+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Wind Chant (active): Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).
- Lifesteal
- +10%
- Attack Speed
- +20%
- Physical Attack
- +30
+15% Attack Speed. +40 Physical Attack. +20% Crit Chance. 20% Lifesteal. Frenzy: Critical strikes grant 20% extra Attack Speed for 2 seconds.
- Attack Speed
- +15%
- Physical Attack
- +40
- Crit Chance
- +20%
Wind of Nature FOR Haas's ClawsReplace Haas's Claws when the enemy has two physical assassins who can reach you before your front line stabilizes.

120s

















