Hardware2 MIN

DLSS 5 gets a faster NBA 2K27 model today, with up to 1.4x game frame rates

NVIDIA reports half the model’s GPU overhead and 20% lower 4K VRAM use. Hogwarts Legacy is scheduled to add DLSS 5 on November 5.

NVIDIA comparison of NBA 2K27 with the previous and new DLSS 5 models
Image: NVIDIA

NVIDIA’s October DLSS 5 model debuts in NBA 2K27 today, October 16. The company calls the model twice as fast as September’s version, while advertising game frame-rate gains of up to 1.4x. Faster processing in one rendering stage does not mean the entire game runs at twice the frame rate.

01

The model uses less GPU time and memory

NVIDIA reports a 24% smaller model, at roughly 118 million parameters, and 20% lower 4K VRAM use. It describes comparable visual fidelity with half the GPU overhead for that model. These are manufacturer figures, not INSERT FUTURE benchmarks.

DLSS 5’s neural-rendering stage generates lighting and material detail from game-frame information alongside the rest of the graphics workload. Our report on DLSS 5’s original NBA 2K27 launch explains the original integration and why its FPS figures need context.

Hogwarts Legacy with DLSS 5 in an NVIDIA demonstration
Image: NVIDIA
02

Game support follows separate dates

NBA 2K27 receives the faster model on October 16 for GeForce RTX 50 Series, RTX Spark laptops and GeForce NOW. NVIDIA says future DLSS 5 games will use the updated model by default.

Hogwarts Legacy adds DLSS 5 on November 5. Where Winds Meet is scheduled for late November, without an exact date. RTX Remix’s new tools arrive October 23, giving modders integration options rather than automatically upgrading every older game.

Where Winds Meet with DLSS 5 in official material
Image: NVIDIA
03

Frame Generation Preset C has different requirements

A separate NVIDIA app beta introduces Preset C, a faster Frame Generation mode for RTX 40, RTX 50 and RTX Spark. It replaces part of that pipeline with a lighter algorithm and makes minor image-quality trade-offs. RTX 40 support for this feature does not establish official DLSS 5 neural-rendering support.

Our DLSS, FSR and PSSR explainer separates reconstruction from frame generation. Features announced together can still perform different tasks and require different hardware.

00

The conversation starts here

Sign in with a supporter account to comment. Sign in

Nobody has commented yet. Want to go first?

YOUR NEXT ROUTE

Keep following PC, graphics and hardware

If this story interests you, these three pieces are the best place to carry on.

OPEN THE FULL TOPIC
  1. 01How to enable Steam’s FPS counter and read generated frames separatelyGaming · 3 MIN
  2. 02How to record your screen in Windows 11 with Snipping ToolHardware · 3 MIN
  3. 03PC shipments fall more than 20%, without a return to last year’s pricesHardware · 2 MIN

KEEP READING

You may also like

FRONT PAGE