY
Chase / Magic Damage
MAIN POSITIONS
Jungle
IN THE GAME SINCE
26 October 2021
  1. 01EARLY GAME

    Clear the jungle and enter camouflage before approaching a lane. Build shards through Soul Shards and Slayer Shards without revealing the route too early.

  2. 02MID GAME

    Around Turtle, target Cici, Marcel or anyone who has lost protection. Cast Endless Shards with enough blades and before the target can hide or leave.

  3. 03LATE GAME

    Late in the game, change flanks between attempts. Gloo or Lolita can absorb the burst if Aamon repeats the same route and gives them time to prepare.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Jungle Burst Default

Default jungle burst setup for games where Aamon can farm Genius Wand into Holy Crystal and close damaged backliners.

11,670 GOLD
  1. WHAT IT DOES

    +10 magicpenFlat. +40 Movement Speed

    magicpenFlat
    +10
    Movement Speed
    +40
  2. WHAT IT DOES

    +75 Magic Power. +5% Movement Speed. 10 Magic Penetration. Magic: Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

    Magic Power
    +75
    Movement Speed
    +5%
  3. WHAT IT DOES

    +165 Magic Power. Mystery: Gains 21%-35% extra Magic Power(Scales with level).

    Magic Power
    +165
  4. WHAT IT DOES

    +60 Magic Power. 40% Magic Penetration. Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

    Magic Power
    +60
  5. WHAT IT DOES

    +90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

    Magic Power
    +90
  6. WHAT IT DOES

    +400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

    HP
    +400
    Adaptive Attack
    +45
    Cooldown Reduction
    +5%
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Adaptive Penetration
+14
Adaptive Attack
+10
Movement Speed
+3%
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

If there is only one enemy hero nearby, damage dealt to them is increased by 7%.

CORE TALENT

When damaging heroes below 30% HP, instantly recover 15% of Lost HP and gains 20% Movement Speed. Additional Effect: Reset cooldown upon killing an enemy hero. Duration: 3 seconds. Cooldown: 30 seconds.

BATTLE SPELL
35s
Retribution

Deals true damage to a creep or minion and enables Jungle equipment. After enough jungle participation, it upgrades and helps secure Turtle and Lord.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+300 HP. +60 Magic Power. +5% Movement Speed. Scorch: Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second. Lifebane: Upon dealing damage to the target, reduces Shield and HP Regen of the target by 50% for 3 seconds.

HP
+300
Magic Power
+60
Movement Speed
+5%
↔
WHAT IT DOES

+90 Magic Power. Guard: Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

Magic Power
+90

Glowing Wand FOR Blood WingsUse when healing or shields keep targets above Aamon's execute window.

WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+10 magicpenFlat. +40 Movement Speed

magicpenFlat
+10
Movement Speed
+40

Tough Boots FOR Arcane BootsUse when crowd control is the main reason Aamon dies after revealing from camouflage.

WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15
↔
WHAT IT DOES

+400 HP. +45 Adaptive Attack. +5% Cooldown Reduction. Frozen (active): Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

HP
+400
Adaptive Attack
+45
Cooldown Reduction
+5%

Immortality FOR Winter CrownUse for the final Lord fight when revive value is stronger than one freeze active.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Aamon enters Camouflage whenever one of his skills hits an enemy. While Camouflaged, he cannot be targeted, restores HP every 0.6 seconds, and gains 60% Movement Speed that rapidly decays over 3.5 seconds. Leaving Camouflage immediately resets his Basic Attack and enhances his Basic Attacks for 2.5 seconds. Each enhanced Basic Attack deals 100 Magic Damage and reduces Aamon's skill cooldowns by 0.5 seconds. If Aamon leaves Camouflage by attacking, the first enhanced Basic Attack deals 120% damage.

  2. HOW IT WORKS

    Passive: Aamon charges his armor each time he casts a skill or hits an enemy with a skill or enhanced Basic Attack. At 5 charges, Aamon throws 6 shards at the target on his next attack, each shard dealing 40–100 Magic Damage. The shards will then scatter around the target. Active: Aamon throws a shard at a nearby enemy, dealing 150–300 Magic Damage.

  3. HOW IT WORKS

    Aamon throws a shard forward, dealing 120-220 (+50% Total Magic Power) Magic Damage to the first non-minion enemy hit and slowing them by 50% for 2 seconds. The shard will then return to Aamon immediately. If the shard fails to hit an enemy, it will return to Aamon after a short delay and allow him to enter the Camouflage state.

  4. HOW IT WORKS

    Aamon throws every available shard at an enemy and slows them by 30% for 1.5 seconds. After a short delay, the shards strike the target's position again. The number of shards ranges from 8 to 25, depending on Aamon's armour charges and the shards on the ground. Each shard deals 90–180 Magic Damage based on skill level, with more damage against low-HP targets. Repeated hits on the same target deal 50% less damage.

IF / LIVE META

Aamon in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERB
WIN RATE
50.54%
PICK RATE
0.76%
BAN RATE
4.02%
WIN-RATE CHANGE
-0.11 pp
OUR READING

Aamon sits close to the middle of the field. The draft and player execution currently matter more than a headline number.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026NO PICKS OR BANS

Aamon has not been picked or banned in this event so far. That tells us about this tournament's draft, not whether the hero works in ranked.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Aamon's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

6documented patches

6 patches shown

  1. v2.1.47NERF
    28 January 2026
    • NERFUltimate: Minimum Damage Per Shard: 45-55 (+12% Total Magic Power) → 35-45 (+10% Total Magic Power)
    • NERFUltimate: Maximum Damage Per Shard: 75-90 (+20% Total Magic Power) → 70-90 (+20% Total Magic Power)
    Check original notes · MLBBHub
  2. v1.8.20ADJUSTMENT
    • ADJUSTMENTEndless Shards: Range: 3.5 → 4
    Check original notes · MLBB Wiki
  3. v1.6.72ADJUSTMENT
    • ADJUSTMENTSoul Shards: Base Damage: 150-300 → 175-300
    • ADJUSTMENTSoul Shards: Shard's Base Damage: 40-100 → 50-100
    Check original notes · MLBB Wiki
  4. v1.6.50ADJUSTMENT
    • ADJUSTMENTInvisible Armor: The extra Movement Speed now decays faster.
    • ADJUSTMENTEndless Shards: Shifted most of the damage to the final hit so the opposing players may dodge the damage using Blink or skills that grant Invincibility. Also slightly lowered the AOE damage.
    Check original notes · MLBB Wiki
Open the earlier archive · 2 patches
  1. v1.6.42ADJUSTMENT
    • ADJUSTMENTInvisible Armor: Camouflage Duration: 3.5s → 3s
    • ADJUSTMENTInvisible Armor: HP Regen: 6 Times → 5 Times
    • ADJUSTMENTInvisible Armor: Enhanced Basic Attack's Damage: 55 + 100% Physical Attack + 65% Magic Power → 70 + 100% Physical Attack + 80% Magic Power
    • ADJUSTMENTInvisible Armor: Movement Speed Boost: Max Movement Speed boost slightly increased, while the extra Movement Speed will begin to decay faster.
    Check original notes · MLBB Wiki
  2. v1.6.34ADJUSTMENT
    • ADJUSTMENTInvisible Armor: Camouflage Duration: 4s → 3.5s
    • ADJUSTMENTInvisible Armor: HP Regen: 4% of Lost HP → 3% of Lost HP
    • ADJUSTMENTInvisible Armor: Transparency in the Camouflage state is slightly reduced.
    Check original notes · MLBB Wiki
03

THE DRAFT

Aamon in the draft: strengths, counters and teammates

GOOD INTO

Cici and Marcel can become isolated while using their abilities, giving Endless Shards a clear target.

CiciFighterClaudeMarksmanHildaFighter / Tank
WATCH OUT FOR

Gloo can attach to Aamon, while Lolita blocks or absorbs the prepared burst.

GlooTankHayabusaAssassinAtlasTank
WORKS WELL WITH

Masha forces opponents to watch another side, and Barats can deliver a target into Aamon's reach.

MarcelSupportPhoveusFighterKaleaSupport / Fighter

See all 5 counters, favorable matchups and best teammates for Aamon

04

COLLECTION

Aamon skins: what you can get right now

Available now2

Night's Edge, a Aamon skin
AVAILABLE
Night's Edge
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Noble Crest, a Aamon skin
AVAILABLE
Noble Crest
ORIGIN / EVENTin-game shop: 599 Diamonds

Permanently available through the in-game shop: 599 Diamonds.

Locked right now2

Cyber Assassin, a Aamon skin
NOT AVAILABLE NOW
Cyber Assassin
ORIGIN / EVENTJanuary 2023 StarLight Pass

It was obtainable through the January 2023 StarLight Pass. It is not currently available.

Vessel of Deceit, a Aamon skin
NOT AVAILABLE NOW
Vessel of Deceit
ORIGIN / EVENTSoul Vessels event; recorded release on 3 December 2023

It was obtainable through the Soul Vessels event; recorded release on 3 December 2023. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Aamon

01What is the best lane for Aamon?+

Aamon is currently played mainly in Jungle. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Aamon build should I use?+

Start with «Jungle Burst Default». The other options, «Enhanced Basic DPS» and «Snowball Execute», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Aamon?+

Gloo, Hayabusa and Atlas are the first counters to consider. Gloo can attach to Aamon, while Lolita blocks or absorbs the prepared burst.

04Which Aamon skins can be obtained now?+

2 skins are marked as obtainable right now. 2 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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