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Mobile Legends/Heroes/Nolan
IF / MLBB#122

SEASON 41 PROFILE

Cosmic Wayfinder

Nolan

AssassinJungle

Nolan leaves dimensional rifts through his abilities and makes them collide for additional damage. Gauge moves him, Expansion creates another rift and Fracture delivers three slashes; the key is building intersections rather than casting each skill in isolation.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Nolan guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Chase / Burst
MAIN POSITIONS
Jungle
IN THE GAME SINCE
30 September 2023
  1. 01EARLY GAME

    Clear by crossing rifts over monsters and keep Gauge for leaving a failed visit. Damage drops sharply when marks remain parallel and never collide.

  2. 02MID GAME

    Around Turtle, enter from the side, trigger two rifts on the enemy jungler and leave again. Do not stay nearby waiting for another cycle while Masha or Saber remains close.

  3. 03LATE GAME

    Late in the game, vary Nolan's entry point and reserve Fracture for a target without protection. Obsidia can lock him down as Gauge ends.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

Jungle Rift Burst

Default jungle setup for priming Cosmic Leap with Heptaseas, detonating the first rift pair, then using Hunter Strike and Ice Retribution to keep the target inside follow-up range.

11,850 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +250 HP. +70 Physical Attack. 15 Physical Penetration. Ambush: If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.

    HP
    +250
    Physical Attack
    +70
  3. WHAT IT DOES

    +80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

    Physical Attack
    +80
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +60 Physical Attack. Armor Buster: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

    Physical Attack
    +60
  5. WHAT IT DOES

    +160 Physical Attack. +5% Movement Speed. Despair: Dealing damage to non-Minion enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).

    Physical Attack
    +160
    Movement Speed
    +5%
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Adaptive Penetration
+14
Adaptive Attack
+10
Movement Speed
+3%
STANDARD TALENT

Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.

STANDARD TALENT

Damage against Lord and Turtle is increased by 15%. This bonus is halved against regular Creeps and doesn't affect the damage of Retribution.

CORE TALENT

When damaging heroes below 30% HP, instantly recover 15% of Lost HP and gains 20% Movement Speed. Additional Effect: Reset cooldown upon killing an enemy hero. Duration: 3 seconds. Cooldown: 30 seconds.

BATTLE SPELL
35s
Retribution

Deals true damage to a creep or minion and enables Jungle equipment. After enough jungle participation, it upgrades and helps secure Turtle and Lord.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+10% Cooldown Reduction. +40 Movement Speed

Cooldown Reduction
+10%
Movement Speed
+40
↔
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40

Magic Boots FOR Tough BootsUse when the enemy has low chain control and shorter rift cycles matter more than tenacity.

WHAT IT DOES

+60 Adaptive Attack. +15 Movement Speed. Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lifebane for each kill and loses 30% of current stack(s) for each death. Each stack of Lifebane increases the HP threshold of the execute effect by 0.1%, stacking up 80 times

Adaptive Attack
+60
Movement Speed
+15
↔
WHAT IT DOES

+160 Physical Attack. +5% Movement Speed. Despair: Dealing damage to non-Minion enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).

Physical Attack
+160
Movement Speed
+5%

Sky Piercer FOR Blade of DespairUse only when Nolan is already converting early picks and can protect execute stacks through the next objective fight.

WHAT IT DOES

+10% Lifesteal. +20% Attack Speed. +30 Physical Attack. Dragon Scale: Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter). Lifeline: When taking damage that reduces HP below 30%, gains a (120*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

Lifesteal
+10%
Attack Speed
+20%
Physical Attack
+30
↔
WHAT IT DOES

+800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

HP
+800
Physical Defense
+15

Rose Gold Meteor FOR ImmortalityUse against magic burst when a shield and movement burst save the first dive better than a delayed revive.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Nolan's skills leave a Rift for 5 seconds that slows enemies by 30%. When two Rifts touch, they pull enemies toward the center and deal 220 Physical Damage. Hitting an enemy hero or Creep restores 15 Energy and 150 HP to Nolan. Additional activations on the same target deal 40% damage. After 5 seconds without dealing or taking hero damage, Nolan enhances his next Basic Attack: he dashes to the target, deals Physical Damage equal to 120% of his Total Physical Attack, and leaves a Rift. Damage from Minions and Creeps does not interrupt the preparation.

  2. HOW IT WORKS

    Nolan cuts a rectangular area in front of him with his cosmic gauge, dealing 230–480 Physical Damage and leaving a rift at the first enemy hit.

  3. HOW IT WORKS

    Nolan charges in the target direction and slashes with his cosmic gauge, dealing 70–220 Physical Damage to enemies in his path and leaving a Rift.

  4. HOW IT WORKS

    Nolan slashes the target location 3 times, dealing 120–180 Physical Damage with each slash, leaving 3 Rifts, and slowing targets hit by 30% for 0.5 seconds. The Rifts activate automatically as Nolan dashes backward.

IF / LIVE META

Nolan in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERC
WIN RATE
48.77%
PICK RATE
0.48%
BAN RATE
0.77%
WIN-RATE CHANGE
-0.03 pp
OUR READING

Nolan is a niche choice here. The result is worth watching, but a low pick rate means it should not be read in isolation.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
10
RECORD
4-6
BANS
4
DRAFT PRESENCE
12.39%

Nolan has appeared in the tournament draft 14 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Nolan's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

3documented patches

3 patches shown

  1. v2.1.90BUFF
    8 July 2026
    • BUFFPassive: Energy Regen Upon Hitting an Enemy with a Rift: 20 → 25
    Check original notes · MLBBHub
  2. v1.8.56ADJUSTMENT
    • ADJUSTMENTDimensional Rift: No longer slows enemies hit.
    • ADJUSTMENTDimensional Rift: New Effect: Restores extra Energy upon hitting Minions with rift activations.
    • ADJUSTMENTFracture: Remove Effect: Remove debuffs
    • ADJUSTMENTFracture: Cooldown: 35-25s → 24-18s
    Check original notes · MLBB Wiki
  3. v1.8.30ADJUSTMENT
    • ADJUSTMENTFracture: Cooldown: 20-16s → 35-25s
    • ADJUSTMENTFracture: Base Damage: 130-210 → 120-180
    Check original notes · MLBB Wiki
03

THE DRAFT

Nolan in the draft: strengths, counters and teammates

GOOD INTO

Estes and Bane occupy predictable positions where Nolan can collide several rifts.

EstesSupportRubyFighterFlorynSupport
WATCH OUT FOR

Natalia reveals his approach, while Masha survives the first burst and cuts off the retreat.

MoskovMarksmanNataliaAssassinSaberAssassin
WORKS WELL WITH

Karina finishes after the rift collisions, and Floryn heals Nolan even when he exits through another side.

ZhuxinMageFlorynSupportFaramisSupport / Mage

See all 5 counters, favorable matchups and best teammates for Nolan

04

COLLECTION

Nolan skins: what you can get right now

Available now1

Voidwalker, a Nolan skin
AVAILABLE
Voidwalker
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Locked right now2

Fashion Mogul, a Nolan skin
NOT AVAILABLE NOW
Fashion Mogul
ORIGIN / EVENTMay 2024 StarLight Pass

It was obtainable through the May 2024 StarLight Pass. It is not currently available.

The Navigator, a Nolan skin
NOT AVAILABLE NOW
The Navigator
ORIGIN / EVENTDouble 11 event; recorded release in November 2024

It was obtainable through the Double 11 event; recorded release in November 2024. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Nolan

01What is the best lane for Nolan?+

Nolan is currently played mainly in Jungle. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Nolan build should I use?+

Start with «Jungle Rift Burst». The other options, «Snowball Execute» and «Anti-Sustain Armor», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Nolan?+

Moskov, Natalia and Saber are the first counters to consider. Natalia reveals his approach, while Masha survives the first burst and cuts off the retreat.

04Which Nolan skins can be obtained now?+

1 skin is marked as obtainable right now. 2 more are kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
HiraraAlucardKarinaFanny

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