Uncanyon is coming to PS5 and PC in 2027
Uncanyon launches for PS5 and PC in 2027, with no exact date yet. Graceful Decay is developing it and Annapurna Interactive is publishing it. This is the studio behind Maquette, but its new adventure replaces recursive scale with realities that can be blended together.
The official Steam listing confirms the PC edition and several interface languages. Price, system requirements and further consoles remain unannounced. The broad window makes this reveal a starting point rather than a complete release sheet.
Sonia can blend the world itself
Sonia arrives in a forgotten land formed where different universes converge. Reality Fragments transform a room without moving the player elsewhere. An obstacle can vanish, a route can open and a new hazard can take its place. The transition can even be frozen midway to explore a mixture of states.
Graceful Decay explains on PlayStation Blog that this manipulation forms the game's core puzzle language. The compelling part is not switching between two isolated maps. It is choosing how much of each reality a solution needs.

An adventure built around observation
Its temples contain locks, traps and mechanisms that rely on tools collected during the journey. The studio wants discoveries that only click once a new rule becomes clear. Sonia's story also addresses the pressure of being expected to save a world she barely knows.
Uncanyon shared a State of Play with Metro 2039 and its PS5 technology. Our September State of Play guide preserves the wider presentation context.

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