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Mobile Legends/Heroes/Lukas
IF / MLBB#127

SEASON 41 PROFILE

Beast of Light

Lukas

FighterEXP LaneJungle

Lukas builds Resolve during combat and spends it to become the Sacred Beast through Unleash the Beast. Flash Combo controls and Flash Step engages, but the transformation lasts only as long as the resource prepared beforehand.

DATA REVIEWED 24.08.2026 · PATCH 2.1.95

GuideBuildsAbilitiesMetaPatchesCountersSkinsFAQ
01

HOW TO PLAY

Lukas guide for Season 41

DAMAGE
Physical
ATTACK
Melee
SPECIALTY
Regen / Damage
MAIN POSITIONS
EXP Lane / Jungle
IN THE GAME SINCE
21 December 2024
  1. 01EARLY GAME

    Build Resolve without losing too much health and use Flash Step when its enhanced attack can connect. Do not transform merely to clear a wave already under control.

  2. 02MID GAME

    Around Turtle, arrive with a large reserve and enter Sacred Beast form once several enemies commit their position. The form should dominate the fight rather than cross the river late.

  3. 03LATE GAME

    Late in the game, check remaining Resolve before chasing. Phoveus or Minsitthar can punish the entry just as the transformation ends.

IF / LOADOUT LAB

Three builds. One draft.

Choose the lane or job first. Hover or use the keyboard on any item, talent or emblem to see exactly what it does. Spells and blessings are explained alongside their icons.Choose the lane or job first. Tap any item, talent or emblem to open its explanation. Spells and blessings are explained alongside their icons.

EXP Default Sustain

Standard EXP build for extended trades: War Axe and Hunter Strike create the contact window, then Queen's Wings and Oracle keep Lukas alive after he commits.

11,040 GOLD
  1. WHAT IT DOES

    +18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

    Magic Defense
    +18
    Movement Speed
    +40
  2. WHAT IT DOES

    +400 HP. +8% Spell Vamp. +35 Physical Attack. +10% Cooldown Reduction. Fighting Spirit: Attacks grants 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

    HP
    +400
    Spell Vamp
    +8%
    Physical Attack
    +35
    Cooldown Reduction
    +10%
  3. WHAT IT DOES

    +80 Physical Attack. +10% Cooldown Reduction. 15 Physical Penetration. Retribution: Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

    Physical Attack
    +80
    Cooldown Reduction
    +10%
  4. WHAT IT DOES

    +600 HP. +10% Spell Vamp. +40 Adaptive Attack. +10% Cooldown Reduction. Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces the skill cooldown by 2 seconds. This effect has a 60 seconds cooldown. Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%

    HP
    +600
    Spell Vamp
    +10%
    Adaptive Attack
    +40
    Cooldown Reduction
    +10%
  5. WHAT IT DOES

    +850 HP. +20 Physical Defense. +20 Magic Defense. +10% Cooldown Reduction. Bless: Received Shield and HP Regen effects are increased by 25%.

    HP
    +850
    Physical Defense
    +20
    Magic Defense
    +20
    Cooldown Reduction
    +10%
  6. WHAT IT DOES

    +800 HP. +15 Physical Defense. Immortal: Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

    HP
    +800
    Physical Defense
    +15
EMBLEM + 2 STANDARD TALENTS + 1 CORE TALENT
BASE EMBLEM

Recommended emblem setup for this build.

Hybrid Lifesteal
+10%
Adaptive Attack
+16
Hybrid Defense
+8
STANDARD TALENT

Gain 8 extra Physical & Magic Defense.

STANDARD TALENT

Gain 6% Spell Vamp. Each hero kill or assist grants an additional 0.5% Spell Vamp, up to 12 stacks.

CORE TALENT

Brave Smite: Dealing skill damage to an enemy hero recovers 5% Max HP. CD: 6 seconds.

BATTLE SPELL
75s
Vengeance

For three seconds, reduces damage taken by 35% and returns 40% of the damage received to the attacker as Magic Damage.

ADAPT ITEMS AND BLESSINGS TO THE MATCH
WHAT IT DOES

+18 Physical Defense. +40 Movement Speed. Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20

Physical Defense
+18
Movement Speed
+40
↔
WHAT IT DOES

+18 Magic Defense. +40 Movement Speed. Fortitude: CC and Slow Duration Reduced by 30%

Magic Defense
+18
Movement Speed
+40

Warrior Boots FOR Tough BootsUse against physical EXP lanes when crowd control is not the main reason you die.

WHAT IT DOES

+920 HP. +4 HP Regen. +40 Physical Defense. Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

HP
+920
HP Regen
+4
Physical Defense
+40
↔
WHAT IT DOES

+850 HP. +20 Physical Defense. +20 Magic Defense. +10% Cooldown Reduction. Bless: Received Shield and HP Regen effects are increased by 25%.

HP
+850
Physical Defense
+20
Magic Defense
+20
Cooldown Reduction
+10%

Antique Cuirass FOR OracleUse when a physical skill fighter or assassin is deleting you before sustain can matter.

WHAT IT DOES

+900 HP. +2 HP Regen. +48 Magic Defense. Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

HP
+900
HP Regen
+2
Magic Defense
+48
↔
WHAT IT DOES

+850 HP. +20 Physical Defense. +20 Magic Defense. +10% Cooldown Reduction. Bless: Received Shield and HP Regen effects are increased by 25%.

HP
+850
Physical Defense
+20
Magic Defense
+20
Cooldown Reduction
+10%

Athena's Shield FOR OracleUse against one-shot magic engage that decides the fight before you can finish Flash Combo.

IF / KIT

Abilities at a glance

Hover or use the keyboard on any ability to read exactly what it does in game.Tap any ability to open its in-game explanation. Tap elsewhere to close it.

  1. HOW IT WORKS

    Lukas gains 1 Resolve per second and an additional 2 Resolve when dealing damage to heroes. Lukas consumes 10 Resolve per second while in Sacred Beast form.

  2. HOW IT WORKS

    Passive: Lukas can enhance Flash Combo with his Basic Attacks up to 2 times, lasting 4s. Lukas consumes all Vigor to unleash Pulverize, dealing 300 Physical Damage, plus additional attacks depending on the Vigor consumed (recovers HP equal to 8% of Max HP when hitting a hero): 1 Stack: Lukas briefly stuns the target and spins his tonfa hammers to deal 100 Physical Damage 3 times, pulling the enemy toward him. 2 Stacks: Lukas briefly stuns the target and follows up with 2 attacks that deal 50 Physical Damage per hit. He will then spin his tonfa hammers to deal 100 Physical Damage 3 times (cannot be interrupted).

    HOW IT WORKS

    Passive: Lukas can enhance Flash Combo with his Basic Attacks up to 2 times, lasting 4s. Lukas consumes all Vigor to unleash a tail swing, dealing 300 Physical Damage, plus additional attacks depending on the Vigor consumed. When hitting a hero, he also recovers 8% of his Max HP. 1 Stack: Lukas briefly stuns the target and pounces to deal 100 Physical Damage 3 times, knocking the enemy back. 2 Stacks: Lukas briefly stuns the target and leaps to deal 50 Physical Damage 2 times, then summons sacred lightning, dealing 100 Physical Damage 3 times (cannot be interrupted)

  3. HOW IT WORKS

    Lukas dashes in the target direction and turns his next Basic Attack within 4 seconds into Flash Strike. Flash Strike: Lukas blinks behind the enemy and deals 60 Physical Damage. He then gains extra Attack Range, 20% Movement Speed and 20% Attack Speed. For 4 seconds, his Basic Attacks also summon lightning storms that deal 40 extra Physical Damage.

    HOW IT WORKS

    Lukas dashes in the target direction and turns his next Basic Attack within 4 seconds into Lightning Clash. Lightning Clash: Lukas charges toward the enemy, knocking them back and dealing 60 Physical Damage. He then gains 20% Movement Speed and 20% Attack Speed. For 4 seconds, his Basic Attacks also summon sacred lightning that deals 40 extra Physical Damage.

  4. HOW IT WORKS

    Lukas transforms into his Sacred Beast form. While in this state, his base Movement Speed is increased by 30, all attributes are increased by 15%, and his skills gain new effects. Use Again: Lukas in Sacred Beast form fires a Shockwave Blast in the target direction that will explode upon hitting an enemy hero or reaching its maximum range, dealing 450 Physical Damage. "All attributes" include HP, Physical Attack, Attack Speed, Physical & Magic Defense and Attack Range.

    HOW IT WORKS

    The Sacred Beast fires a Shockwave Blast in the target direction that will explode upon hitting an enemy hero or reaching its maximum range, dealing 450 Physical Damage.

IF / LIVE META

Lukas in ranked and pro play

AUTOMATIC SNAPSHOT24 Aug 2026
CURRENT TIERA
WIN RATE
52.69%
PICK RATE
0.55%
BAN RATE
3.77%
WIN-RATE CHANGE
-0.32 pp
OUR READING

Lukas is winning above the neutral line without relying on an extremely small pick rate. A strong current result, not a promise that every draft suits the hero.

Seven-day ranked data, updated 24 Aug 2026 · MLBBHub · cross-checked with MLBB.io

PRO / MLBB Mid Season Cup 2026USED IN COMPETITION
PICKS
1
RECORD
0-1
BANS
1
DRAFT PRESENCE
1.77%

Lukas has appeared in the tournament draft 2 times. This is tournament context, not a global verdict on the hero.

Tournament statistics · Liquipedia · CC BY-SA 3.0
02

PATCH ARCHIVE

Every buff, nerf and adjustment

IF / PATCH TRACKER

Lukas's full patch history

Every documented buff, nerf and adjustment, ordered from the latest patch backwards.

2documented patches

2 patches shown

  1. v2.1.47BUFF
    28 January 2026
    • BUFFSkill 1: Effect Adjustment: Recover 8% Max HP when hitting a hero → Recover 5% Max HP when hitting a hero or minion
    Check original notes · MLBBHub
  2. v2.1.40BUFF
    18 December 2025
    • BUFFSkill 2: Cooldown: 14-8s → 12-8s
    • BUFFSkill 2: Lightning Storm's Damage (Extra Damage): 40 → 50-100
    Check original notes · MLBBHub
03

THE DRAFT

Lukas in the draft: strengths, counters and teammates

GOOD INTO

Ling and Harith enter Lukas's reach repeatedly, giving him targets throughout the transformation.

LingAssassinAldousFighterLeomordFighter
WATCH OUT FOR

Phoveus punishes Flash Step, while Balmond sustains the fight until Sacred Beast ends.

BalmondFighterGlooTankMinsittharFighter
WORKS WELL WITH

Floryn heals throughout the transformation, and Chip delivers Lukas into the fight with Resolve intact.

PhoveusFighterFlorynSupportChipSupport / Tank

See all 5 counters, favorable matchups and best teammates for Lukas

04

COLLECTION

Lukas skins: what you can get right now

Available now1

Ardent Roar, a Lukas skin
AVAILABLE
Ardent Roar
ORIGIN / EVENTin-game shop: 269 Diamonds

Permanently available through the in-game shop: 269 Diamonds.

Locked right now1

Naruto Uzumaki, a Lukas skin
NOT AVAILABLE NOW
Naruto Uzumaki
ORIGIN / EVENTNaruto event; recorded release on 2 May 2025

It was obtainable through the Naruto event; recorded release on 2 May 2025. It is not currently available.

05

QUICK ANSWERS

The questions players ask about Lukas

01What is the best lane for Lukas?+

Lukas is currently played mainly in EXP Lane and Jungle. The guide separates the recommended builds by lane or job, so choose that tab before copying the six items.

02Which Lukas build should I use?+

Start with «EXP Default Sustain». The other options, «EXP Anti-Sustain Frontline» and «Jungle Tempo Dive», are there for a different lane or match-up; they are not cosmetic variations.

03Which heroes counter Lukas?+

Balmond, Gloo and Minsitthar are the first counters to consider. Phoveus punishes Flash Step, while Balmond sustains the fight until Sacred Beast ends.

04Which Lukas skins can be obtained now?+

1 skin is marked as obtainable right now. 1 more is kept in the vault with the event or shop where each one originally appeared.

SAME ROLE OR LANEView all heroes
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