Gaming5 MIN

Everything we know about Intergalactic, Naughty Dog's already divisive new game

Naughty Dog has spent six years building a space adventure for PS5. Its trailer showed plenty of brands and almost none of the game beneath them.

Jordan A. Mun, the protagonist of Intergalactic: The Heretic Prophet, aboard her ship
Image: Naughty Dog / Sony Interactive Entertainment

Intergalactic: The Heretic Prophet opens Naughty Dog's first new franchise since The Last of Us. It still has no official release date or extended gameplay demonstration. The confirmed premise fits inside one scene: Jordan A. Mun, a bounty hunter played by Tati Gabrielle, becomes stranded on Sempiria and must be the first person to escape its orbit in more than 600 years.

The studio announced the project on December 12, 2024 after four years of development, and the silence since then has been filled by three different arguments: Jordan's appearance, the trailer's parade of brands and working conditions inside Naughty Dog. Bundling them together creates plenty of noise and very little understanding. This article separates them, and we will update it when Sony finally shows the game itself.

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Sempiria mixes bounty hunters, machines and a story about faith

Sempiria lost contact with the wider universe centuries ago. Jordan travels there in pursuit of a bounty, becomes stranded and fights machines with a red-bladed weapon. Neil Druckmann is directing a story about faith, religion and loneliness in a timeline that split from ours during the 1980s. That is why spacecraft share the frame with compact discs, anime and Pet Shop Boys' It's a Sin.

Naughty Dog promises the 'deepest gameplay' in its history without explaining what that means. Official images show third-person melee combat; they do not confirm an open world, a level structure or RPG systems. Druckmann has cited Elden Ring as an influence on delivering story through exploration, although claiming the two games will play alike would be like rebuilding an entire puzzle from one piece.

That said, the music already has two clearly named architects: Trent Reznor and Atticus Ross. Tati Gabrielle leads a cast that also includes Troy Baker, Tony Dalton and Merle Dandridge, although Naughty Dog has not identified every role or explained how long they will spend alongside Jordan. The official PlayStation page confirms PS5 only; no PC version has been announced.

Jordan leaps towards a machine on Sempiria with her red weapon
Image: Naughty Dog / Sony Interactive Entertainment
02

The plan points to 2027, but Sony still has not announced a date

Sony still lists the date as 'to be confirmed'. On December 18, 2025, Bloomberg reporter Jason Schreier reported an internal target of mid-2027 after missed milestones led PlayStation to request a demo for review. That schedule can move. Until Naughty Dog announces it, 2027 remains reporting rather than a promise from the company.

The same report described at least eight mandatory overtime hours per week, with total working time capped at 60 hours, to finish that demo. This controversy reaches the game itself because it affects the people making it and recalls Naughty Dog's history with crunch. Even so, it also helps explain why the studio avoids preparing a trailer for every showcase; former artist Del Walker estimated that a public demonstration can divert up to four months of work.

Even so, the project carries another decision with it: Naughty Dog cancelled The Last of Us Online on December 14, 2023 because supporting it would have turned the studio into a permanent content factory, and its former director, Vinit Agarwal, later said the company had to choose between that multiplayer game and Intergalactic. The new franchise received the resources. It also inherits the scrutiny.

Players in Spain still have no preorder, euro price or official release window. PS5 is the only confirmed platform.

Jordan's red ship approaches Sempiria beneath a red planet
Image: Naughty Dog / Sony Interactive Entertainment
03

Jordan and the brands are two different controversies

The reveal drew criticism for putting Porsche on the ship, Adidas on Jordan's trainers and Sony on her music player. Its retro-futurism provides a creative explanation, but it does not erase the feeling of watching three adverts inside another advert. That is a fair objection, and the finished game must show whether those logos build its world or merely rent space inside it.

However, a different part of the reaction attacked Jordan for being a Black woman with a shaved head who does not match the sexualised design some people expected. Tati Gabrielle told Entertainment Weekly that she received abuse over all three traits, while Neil Druckmann told her to ignore it and 'stick to your guns'. Naughty Dog disabled comments on its YouTube upload, while PlayStation's remained open.

The boundary matters because players can distrust Jordan's attitude, Druckmann's writing or a flying Porsche without turning her haircut or skin colour into a supposed analysis of the gameplay. That is not criticism; it is choosing a score before anyone holds the controller.

My view is that caution should come from an enormous promise, six years of development, no date and a studio that has not shipped an original adventure since 2020, rather than from a culture war. Intergalactic needs to show what players do for an hour, not another immaculate two-minute sequence.

Until that demonstration arrives, condemning it because of Jordan is absurd, and accepting the 'deepest gameplay' promise on trust is equally premature. In 2026, Marvel's Wolverine can already be judged through hands-on combat impressions; Intergalactic still runs on Naughty Dog's reputation and whatever each camp wants to find in a trailer.

When the first extended demonstration arrives, we will update this page with the date, structure and any controversies that still matter. Jordan's head has been inspected enough. It is time to see the game Naughty Dog has built beneath it.

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