Bloober Team's remake of the original Silent Hill is aiming for a 2027 release, according to a report from MP1st published October 26. The outlet also gave the project's casting codename, Project Noise, and named the first two actors attached to it: Gabrielle Fritz and Jade Matthew. Konami has not confirmed any of it.
MP1st doesn't say where the information came from or which characters the two actors play. Fritz has done performance capture for Battlefield 2042 and Wolfenstein II: The New Colossus, while Matthew's credits are mostly in British TV, including EastEnders. The 1999 game has only a handful of female roles, such as Cybil Bennett, Lisa Garland and Dahlia Gillespie, and MP1st offers those only as possibilities. There's no word yet on who will play Harry Mason, the father searching the town for his missing daughter.
What Konami has actually announced
The only official fact is that the remake exists. Konami revealed it on June 12, 2025, during one of its own broadcasts, saying it was working with Bloober Team on a remake of Silent Hill, the game that came out on PlayStation in 1999. Konami stays on as publisher and rights holder, VGC reported at the time. There was no release date, no platform list and no footage.
Bloober Team is the Polish studio behind the Silent Hill 2 remake, which launched in October 2024 and had sold more than 5 million copies by January 2026, a Konami figure VGC cites. Konami is now handing the same team the game that started the series.
Push Square, a PlayStation-focused site, frames the report as a PS5 release, but neither MP1st nor Konami mentions platforms. Silent Hill 2 launched on PS5 and PC, so a similar release would not be surprising, though nobody has confirmed it.
Why 2027 fits Konami's plan
The timing matches the pace Konami has set for the series. Silent Hill producer Motoi Okamoto told GamesRadar+ at Gamescom in August that the goal is to "hopefully, have an annual release of new games," with many projects still unannounced. Silent Hill 2 arrived in 2024, Silent Hill f in 2025 and Townfall in 2026. No other Silent Hill game has been announced for 2027, and the remake is the only acknowledged entry still without a date.
Dusk Golem, a leaker who follows the series closely, has claimed active development began in 2022, which would put the remake at roughly five years of work by 2027. MP1st cautions that production schedules can still change. Push Square suggests December's The Game Awards as a possible next showing, though that is the site's own guess.
Konami keeps its Silent Hill studios apart
Putting out a Silent Hill game every year means Konami has several in development at once, each at a different studio. Jon McKellan, founder of Screen Burn and director of Townfall, described how the publisher handles that during a panel at MCM London Comic Con, as reported by VGC. Konami doesn't show one team what the others are making. "We found out about a lot of those projects when everyone else did," he said.
Okamoto acts as the filter. He reviews each studio's work, and if something looks too close to another project, he asks for a change without saying what it clashes with. That happened to Screen Burn once, over an enemy's visual design. McKellan saw Silent Hill f a couple of months before it launched and felt the two games were different enough in setting and play that they wouldn't overlap. He described the arrangement as freeing rather than restrictive.
McKellan was talking about Townfall and didn't mention the remake. If Konami runs Bloober Team the same way, the Polish studio would be rebuilding the first game without knowing what the series' other teams have in the works.

Where Silent Hill f and Townfall stand
Silent Hill f, developed by NeoBards Entertainment, moves the series to 1960s Japan. It launched September 25, 2025, on PS5, Xbox Series X|S and PC, and Konami said in May that it had passed 2 million units as of April 22, Automaton reported.
Townfall, from Screen Burn and co-published with Annapurna Interactive, came out September 24, 2026, on PS5 and PC. It's the first full-length entry played entirely in first person and is set on a Scottish island. Our launch piece covers its price, editions and premise. Its stealth encounters with The Weight drew the most complaints, and the October 8 patch 1.4.0 turned the creature's grabs from instant death into heavy damage on Story Mode and Normal.

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