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Mobile Legends/Heroes/Claude
IF / MLBB#065

SEASON 41 PROFILE

Master Thief

Claude

MarksmanGold Lane

Art of Thievery steals movement and attack speed, Battle Mirror Image leaves a point Claude can swap with, and Blazing Duet fires at every nearby enemy. The mirror is his insurance; entering with the ultimate and no prepared return usually ends badly.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Claude guide for Season 41

DAMAGE
Physical
ATTACK
Ranged
SPECIALTY
Burst / Chase
MAIN POSITIONS
Gold Lane
IN THE GAME SINCE
7 August 2018
  1. 01EARLY GAME

    Hit both wave and hero with Art of Thievery to build speed, but keep distance until Battle Mirror Image is available.

  2. 02MID GAME

    Place Battle Mirror Image outside enemy vision and enter with Blazing Duet once the enemy has spent the stun or knock-up that could interrupt the channel. Return to the mirror before anyone reaches Claude.

  3. 03LATE GAME

    Late in the game, avoid channelling into too many summons or minions; they split the shots and reduce damage on heroes.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Gold Lane Default

Default ranked setup that reaches Claude's DHS plus Golden Staff engine quickly, then adds chase tempo and one physical-burst answer.

10,860 GOLD
  1. WHAT IT DOES

    +15% Attack Speed. +40 Movement Speed

    Attack Speed
    +15%
    Movement Speed
    +40
  2. WHAT IT DOES

    +20% Attack Speed. +35 Physical Attack. Devour: Basic attacks deal 8% of the target's current HP as extra physical damage (capped at 60 against minions). Devour: Each Basic Attack recovers (10+4* Hero Level) HP, and counts as an Attack Effect

    Attack Speed
    +20%
    Physical Attack
    +35
  3. WHAT IT DOES

    +15% Attack Speed. +55 Physical Attack. Swift: Every 1% of critical chance gained will increase attack speed by 1%. Endless Strike: After every 2 non-critical Basic Attacks. the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

    Attack Speed
    +15%
    Physical Attack
    +55
  4. WHAT IT DOES

    +30% Attack Speed. +30 Physical Attack. +5% Movement Speed. Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times. Impulse: Basic Attacks grant 6% extra Attack Speed for 3s, capped at 5 stacks.

    Attack Speed
    +30%
    Physical Attack
    +30
    Movement Speed
    +5%
  5. WHAT IT DOES

    +80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

    Physical Attack
    +80
    Cooldown Reduction
    +10%
  6. WHAT IT DOES

    +10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Wind Chant (active): Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

    Lifesteal
    +10%
    Attack Speed
    +20%
    Physical Attack
    +30
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Attack Speed
+15%
Adaptive Attack
+16
Adaptive Penetration
+10%
STANDARD TALENT

Gain 10% Extra Attack Speed.

STANDARD TALENT

Physical Attack and Magic Power gained from equipment, emblem, talents, and skills are increased by 8%.

CORE TALENT

Dealing damage with Basic Attacks increases Movement Speed by 30% for 1.5s and restores 75-180 HP (scales with level). Cooldown: 10 seconds.

BATTLE SPELL
75s
Inspire

Empowers the next six Basic Attacks for five seconds: it greatly increases Attack Speed and its cap, ignores part of the target's Hybrid Defense, and restores HP on hit.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+20% Attack Speed. +40 Physical Attack. Armor Buster: Increase Physical Penetration by 30%. Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

Attack Speed
+20%
Physical Attack
+40
↔
WHAT IT DOES

+80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

Physical Attack
+80
Cooldown Reduction
+10%

Malefic Gun FOR Hunter StrikeUse when range and movement speed let Claude start fights without committing the mirror too deeply.

WHAT IT DOES

+20% Attack Speed. +80 Physical Attack. Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s. Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Attack Speed
+20%
Physical Attack
+80
↔
WHAT IT DOES

+80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

Physical Attack
+80
Cooldown Reduction
+10%

Sea Halberd FOR Hunter StrikeUse when healing, shields, or extra-HP bruisers keep the first target alive through Blazing Duet.

WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Dragon Scale: Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter). Lifeline: When taking damage that reduces HP below 30%, gains a (120*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30
↔
WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Wind Chant (active): Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30

Rose Gold Meteor FOR Wind of NatureUse against magic or mixed burst when physical immunity will not stop the first collapse.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Dexter launches an extra attack each time Claude's Basic Attack lands, dealing 20 Physical Damage to the same target. Dexter's Basic Attack can also trigger Claude's attack effects with 30% effectiveness.

  2. HOW IT WORKS

    Claude attacks enemies in a fan-shaped area ahead, dealing 160–285 Physical Damage and reducing their Movement Speed by 20% and Attack Speed by 10%. For each target hit, Claude gains 3% extra Movement and Attack Speed (doubled if the target is an enemy hero, up to 5 stacks) for 6 seconds.

  3. HOW IT WORKS

    Claude leaves a mirror image of Dexter at a designated location. Dexter’s mirror image automatically attacks enemies. Lasts 5.5 seconds. Claude can activate this skill again to switch places with the mirror image. Dexter's Basic Attack deals 20 Physical Damage and can trigger Claude's attack effects.

  4. HOW IT WORKS

    Claude and Dexter rapidly fire at the enemies nearby over 3 seconds, dealing 100–130 Physical Damage to up to two targets each time they shoot. This skill benefits from Claude's Basic Attack effects and grants him a shield that can absorb 20 damage.

IF / LIVE META

Claude in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERC
WIN RATE
47.58%
PICK RATE
0.8%
BAN RATE
0.37%
WIN-RATE CHANGE
-0.54 pp
OUR READING

Claude is struggling to convert games in this rank. That does not erase good matchups, but blind-picking the hero is difficult to justify right now.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
56
RECORD
24-32
BANS
15
DRAFT PRESENCE
62.83%

Claude has appeared in the tournament draft 71 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Claude's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

22documented patches

22 patches shown

  1. v2.1.88NERF
    17 June 2026
    • NERFUltimate: Damage: 120-180 (+ 10% Total Physical Attack) → 40-60 (+ 40% Total Physical Attack)
    Check original notes · MLBBHub
  2. v2.1.67NERF
    22 April 2026
    • NERFBase HP: 2250 → 2380
    • NERFHP Growth: 133 → 130
    • NERFBase Physical Defense: 14 → 18
    • NERFSkill 1: Mana Cost: 0 → 35-50
    • NERFSkill 2: Mana Cost: 0 → 90 at all levels (2nd switch does not consume Mana)
    • NERFUltimate: Base Damage: 140-190 → 120-180
    • NERFUltimate: Mana Cost: 0 → 100-140
    Check original notes · MLBBHub
  3. v2.1.61ADJUSTMENT
    11 March 2026
    • ADJUSTMENTUltimate: Attack Effects: 50% → 40%
    Check original notes · MLBBHub
  4. v1.8.20ADJUSTMENT
    • ADJUSTMENTBlazing Duet: Base Damage: 100-130 → 130-180
    • ADJUSTMENTBlazing Duet: Removed Effect: Extra damage to Minions.
    • ADJUSTMENTBlazing Duet: Portion of Attack Effects inherited: 66% → 50%
    Check original notes · MLBB Wiki
Open the earlier archive · 18 patches
  1. v1.6.50BUFF
    • BUFFBattle Side-by-side: Dexter's Damage: 35% Physical Attack → 20 + 35% Physical Attack
    • BUFFArt of Thievery: Extra Movement Speed & Attack Speed Per Stack: 3%-7% → 4%-7%
    • BUFFBattle Mirror Image: Dexter's Damage: 35% Physical Attack → 20 + 35% Physical Attack
    Check original notes · MLBB Wiki
  2. v1.6.18ADJUSTMENT
    • NERFSkill 1: Hitting a creep no longer grants double extra attributes.
    • NERFSkill 1: Max Stacks: 10 → 5
    • BUFFSkill 1: Effect Per Stack: 2%-4% → 3%-7%
    Check original notes · MLBB Wiki
  3. v1.5.70ADJUSTMENT
    • ADJUSTMENTThe master thief's performance far exceeded that of other Marksmen in the previous version. As such, we've made some adjustments to him.
    • NERFSkill 1: Attack Speed and Movement Speed Increase: 2.5%-5% → 2%-4%
    Check original notes · MLBB Wiki
  4. v1.5.44ADJUSTMENT
    • ADJUSTMENTWe decided to revert an adjustment to Claude's Ultimate, since its burst was slightly overpowered in the previous patch.
    • NERFUltimate: Base Damage of each hit: 120-160 → 100-130
    Check original notes · MLBB Wiki
  5. v1.5.32ADJUSTMENT
    • ADJUSTMENTHis damage before purchasing "Demon Hunter Sword" has been increased.
    • BUFFUltimate: Base Damage of each hit: 70-100 → 120-160
    • NERFUltimate: Damage to Minions: 400% → 300%
    Check original notes · MLBB Wiki
  6. v1.5.08ADJUSTMENT
    • ADJUSTMENTThe last adjustment has made Claude less competitive in the early game. Thus, we have slightly strengthened his Skill 1.
    • BUFFSkill 1: Attack Speed and Movement Speed gain: 2%~4.5% → 2.5%~5%
    Check original notes · MLBB Wiki
  7. v1.4.94ADJUSTMENT
    • ADJUSTMENTAdjusted the Bonus Attack Speed Gain and Bonus Movement Speed Gain from 1.5% to 2%.
    • ADJUSTMENTAdjusted label specialty - Reap/Burst to Burst/Chase.
    Check original notes · MLBB Wiki
  8. v1.4.86NERF
    • NERFBattle Side-by-side: Reduced Demon Hunter Sword Unique Passive: (Devour) Inherited by Dexter: 50% → 35%.
    Check original notes · MLBB Wiki
  9. v1.4.70NERF
    • NERFBasic Damage decreased by 10 at all levels.
    Check original notes · MLBB Wiki
  10. v1.3.96ADJUSTMENT
    • NERFThe CD of position switch increased from 2s to 3s.
    • ADJUSTMENTNow the skill description of this skill is same as the actual display.
    Check original notes · MLBB Wiki
  11. v1.3.88ADJUSTMENT
    • NERFAttribute: Basic HP decreased from 2470 to 2370.
    • BUFFAttribute: Basic Physical Defense increased to 18 from 14.
    Check original notes · MLBB Wiki
  12. v1.3.60ADJUSTMENT
    • ADJUSTMENTFixed a problem where the Attack Speed of the Image is sometimes higher than that of Claude.
    Check original notes · MLBB Wiki
  13. v1.3.58ADJUSTMENT
    • ADJUSTMENTFixed the problem where the attack speed of the image is sometimes higher than Claude.
    Check original notes · MLBB Wiki
  14. v1.3.52NERF
    • NERFAtrribute: Adjusted Physical Defense Growth to 3 from 3.4.
    Check original notes · MLBB Wiki
  15. v1.3.44ADJUSTMENT
    • ADJUSTMENTArt of Thievery: Fixed a problem where the stacks will be reset after upgrading the skill.
    • NERFAttribute: Adjusted Basic Physical Defense to 18 from 22.
    Check original notes · MLBB Wiki
  16. v1.2.88ADJUSTMENT
    • ADJUSTMENTOpen Fire: Changed skill's name to [Blazing Duet].
    Check original notes · MLBB Wiki
  17. v1.2.86ADJUSTMENT
    • ADJUSTMENTOpen Fire: Resolved an issue where this skill could not trigger the effects of the Golden Staff.
    • ADJUSTMENTOpen Fire: Resolved an issue where this skill persists after Claude is eliminated.
    • NERFOpen Fire: Adjusted Dexter's physical damage to 0.3 from 0.2.
    • NERFOpen Fire: Increased the duration of mirror images by 0.5 seconds.
    Check original notes · MLBB Wiki
  18. v1.2.84ADJUSTMENT
    • ADJUSTMENTOpen Fire: Changes in this skill's DPS is now based on Claude's previous attack speed.
    • ADJUSTMENTOpen Fire: Fixed an issue where this skill was affected by the Jungle Emblem set's CD reduction effect.
    • ADJUSTMENTOpen Fire: Resolved an issue with the game display when Claude is in game.
    Check original notes · MLBB Wiki
03

THE DRAFT

Claude in the draft: strengths, counters and teammates

GOOD INTO

Ixia and Granger work from fixed positions Claude can flank with a mirror outside their angle.

IxiaMarksmanHanzoAssassinSoraFighter / Assassin
WATCH OUT FOR

Lesley punishes him from range before entry, while Cyclops can lock Claude down during Blazing Duet.

LesleyMarksman / AssassinAamonAssassinCyclopsMage
WORKS WELL WITH

Yve limits exits from the area, and Angela shields the channel without physically entering.

HarithMageChipSupport / TankBrodyMarksman

See all 5 counters, favorable matchups and best teammates for Claude

04

COLLECTION

Claude skins: what you can get right now

Available now3

Golden Bullet, a Claude skin
AVAILABLE
Golden Bullet
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Lifeguard, a Claude skin
AVAILABLE
Lifeguard
ORIGIN / EVENTin-game shop: 749 Diamonds

Permanently available through the in-game shop: 749 Diamonds.

Blazing Trace, a Claude skin
AVAILABLE
Blazing Trace
ORIGIN / EVENTin-game shop: 899 Diamonds

Permanently available through the in-game shop: 899 Diamonds.

Locked right now8

Plunderous Pirate, a Claude skin
NOT AVAILABLE NOW
Plunderous Pirate
ORIGIN / EVENTNovember 2018 StarLight Pass

It was obtainable through the November 2018 StarLight Pass. It is not currently available.

Mecha Dragon, a Claude skin
NOT AVAILABLE NOW
Mecha Dragon
ORIGIN / EVENTLucky Box draw; recorded release on 3 April 2025

It was obtainable through the Lucky Box draw; recorded release on 3 April 2025. It is not currently available.

Christmas Carnival, a Claude skin
NOT AVAILABLE NOW
Christmas Carnival
ORIGIN / EVENTChristmas event; recorded release on 16 March 2024

It was obtainable through the Christmas event; recorded release on 16 March 2024. It is not currently available.

Earth's Mightiest, a Claude skin
NOT AVAILABLE NOW
Earth's Mightiest
ORIGIN / EVENTMSC 2021 event; recorded release on 16 March 2024

It was obtainable through the MSC 2021 event; recorded release on 16 March 2024. It is not currently available.

Bad Bro, a Claude skin
NOT AVAILABLE NOW
Bad Bro
ORIGIN / EVENTSanrio event; recorded release on 5 March 2020

It was obtainable through the Sanrio event; recorded release on 5 March 2020. It is not currently available.

Heart Aflame, a Claude skin
NOT AVAILABLE NOW
Heart Aflame
ORIGIN / EVENTValentine event; recorded release on 16 March 2024

It was obtainable through the Valentine event; recorded release on 16 March 2024. It is not currently available.

Challenger's Spark, a Claude skin
NOT AVAILABLE NOW
Challenger's Spark
ORIGIN / EVENTM6 World Championship Pass

It was obtainable through the M6 World Championship Pass. It is not currently available.

Cosmic Blaze, a Claude skin
NOT AVAILABLE NOW
Cosmic Blaze
ORIGIN / EVENTPRIME event; recorded release on 16 March 2024

It was obtainable through the PRIME event; recorded release on 16 March 2024. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Claude

01What is the best lane for Claude?+

Claude is currently played mainly in Gold Lane. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Claude build should I use?+

Start with «Gold Lane Default». The other options, «Front-to-Back Anti-Tank» and «CC-Heavy Survival», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Claude?+

Lesley, Aamon and Cyclops are the first counters to consider. Lesley punishes him from range before entry, while Cyclops can lock Claude down during Blazing Duet.

04Which Claude skins can be obtained now?+

3 skins are marked as obtainable right now. 8 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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