Split Fiction is the safe date: sci-fi for one, fantasy for the other, and the screen split down the middle
A sci-fi writer and a fantasy writer trapped inside each other's stories by a machine that wants to keep their ideas: that's the setup of Split Fiction, Hazelight's latest, and also the best first date a PS5 can offer right now. Mio and Zoe leap from neon cityscapes to dragonback without ever slowing down, always in split screen and always forced to coordinate, because nobody gets anywhere alone here.
Vandal puts it at the top of its two-player list, and there's a detail that makes it even more tempting: EA's Friend's Pass lets a second player join online for free with a single purchased copy. On the sofa you don't even need that, one controller each and off you go.

It Takes Two turned a divorce into the best co-op of its decade, and it hasn't aged a day
Cody and May are a marriage mid-collapse who wake up turned into dolls, and undoing the spell drags you through gardens, clocks and children's bedrooms rebuilt as platforming levels. It won Game of the Year at the 2021 Game Awards and it's still the yardstick: a new mechanic every few minutes, every one of them built so each player carries exactly half the load.
It's also Hazelight, it also has a Friend's Pass, and it's also fully beatable by two people on one sofa. If your relationship survives the squirrel chapter, it survives anything.

A Way Out was the first experiment: a prison break that only exists in pairs
Before all that, Hazelight debuted with a prison escape built for two screens that grow and shrink depending on who's carrying the scene. Leo and Vincent don't split puzzles, they split the movie: while one distracts the guard, the other loosens the drain in his cell. It feels rougher than its younger siblings, and even so its final stretch remains one of modern co-op's most talked-about moments. No spoilers here, but agree in advance on who gets the good controller.

Baldur's Gate 3 in split screen is the long haul: a hundred hours of decisions made together
For long-distance couples, in the endurance sense. Larian's RPG can be played entirely in co-op, including local split screen, and suddenly every chat with a suspicious stranger becomes a sofa debate. One steals, the other pays for it; one flirts with the druid, the other stares in disbelief. Few things capture a relationship better than sorting out a shared inventory in the middle of a dungeon.
Fair warning: this is the list's serious commitment. Nobody finishes Baldur's Gate 3 in a weekend, and that's precisely the point, having a save file waiting for you both for months.

Overcooked! All You Can Eat is the stress test: impossible kitchens and loving screams
The compilation bundles both remastered games with all their extras and up to four local cooks, and it remains the ultimate relationship lie detector: nobody leaves a kitchen split in half by an earthquake thinking the same of their partner as when they walked in. Three-minute levels, two-button controls and a guarantee that the word 'plate up' is about to enter your home vocabulary. Start with the first world, because this game shows no mercy.

Sackboy: A Big Adventure is the quiet plan to end the night without an argument
When you don't feel like testing each other, PlayStation's fabric platformer takes up to four players and lowers the heart rate: short levels, musical covers you won't get out of your head and next to no punishment for failing. It's the only game on this list designed so nobody raises their voice, and some nights that's exactly the right call.
One last service note: if there are two consoles at home, PS5 console sharing lets one library run on both, and if the cost is holding you back, here's which PS Plus plan makes sense in 2026 before you decide.
When was the last time the two of you finished a game together?

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